Commit Graph

3174 Commits

Author SHA1 Message Date
e5b36f5b9f Unique units abilities that should be inherited by upgrades (#6304)
* Unique units abilities that should be inherited by upgrades

* Unique units abilities that should be inherited by upgrades - xlt

* Unique units abilities that should be inherited by upgrades - wiki
2022-03-10 19:45:32 +02:00
44b4cb7e9b Add Amphibious promotion to Songhai units (#6306)
* Destroy Arsenal when city is captured

* Update vanilla Songhai

* Add Amphibious promotion to all Songhai units

In Gods and Kings, all Songhai Land units have the Amphibious promotion. This brings our Gods and Kings up to speed with the original.
2022-03-10 19:43:34 +02:00
83e9aaf1d3 testy (#6312) (#6313) 2022-03-09 14:31:17 +02:00
43ebab9050 Petra fix (#6305)
* Destroy Arsenal when city is captured

* Fix Petra culture wiht city filter

Change Petra's culture bonus to city-specific bonus instead of empire-wide bonus
2022-03-08 20:21:41 +02:00
eaf5e453ba 3.19.15 2022-03-08 14:32:01 +02:00
05869e8ec7 Translation: Update Spanish.Properties (#6299) 2022-03-08 14:25:02 +02:00
fef2797341 3.19.14-patch1 2022-03-07 13:06:58 +02:00
5bae8d37b3 Translations update (#6295)
* Update French.properties (#6283)

* Update Indonesian.properties (#6280)

* Update Simplified_Chinese.properties (#6278)

* Update Italian.properties (#6276)

* Adding more polish translations (#6250)

* adding more polish translations

* Update Polish.properties

* Update Polish.properties

Fixed typo in line 189

Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: heipizhu4 <100454479+heipizhu4@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: simur407 <szymon.bartczak@op.pl>
2022-03-07 13:03:08 +02:00
28ab45ae40 Fix Mughal Fort using UniqueType Stats instead of StatsPerCity (#6289) 2022-03-07 10:22:01 +02:00
03aa489dca 3.19.14 2022-03-05 20:26:01 +02:00
490fb3314c Translations update (#6275)
* Update Simplified_Chinese.properties (#6274)

* Update Czech.properties (#6272)

* Update Indonesian.properties (#6269)

* Update German translation (#6258)

* Update Italian.properties (#6257)

* Update Japanese.properties (#6256)

* Update French.properties (#6252)

* Update Spanish.properties (#6251)

* Update Polish.properties - translation (#6268)

* Update Polish.properties

* Update Polish.properties

Previous ones were made bad 'cause of my mistake, but this one should be okay as for first day:)

Co-authored-by: heipizhu4 <100454479+heipizhu4@users.noreply.github.com>
Co-authored-by: jahodovykolac <79529669+jahodovykolac@users.noreply.github.com>
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Mic <100757255+Mic0217@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: FancyDot <100958790+FancyDot@users.noreply.github.com>
2022-03-05 20:17:52 +02:00
fb7cb707e0 WLTK decorations (#6253)
* WLTK decoration png's and atlas

* UncivTooltip anchor to stage so tips won't get clipped by some ScrollPane

* Empire Overview Cities add WLTK column

* Make WLTK line on CityScreen stats box link to Civilopedia

* Make Civilopedia return to previous screen for _both_ ESC/Back and the Close Button

* Revive Civilopedia links in WorldScreen.TileInfoTable

* Festive decoration for WLTK day on CityScreen
2022-03-05 20:10:03 +02:00
2f980abd72 Locate Mod Errors choose base ruleset to do complex check against (#6263)
* Some Ruleset linting

* Mod-check display remove unnecessary FormattedLine

* Mod-check can run on selectable base ruleset instead of Vanilla only

* Mod-check show final severity on Expander

* Mod-check base selectbox translatable
2022-03-05 20:03:28 +02:00
0e26ea2cc8 Added deep link to multiplayer games (#6273) 2022-03-05 20:00:56 +02:00
00c5ecb6a6 3.19.13 2022-02-28 22:49:11 +02:00
c9dfd4062d 3.19.13 2022-02-28 19:49:50 +02:00
a96934dc7c Translations update (#6248)
* Translation: Update Spanish.Properties (#6243)

* Translation: Update Spanish.Properties

Mosaicos? Pero si yá está el estandar de "Casilla"?...

* Update Spanish.properties

* Update Spanish.properties

* Create Spanish.properties

* Update Spanish.properties

* Update German translation (#6242)

* Update Indonesian.properties (#6241)

* Update French.properties (#6236)

* Update Simplified_Chinese.properties (#6233)

* Update Simplified_Chinese.properties

I have translated all I can, but there're still some of them out of my ability. Note: How to translate ID?

