Commit Graph

2463 Commits

Author SHA1 Message Date
619d02d2b6 Hopefully will solve the github action fails 2021-05-08 22:54:11 +03:00
3a22a1127e Gradle upgrade 2021-05-07 13:18:48 +03:00
fca5b5075e Spaces 2021-05-07 12:39:44 +03:00
6fbb223aa5 Resolved #3888 - added template lines for mod management screen 2021-05-07 12:20:10 +03:00
7e7f72ed2f Tradition works again 2021-05-07 12:03:13 +03:00
453f5588ac Custom map size (#2876)
* Adding custom map sizes. Initial commit

* Custom map sizes UI update

* Custom map size with rectangular shape

* Added compatibility with older Maps and Game saves

* Fixed build errors and added warning messages

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2021-05-06 18:39:28 +03:00
d11cf286b4 Worldscreen key bindings (#3875)
* WorldScreen most Civ5 key bindings

* WorldScreen keys - Overview button key hint

* WorldScreen most Civ5 key bindings - v2

* WorldScreen most Civ5 key bindings - civilopedia

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2021-05-06 16:04:24 +03:00
e8d4767b6d Height of terrains is now defined by a unique 2021-05-06 15:27:30 +03:00
c601f7f9ec Genericized "No Maintenance costs for improvements in [] tiles" 2021-05-06 14:34:40 +03:00
34bed66198 Genericized hill's "extra sight for land units" to a unique 2021-05-06 14:28:54 +03:00
8d2629088f Hill city-strength bonus genericized 2021-05-06 14:27:12 +03:00
4cb5a8c912 3.14.6-patch2 2021-05-06 11:47:41 +03:00
a6d0973324 3.14.6 2021-05-05 20:46:40 +03:00
c1908d0526 Translations update (#3878)
* Update German.properties (#3877)

* Update Spanish.properties (#3873)

* Changed a few minor fixes, added a lot of promotion translations (#3843)

* Update Malay.properties (#3595)

Yayay

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>

* Should remove test fail

Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com>
Co-authored-by: madbada99 <79025962+madbada99@users.noreply.github.com>
2021-05-05 18:59:40 +03:00
fb93e3f7ee Hills are converted to terrains that surround them 2021-05-05 18:00:07 +03:00
b35d5d3121 changed hill to terrain Feature (#3707)
* changed hill to terrain Feature

* Update Terrains.json

* Update Terrains.json

* Snow with capital S

* Fixed tests failing

* Added check for ruleset supports hill as terrain feature
2021-05-05 17:48:47 +03:00
a25777f380 Overview screen category decoration + key hint (#3872)
* OverviewScreen: Category buttons decorated / key indicator

* OverviewScreen: Category buttons decorated / key indicator: Images
2021-05-04 12:10:34 +03:00
f2a08719e2 ImprovementPicker: R key 'moves' from Road to Railroad patch (#3871) 2021-05-04 11:59:08 +03:00
f2a25b26ab Tilegroup accepts tile config also for *only the terrain part*, making all the extra "hill = grassland+hill" in the tileconfig json unnecessary!
@ravignir
2021-05-02 21:07:32 +03:00
94c0995b23 3.14.5 2021-05-01 23:05:30 +03:00
8c098a7fd4 New layering is in da house!
FantasyHex-New is now FantasyHex!
2021-04-30 15:23:24 +03:00
d4b63950ac The new tileset is ready for rollout! 2021-04-30 15:00:37 +03:00
9900795e02 Specify original owner when showing option to liberate city 2021-04-30 12:44:51 +03:00
81c1e34f0f Added "Self-destructs when attacking" unique 2021-04-30 12:11:49 +03:00
4db97dcd1a Added construction production info to city screen 2021-04-29 14:02:27 +03:00
72bf5f198d 3.14.4 2021-04-28 22:38:49 +03:00
14ca67ca61 Translations update (#3845)
* Update german translation (#3834)

