37c0092284
3.19.5
2022-02-03 10:34:51 +02:00
0e9e4dc279
Translations update ( #6102 )
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* Update Dutch translation (#6100 )
* Update Dutch.properties
* Update Dutch.properties
* Taalfout verbeterd
* Taalfouten verbeterd
* Meer taalverbeteringen
* Laatste taalverbetering
* Update German translation (#6098 )
Co-authored-by: Blubvis725 <62372520+Blubvis725@users.noreply.github.com >
Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com >
2022-02-03 10:26:50 +02:00
9696fa59f5
Added unique to convert terrain to other terrain if adjacent to something ( #6094 )
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* Added unique to convert terrain to other terrain if adjacent to something
Terrain converting to other terrain when adjacent to rivers was using hardcoded stuff, so I un-hardcoded it
I thought I could use this to replace the 'coast' hardcoding, and if it wasn't for the maxCoastExtension then I could.
Modders CAN therefore add their own coast (Lava tiles and Ash tiles I dunno) but it will only be for directly close terrains.
This enables Deciv Redux to spawn huge maps.
* Also for Vanilla, which apparently had a different number of tabs than G&K for no apparent reason.
* Apparently terrain name wasn't a uniquetype yet
(cherry picked from commit 593fc257b5
)
2022-02-02 00:59:37 -08:00
4f421dc44f
3.19.4
2022-02-01 10:06:47 +02:00
78e8dba2b5
Translations update ( #6091 )
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* Update Spanish.properties (#6082 )
* Update Spanish.properties
the only thing i didn't translate were the names of the cities if you have any problem contact me on discord like: lostxxxxx
* Update Spanish.properties
problem solved
* Update Japanese translation (#6075 )
* Update Japanese.properties
* Update Japanese.properties
* Update Italian.properties (#6074 )
Co-authored-by: Hello200000 <98656089+Hello200000@users.noreply.github.com >
Co-authored-by: yuracla <89312848+yuracla@users.noreply.github.com >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
2022-02-01 09:53:22 +02:00
6bc41a627c
Typed all healing uniques ( #6087 )
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* Typed all healing uniques
* Fixed tests by replacing placeholder texts by types in BeliefAutomation
2022-02-01 09:43:37 +02:00
d11fe43d2b
Fix art for farms on hills ( #6080 )
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* Fix art for farms on hills
This makes hills with farms on them change appearance.
* Refine fix for farms on hills
2022-02-01 09:42:41 +02:00
16855f66f6
Gradle build tools upgrade ( #6085 )
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* Gradle build tools upgrade
Apparently the magic is rewriting a specific line in the Android build file and downloading Android SDK 30.0.3
* Added wiki change, isn't that nice :)
2022-01-31 15:05:42 +02:00
0f4449f2e9
3.19.3
2022-01-29 23:40:43 +02:00
fc5dd86007
Translations update ( #6073 )
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* Update Ukrainian.properties (#6068 )
* Update Czech.properties (#6060 )
* Update Czech.properties
many new strings trsanslated
* Update Czech.properties
- fixed accidental typos
* Update German translation (#6059 )
* Update Italian.properties (#6056 )
Co-authored-by: StepanIvasyn <57094070+StepanIvasyn@users.noreply.github.com >
Co-authored-by: stoupa007 <60326342+stoupa007@users.noreply.github.com >
Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
2022-01-29 23:32:22 +02:00
a237e7bf82
Typed all remaining uniques using CityInfo.GetMatchingUniques and removed that function ( #6071 )
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* Typed all remaining uniques using CityInfo.GetMatchingUniques and removed that function
* Fixed two NullPtrExceptions
* Fixed syntax
2022-01-29 23:27:48 +02:00
1b01ee3802
updated Caravel.png, resolves #5317 ( #6069 )
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* updated Caravel.png, resolves #5317
* Update Credits.md
2022-01-29 18:36:05 +02:00
6855a52466
3.19.2
2022-01-26 22:55:30 +02:00
dddba4d969
Translations update ( #6054 )
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* Update Indonesian.properties (#6048 )
* Update German translation (#6037 )
* Update German translation
* Update German translation
* Update German translation
* Update German translation
* Update Italian.properties (#6035 )
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com >
Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
2022-01-26 22:42:19 +02:00
824efcb1a9
Try to fix potential typos in stock rulesets. ( #6028 )
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* Make mod checker pass status message translatable.
