Commit Graph

3368 Commits

Author SHA1 Message Date
37c0092284 3.19.5 2022-02-03 10:34:51 +02:00
0e9e4dc279 Translations update (#6102)
* Update Dutch translation (#6100)

* Update Dutch.properties

* Update Dutch.properties

* Taalfout verbeterd

* Taalfouten verbeterd

* Meer taalverbeteringen

* Laatste taalverbetering

* Update German translation (#6098)

Co-authored-by: Blubvis725 <62372520+Blubvis725@users.noreply.github.com>
Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com>
2022-02-03 10:26:50 +02:00
9696fa59f5 Added unique to convert terrain to other terrain if adjacent to something (#6094)
* Added unique to convert terrain to other terrain if adjacent to something

Terrain converting to other terrain when adjacent to rivers was using hardcoded stuff, so I un-hardcoded it
I thought I could use this to replace the 'coast' hardcoding, and if it wasn't for the maxCoastExtension then I could.
Modders CAN therefore add their own coast (Lava tiles and Ash tiles I dunno) but it will only be for directly close terrains.
This enables Deciv Redux to spawn huge maps.

* Also for Vanilla, which apparently had a different number of tabs than G&K for no apparent reason.

* Apparently terrain name wasn't a uniquetype yet

(cherry picked from commit 593fc257b5)
2022-02-02 00:59:37 -08:00
4f421dc44f 3.19.4 2022-02-01 10:06:47 +02:00
78e8dba2b5 Translations update (#6091)
* Update Spanish.properties (#6082)

* Update Spanish.properties

the only thing i didn't translate were the names of the cities if you have any problem contact me on discord like: lostxxxxx

* Update Spanish.properties

problem solved

* Update Japanese translation (#6075)

* Update Japanese.properties

* Update Japanese.properties

* Update Italian.properties (#6074)

Co-authored-by: Hello200000 <98656089+Hello200000@users.noreply.github.com>
Co-authored-by: yuracla <89312848+yuracla@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2022-02-01 09:53:22 +02:00
6bc41a627c Typed all healing uniques (#6087)
* Typed all healing uniques

* Fixed tests by replacing placeholder texts by types in BeliefAutomation
2022-02-01 09:43:37 +02:00
d11fe43d2b Fix art for farms on hills (#6080)
* Fix art for farms on hills

This makes hills with farms on them change appearance.

* Refine fix for farms on hills
2022-02-01 09:42:41 +02:00
16855f66f6 Gradle build tools upgrade (#6085)
* Gradle build tools upgrade
Apparently the magic is rewriting a specific line in the Android build file and downloading Android SDK 30.0.3

* Added wiki change, isn't that nice :)
2022-01-31 15:05:42 +02:00
0f4449f2e9 3.19.3 2022-01-29 23:40:43 +02:00
fc5dd86007 Translations update (#6073)
* Update Ukrainian.properties (#6068)

* Update Czech.properties  (#6060)

* Update Czech.properties

many new strings trsanslated

* Update Czech.properties

- fixed accidental typos

* Update German translation (#6059)

* Update Italian.properties (#6056)

Co-authored-by: StepanIvasyn <57094070+StepanIvasyn@users.noreply.github.com>
Co-authored-by: stoupa007 <60326342+stoupa007@users.noreply.github.com>
Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2022-01-29 23:32:22 +02:00
a237e7bf82 Typed all remaining uniques using CityInfo.GetMatchingUniques and removed that function (#6071)
* Typed all remaining uniques using CityInfo.GetMatchingUniques and removed that function

* Fixed two NullPtrExceptions

* Fixed syntax
2022-01-29 23:27:48 +02:00
1b01ee3802 updated Caravel.png, resolves #5317 (#6069)
* updated Caravel.png, resolves #5317

* Update Credits.md
2022-01-29 18:36:05 +02:00
6855a52466 3.19.2 2022-01-26 22:55:30 +02:00
dddba4d969 Translations update (#6054)
* Update Indonesian.properties (#6048)

* Update German translation (#6037)

* Update German translation

* Update German translation

* Update German translation

* Update German translation

* Update Italian.properties (#6035)

Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2022-01-26 22:42:19 +02:00
824efcb1a9 Try to fix potential typos in stock rulesets. (#6028)
* Make mod checker pass status message translatable.