* Update German.properties

* Update German.properties

* Update German.properties

* Update German.properties

* Update Spanish.properties (#3830)

Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
2021-04-28 21:40:33 +03:00
bb34659d9c Resolved #3837 - Harad -> Harald in Denmark greeting 2021-04-27 00:15:47 +03:00
55ef131fb2 3.14.3 2021-04-21 22:12:46 +03:00
2b6c9e7ec0 Translations update (#3826)
* Chinese translation update (#3825)

* Update Czech.properties (#3815)

* Update Czech.properties

Note for czech translators:
Zakulacený svět zní divně, ale nevím, jak jinak to přeložit. Budu rád za nápady.

* Update Czech.properties

* Update Italian.properties (#3812)

Co-authored-by: lishaoxia1985 <49801619+lishaoxia1985@users.noreply.github.com>
Co-authored-by: jahodovykolac <79529669+jahodovykolac@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2021-04-21 21:59:13 +03:00
e2c6ae450d Make city center unpillagable using a unique (#3818) 2021-04-19 20:18:20 +03:00
e270b017d4 3.14.2 2021-04-18 21:56:18 +03:00
c03b139b4d Translations update (#3811)
* Update German.properties (#3808)

* Fixed unitType parameters in changed unique

* Spanish changes by @ArchDuque-Pancake in #3787

* "[] from every []" can accomodate specialist names

* Fixed - 'Water units' now can be capitalized, as they should be.

* Added warning for world wrap for Android - I'm seeing a lot of ANRs for this, but it's not something I think I can solve

* Update German.properties

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>

* Update Polish.properties (#3803)

* Fixed unitType parameters in changed unique

* Spanish changes by @ArchDuque-Pancake in #3787

* Update Polish.properties

* Update Polish.properties

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>

* Update Italian.properties (#3797)

* Fixed unitType parameters in changed unique

* Spanish changes by @ArchDuque-Pancake in #3787

* Update Italian.properties

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>

* Spanish - Added Required Translations (#3796)

* Fixed unitType parameters in changed unique

* Spanish changes by @ArchDuque-Pancake in #3787

* Required Translations Added

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>

Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: GEEZET1 <67857834+GEEZET1@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: another-sapiens <80379945+another-sapiens@users.noreply.github.com>
2021-04-18 21:44:39 +03:00
f518c1944f Added warning for world wrap for Android - I'm seeing a lot of ANRs for this, but it's not something I think I can solve 2021-04-17 23:27:29 +03:00
6045e0d5a4 "[] from every []" can accomodate specialist names 2021-04-15 12:50:30 +03:00
ffd9d68bce Spanish changes by @ArchDuque-Pancake in #3787 2021-04-14 23:03:28 +03:00
5e1a21cd84 Fixed unitType parameters in changed unique 2021-04-14 21:57:58 +03:00
daab799b3a 3.14.1 2021-04-14 19:51:31 +03:00
bec5e2d43a Translations update (#3793)
* Update French.properties (#3790)

* Translated: "[stats] on [param] tiles once [tech] is discovered"

* Translated: "City-center"

* Update Indonesian.properties (#3785)

Co-authored-by: Zakaria M <zak.mell45@gmail.com>
Co-authored-by: Kensvin <63847755+Kensvin28@users.noreply.github.com>
2021-04-14 19:43:51 +03:00
fe204e9ac0 Translations update (#3783)
* Update Italian.properties (#3779)

* Update Spanish.properties (#3778)

* Update Spanish.properties

* Update Spanish.properties

Co-authored-by: jorgman1 <jorgman1@protonmail.com>

* Update German.properties (#3777)

* Update German.properties

* Update German.properties

* Update German.properties

* Update Japanese.properties (#3776)

* Update Spanish.properties (#3782)

I have made a research, and, despite of an "arcabuz" being somewhat diferent from a musket, it´s basically the same.