* Try to fix some possibly broken Uniques.
Move comma.
2022-01-26 22:36:24 +02:00
74cb3245a5
Update improved resource stats to fully match civ5 ( #6038 )
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* Update improved resource stats to fully match civ5
* More fixes
* Update TileResources.json
2022-01-26 11:20:13 +01:00
6a5d44c3e9
Adressed comments on the happiness PR after it was merged ( #6047 )
2022-01-24 22:23:26 +00:00
4215ca7a51
Make Indirect Fire a starting promotion instead of Unique for Artillery, Battleship, etc. ( #6042 )
2022-01-24 21:02:15 +01:00
b69507255f
Fixed the problems with the food carry-over unique ( #6040 )
2022-01-24 19:52:35 +02:00
f6cb2bd0d7
Made unhappiness effects moddable by adding a global uniques json; added revolts when < -20 happiness ( #5932 )
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* Added a json file for unhappiness effects
* Change existing code to handle these effects
* Made a weird and unexpendable way to add unhappiness effects to the civilopedia
* Add the default unhappinesseffects to mods without the json
* Added revolts when at very low happiness
* Renamed a few often-used functions
* Added a file for uniques that are always active
* Fixed tests
* Nullifies [Food] -> Nullifies Growth
2022-01-24 17:19:51 +00:00
336e190ff0
3.19.1
2022-01-24 11:56:00 +02:00
67592747a9
Translations update ( #6034 )
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* Update Italian.properties (#6029 )
* more word change (#6010 )
* more word change
* Added that space
Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
Co-authored-by: fab144 <58261459+fab144@users.noreply.github.com >
Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com >
2022-01-24 11:10:32 +02:00
003c4197a5
Update Copper Mine to add only 1 production (match Civ 5) ( #6033 )
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Co-authored-by: temurakami <spellman23@gmail.com >
2022-01-24 11:04:58 +02:00
39ed8bd269
Typed some uniques, added more examples for parameters in unique documentation ( #6020 )
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* Typed some uniques, etc.
* Missed a few square braces
* Missed a parameter
* Missed another parameter
* Made a conditional, spelling, added check to `isStatRelated`
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com >
2022-01-24 11:03:40 +02:00
f483f0a345
Destroy Arsenal when city is captured ( #6031 )
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* Destroy Arsenal when city is captured
* Destroy Arsenal when city is captured
2022-01-24 10:34:32 +02:00
8461032a52
Try to fix a potentially miscapitalized/broken policy cost unique. ( #6016 )
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* Try to fix a potentially miscapitalized/broken policy cost unique.
* Deprecate old capitalization.
2022-01-23 18:08:59 +01:00
f9c05997dd
Typified some building uniques ( #6017 )
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* Typified some building uniques
I noticed that the code allows "[stats] from every [buildingFilter]" but the UniqueType was limited to "[stats] from every [buildingName]", so now that that's available we don't actually need the "[stats] from every Wonder" unique :)
* buildings-only unique moved to buildings section
2022-01-23 06:03:50 -08:00
fe67dfa1c4
Make "Help" button clearer and translatable, random nation indicators and labels translatable. ( #6013 )
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* Make unknown nation placeholder translatable.
* Make MultiplayerScreen help button clearer and translatable.
* Use `Constants.spectator` more.
* Make random/unknown nation icon translatable.