* Try to fix some possibly broken Uniques.

Move comma.
2022-01-26 22:36:24 +02:00
74cb3245a5 Update improved resource stats to fully match civ5 (#6038)
* Update improved resource stats to fully match civ5

* More fixes

* Update TileResources.json
2022-01-26 11:20:13 +01:00
6a5d44c3e9 Adressed comments on the happiness PR after it was merged (#6047) 2022-01-24 22:23:26 +00:00
4215ca7a51 Make Indirect Fire a starting promotion instead of Unique for Artillery, Battleship, etc. (#6042) 2022-01-24 21:02:15 +01:00
b69507255f Fixed the problems with the food carry-over unique (#6040) 2022-01-24 19:52:35 +02:00
f6cb2bd0d7 Made unhappiness effects moddable by adding a global uniques json; added revolts when < -20 happiness (#5932)
* Added a json file for unhappiness effects

* Change existing code to handle these effects

* Made a weird and unexpendable way to add unhappiness effects to the civilopedia

* Add the default unhappinesseffects to mods without the json

* Added revolts when at very low happiness

* Renamed a few often-used functions

* Added a file for uniques that are always active

* Fixed tests

* Nullifies [Food] -> Nullifies Growth
2022-01-24 17:19:51 +00:00
336e190ff0 3.19.1 2022-01-24 11:56:00 +02:00
67592747a9 Translations update (#6034)
* Update Italian.properties (#6029)

* more word change (#6010)

* more word change

* Added that space

Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com>

Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: fab144 <58261459+fab144@users.noreply.github.com>
Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com>
2022-01-24 11:10:32 +02:00
003c4197a5 Update Copper Mine to add only 1 production (match Civ 5) (#6033)
Co-authored-by: temurakami <spellman23@gmail.com>
2022-01-24 11:04:58 +02:00
39ed8bd269 Typed some uniques, added more examples for parameters in unique documentation (#6020)
* Typed some uniques, etc.

* Missed a few square braces

* Missed a parameter

* Missed another parameter

* Made a conditional, spelling, added check to `isStatRelated`

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2022-01-24 11:03:40 +02:00
f483f0a345 Destroy Arsenal when city is captured (#6031)
* Destroy Arsenal when city is captured

* Destroy Arsenal when city is captured
2022-01-24 10:34:32 +02:00
8461032a52 Try to fix a potentially miscapitalized/broken policy cost unique. (#6016)
* Try to fix a potentially miscapitalized/broken policy cost unique.

* Deprecate old capitalization.
2022-01-23 18:08:59 +01:00
f9c05997dd Typified some building uniques (#6017)
* Typified some building uniques
I noticed that the code allows "[stats] from every [buildingFilter]" but the UniqueType was limited to "[stats] from every [buildingName]", so now that that's available we don't actually need the "[stats] from every Wonder" unique :)

* buildings-only unique moved to buildings section
2022-01-23 06:03:50 -08:00
fe67dfa1c4 Make "Help" button clearer and translatable, random nation indicators and labels translatable. (#6013)
* Make unknown nation placeholder translatable.

* Make MultiplayerScreen help button clearer and translatable.

* Use `Constants.spectator` more.