* Update Russian.properties (#3792)

* Natural wonders are standalone tiles in new layering

* Can handle unique capital indicators in mods

* 'military' -> 'Military' for e.g. [Military] units, same as other unit types which are capitalized

* Differentiated between 'Land' as in 'Land unit' and 'Territory' for rankings

* Added TileSetConfigs (#3766)

* First iteration of TileSet json

* Adding json support for mods

* Renamed TilesetConfig to TileSetConfig

+ changed the config for FHex to fix the mountain natural wonder problem

* Resolved #3353 - Changed "Earn [amount]% of [param] opponent's [param2] as [stat] for kills" to "Earn [amount]% of killed [param] unit's [param2] as [stat]"

* Preparation for hill as terrain feature  (#3784)

* ensure backwards compatibility

* Added new Hill.png

* Added temp TileSetConfig to support new hill sprite

* Added missing Ancient ruins tiles

* Fixed Multiplayer bugs (#3781)

* Removed save feature from TurnChecker

* Hopefully fixed not correctly updating multiplayer games?

* Fixed "refresh list" not updating the savegame correctly

* Fixed game update when upload fails

* Revert "Fixed game update when upload fails"

This reverts commit cc9f1cf589.

* Fix Citadel not quite buildable where it should be (#3788)

* updated the Russian translation file

* Fixed typos in the Russian translation file

* Fixed [tileFilter] in Rus lang file

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
Co-authored-by: GGGuenni <leonard@eynck.de>
Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com>

Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: jorgman1 <48908520+jorgman1@users.noreply.github.com>
Co-authored-by: jorgman1 <jorgman1@protonmail.com>
Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: paontv <57051667+paontv@users.noreply.github.com>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: Maxim Logaev <51446645+turbocat2001@users.noreply.github.com>
Co-authored-by: GGGuenni <leonard@eynck.de>
Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com>
2021-04-14 19:38:23 +03:00
496b27d6b5 Fixed terrain error 2021-04-14 19:35:38 +03:00
18e15ee1d8 Converted all "Bonus vs unitType" unit uniques to "+[amount]% Strength vs [unitType]" 2021-04-14 18:59:57 +03:00
d825352bf4 Converted all "Bonus vs unitType" effects to "+[amount]% Strength vs [unitType]"
Open terrain and rough terrain bonuses are now generic and uniques
2021-04-14 18:52:10 +03:00
b312d24d4a Rough terrain specified through uniques 2021-04-14 18:32:39 +03:00
e424ec4a91 "+[]% combat bonus in []" -> "+[]% Strength in []" 2021-04-14 18:25:37 +03:00
83427fec85 Fix Citadel not quite buildable where it should be (#3788) 2021-04-14 11:28:13 +03:00
3efbbc716e Fixed Multiplayer bugs (#3781)
* Removed save feature from TurnChecker

* Hopefully fixed not correctly updating multiplayer games?

* Fixed "refresh list" not updating the savegame correctly

* Fixed game update when upload fails

* Revert "Fixed game update when upload fails"

This reverts commit cc9f1cf589.
2021-04-13 22:57:39 +03:00
00ec000d50 Preparation for hill as terrain feature (#3784)
* ensure backwards compatibility

* Added new Hill.png

* Added temp TileSetConfig to support new hill sprite

* Added missing Ancient ruins tiles
2021-04-13 22:05:06 +03:00
0440a70a9c Resolved #3353 - Changed "Earn [amount]% of [param] opponent's [param2] as [stat] for kills" to "Earn [amount]% of killed [param] unit's [param2] as [stat]" 2021-04-13 22:04:00 +03:00
b7d6bacc5b Added TileSetConfigs (#3766)
* First iteration of TileSet json

* Adding json support for mods

* Renamed TilesetConfig to TileSetConfig

+ changed the config for FHex to fix the mountain natural wonder problem
2021-04-13 07:49:49 +03:00