2022-01-23 09:39:28 +01:00
7e4a2944c3
3.19.0
2022-01-22 21:58:23 +02:00
f4bfcbab7c
Translations update ( #6011 )
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* Update French.properties (#6006 )
* Update French.properties
* Update French.properties
* Update Indonesian.properties (#6002 )
* Update Indonesian.properties
* Update Indonesian.properties
* Update Indonesian.properties
Co-authored-by: Newexae <96820363+Newexae@users.noreply.github.com >
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com >
2022-01-22 20:44:19 +02:00
682d65f02e
3.18.19
2022-01-19 14:47:43 +02:00
a82d330c02
Translations update ( #6001 )
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* Update Simplified_Chinese.properties (#5997 )
* Update Italian.properties (#5990 )
* Update Simplified_Chinese.properties (#6000 )
* Update Simplified_Chinese.properties
* Create Simplified_Chinese.properties
* update bad translate
Co-authored-by: wwwxxxzzz666 <2273204577@qq.com >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
Co-authored-by: ThebestkillerTBK <62250232+ThebestkillerTBK@users.noreply.github.com >
2022-01-19 14:41:40 +02:00
e477e4917a
Missing template.properties fields for AddMultiplayerGameScreen. ( #5993 )
2022-01-17 22:23:56 +02:00
21fbaf4814
3.18.18
2022-01-16 19:51:33 +02:00
838b797699
Translations update ( #5986 )
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* Update English.properties. (Remove no-op translations.) (#5977 )
* Update Spanish.properties (#5970 )
* Update Italian.properties (#5966 )
* I made some changes to the simplified Chinese translation file. (#5987 )
* Minor polishing up for accuracy and some translation
* Additional translation
* Update Simplified_Chinese.properties
Co-authored-by: will-ca <willchencontact@gmail.com >
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com >
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com >
Co-authored-by: unciv-translation <97832928+unciv-translation@users.noreply.github.com >
2022-01-16 19:50:07 +02:00
dd90b2bacc
NewGameScreen threading normalized.
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The NewGameScreen was written by a past version of myself that had no idea how to handle threading, and thus was extremely strange. Checking an object _on render_ and if it's set then activate? Totally clueless.
2022-01-16 19:10:30 +02:00
9b121a478a
Clean up refactored pixel unit resolving. ( #5979 )
2022-01-16 18:43:49 +02:00
f68c41e369
Explain when cities can't be razed. ( #5976 )
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* Explain when cities can't be razed.
* Light refactoring and reword.
* Add update notice in translation strings.
2022-01-16 18:43:33 +02:00
b813e0b38a
Fixed assumption that the current game is in the list of games gathered from preview files ( #5981 )
2022-01-16 18:42:45 +02:00
a2f5941927
chore - Minor improvements to science and culture tutorial capitalization
2022-01-15 22:09:33 +02:00
8311e65120
Victory types capitalized
2022-01-14 12:21:53 +02:00
e7042d24ea
City state permutations normalized to "City-State"
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#5963
2022-01-14 12:16:16 +02:00
462ae2dad0
3.18.17
2022-01-14 10:49:22 +02:00
6e95a07572
More unit unique typing ( #5952 )
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* There are so many of these my gosh
* Fixed, good thing we have tests :)
* Fixed
2022-01-14 10:43:13 +02:00
aaeb4f36d8
Translations update ( #5965 )
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* Polish translations (#5964 )
* Update Polish.properties
Translated some technology names
* Update Polish.properties
Some translations of:
- City names
- Temples
- Buildings
* Update Polish.properties
Some random translations
* Update Indonesian.properties (#5948 )
Co-authored-by: PLynx <pawelrys2011@gmail.com >
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com >
2022-01-14 10:37:35 +02:00
7cb58eb82d
Typed all policy uniques ( #5955 )
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* Typed all policy uniques
* Reworded golden age length
2022-01-14 10:11:30 +02:00
b8a437ed8c
Added a few missing template strings from the 'about' page of the settings ( #5949 )
2022-01-11 21:06:05 +02:00
7a83f5091a
Fix incorrect Archer obsolete ( #5947 )
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* Fix incorrect Archer obsolete
* Sorry, from previous
* Bring back
* Fix other "Archer" forK
2022-01-11 17:04:19 +02:00
d809f3a132
Made all the other constants determining the strength of cities moddable ( #5940 )
2022-01-10 13:55:22 -08:00
0349e0a776
Updated the natural wonders for vanilla ( #5943 )
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* Updated the natural wonders for vanilla
* Might as well remove the faith ruins bonuses
2022-01-10 13:28:05 -08:00