* Make random/unknown nation icon translatable.
2022-01-23 09:39:28 +01:00
7e4a2944c3 3.19.0 2022-01-22 21:58:23 +02:00
f4bfcbab7c Translations update (#6011)
* Update French.properties (#6006)

* Update French.properties

* Update French.properties

* Update Indonesian.properties (#6002)

* Update Indonesian.properties

* Update Indonesian.properties

* Update Indonesian.properties

Co-authored-by: Newexae <96820363+Newexae@users.noreply.github.com>
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
2022-01-22 20:44:19 +02:00
682d65f02e 3.18.19 2022-01-19 14:47:43 +02:00
a82d330c02 Translations update (#6001)
* Update Simplified_Chinese.properties (#5997)

* Update Italian.properties (#5990)

* Update Simplified_Chinese.properties (#6000)

* Update Simplified_Chinese.properties

* Create Simplified_Chinese.properties

* update bad translate

Co-authored-by: wwwxxxzzz666 <2273204577@qq.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: ThebestkillerTBK <62250232+ThebestkillerTBK@users.noreply.github.com>
2022-01-19 14:41:40 +02:00
e477e4917a Missing template.properties fields for AddMultiplayerGameScreen. (#5993) 2022-01-17 22:23:56 +02:00
21fbaf4814 3.18.18 2022-01-16 19:51:33 +02:00
838b797699 Translations update (#5986)
* Update English.properties. (Remove no-op translations.) (#5977)

* Update Spanish.properties (#5970)

* Update Italian.properties (#5966)

* I made some changes to the simplified Chinese translation file.  (#5987)

* Minor polishing up for accuracy and some translation

* Additional translation

* Update Simplified_Chinese.properties

Co-authored-by: will-ca <willchencontact@gmail.com>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: unciv-translation <97832928+unciv-translation@users.noreply.github.com>
2022-01-16 19:50:07 +02:00
dd90b2bacc NewGameScreen threading normalized.
The NewGameScreen was written by a past version of myself that had no idea how to handle threading, and thus was extremely strange. Checking an object _on render_ and if it's set then activate? Totally clueless.
2022-01-16 19:10:30 +02:00
9b121a478a Clean up refactored pixel unit resolving. (#5979) 2022-01-16 18:43:49 +02:00
f68c41e369 Explain when cities can't be razed. (#5976)
* Explain when cities can't be razed.

* Light refactoring and reword.

* Add update notice in translation strings.
2022-01-16 18:43:33 +02:00
b813e0b38a Fixed assumption that the current game is in the list of games gathered from preview files (#5981) 2022-01-16 18:42:45 +02:00
a2f5941927 chore - Minor improvements to science and culture tutorial capitalization 2022-01-15 22:09:33 +02:00
8311e65120 Victory types capitalized 2022-01-14 12:21:53 +02:00
e7042d24ea City state permutations normalized to "City-State"
#5963
2022-01-14 12:16:16 +02:00
462ae2dad0 3.18.17 2022-01-14 10:49:22 +02:00
6e95a07572 More unit unique typing (#5952)
* There are so many of these my gosh

* Fixed, good thing we have tests :)

* Fixed
2022-01-14 10:43:13 +02:00
aaeb4f36d8 Translations update (#5965)
* Polish translations (#5964)

* Update Polish.properties

Translated some technology names

* Update Polish.properties

Some translations of:
- City names
- Temples
- Buildings

* Update Polish.properties

Some random translations

* Update Indonesian.properties (#5948)

Co-authored-by: PLynx <pawelrys2011@gmail.com>
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
2022-01-14 10:37:35 +02:00
7cb58eb82d Typed all policy uniques (#5955)
* Typed all policy uniques

* Reworded golden age length
2022-01-14 10:11:30 +02:00
b8a437ed8c Added a few missing template strings from the 'about' page of the settings (#5949) 2022-01-11 21:06:05 +02:00
7a83f5091a Fix incorrect Archer obsolete (#5947)
* Fix incorrect Archer obsolete

* Sorry, from previous

* Bring back

* Fix other "Archer" forK
2022-01-11 17:04:19 +02:00
d809f3a132 Made all the other constants determining the strength of cities moddable (#5940) 2022-01-10 13:55:22 -08:00
0349e0a776 Updated the natural wonders for vanilla (#5943)
* Updated the natural wonders for vanilla

* Might as well remove the faith ruins bonuses
2022-01-10 13:28:05 -08:00