* Update Simplified_Chinese.properties

* Update Italian.properties (#6228)

Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com>
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: heipizhu4 <100454479+heipizhu4@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2022-02-28 19:47:05 +02:00
bca3d5645a Fix Spaceship production boni (and key binding) (#6247)
* Fix spaceship part boni

* Key binding for 'Add part to spaceship'
2022-02-28 19:42:02 +02:00
651dcff581 Fix Polynesia's Wayfinding (#6238)
* Fix Polynesia's Wayfinding

* Fix mod option to use other unit filters with UnitsMayEnterOcean
2022-02-28 19:41:22 +02:00
f360eda047 Align (reduce) Embarked Defense Strength per Era (#6231)
* Change Embarked Defending Strength per era. Update Tutorial a little

* Use JSON implementation of EmbarkDefense

Co-authored-by: itanasi <spellman23@gmail.com>
2022-02-28 19:41:13 +02:00
db1304ee35 3.19.12 2022-02-25 13:48:47 +02:00
79699a0ba7 Translations update (#6227)
* Update Indonesian.properties (#6225)

* Update French.properties (#6218)

* Update Spanish.properties (#6217)

UPDATE

* Update Italian.properties (#6216)

* Update German translation (#6215)

Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: Hello200000 <98656089+Hello200000@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com>
2022-02-25 13:43:38 +02:00
ae2b91dd67 Moved wiki links to new site links 2022-02-23 21:40:20 +02:00
09089cb60d Added uniques and deprecations for "Requires" and "Unlocked by" uniques - #6165 2022-02-22 16:55:37 +02:00
162ed35255 3.19.11 2022-02-22 11:41:06 +02:00
d01203fcdc Translations update (#6214)
* Update Italian.properties (#6209)

* Update Japanese.properties (#6207)

* translate ConditionalsPlacement

* Update German translation (#6206)

* Translation: Update of Spanish (#6204)

* Translation: Update of Spanish

* Update Spanish.properties

* Update French.properties (#6200)

* Update Indonesian.properties (#6198)

Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: nukurette <nukurette@gmail.com>
Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
2022-02-22 11:38:28 +02:00
e0345bcb52 Reorganized the way city states grant resources & rounded a float to an int (#6210)
* Reorganized the way city states grant resources & rounded a float to an int

* Reworded a string so it sounds nicer
2022-02-22 11:30:33 +02:00
90386bd4e7 Made spaceship parts units instead of buildings (#6203)
* Spaceship parts are units now

* Fixed tests

* Removed commented out lines

* `Spaceship Part` unique can also go on buildings in ods
2022-02-22 11:30:20 +02:00
ae77ff0f16 Updating Embarking Tutorial with more details (#6205)
* Add Amphibious penalty to Land attacking into Water and vice versa

* Replace Landing with Amphibious in all translation files

* Fix trailing whitespace

* Revert translation files

* Change working of Amphibious
Set penalty to Landing and Boarding

* Type-ify Unique and add Depreciated
Add Promotion to Melee Naval
Add exception that Landing penalty is NOT against cities

* Fix Vanilla

* Rename to Landing Party
Icon doesn't work

* Properly regenerated game.atlas/game.png

* Fox naval unit Landind penalty is for attacking on to land

* Only Land unit should have Boarding penalty

* Unbreak logic

* Adding more information to the Embarking Tutorial

* More info

Co-authored-by: itanasi <spellman23@gmail.com>
2022-02-22 11:30:10 +02:00
5b50f32505 Great Admiral movement removed from NAval Tradition - per #6131 2022-02-19 23:10:15 +02:00
970e535e62 3.19.10 2022-02-19 19:57:23 +02:00
f7f21d0cbf Translations update (#6196)
* Update Russian.properties (#6191)

* Update Korean.properties (#6183)

* Update Korean.properties

* Update Korean.properties

* Update French.properties (#6174)

* Update Spanish.properties (#6173)

TRANSLATION

* Update Italian.properties (#6172)

* Update Italian.properties

* Update Italian.properties

* Update Indonesian.properties (#6171)

* Update German translation (#6170)

* Update Japanese translation (#6169)

* Update Japanese.properties

* fix translation

* Translation: Update Spanish 3.19.10 (#6182)

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>

* Update Brazilian_Portuguese.properties (#6190)

Co-authored-by: deqtodo <94169613+deqtodo@users.noreply.github.com>
Co-authored-by: Samsaek the Calico <saud2410@naver.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: Hello200000 <98656089+Hello200000@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com>
Co-authored-by: nukurette <76560753+nukurette@users.noreply.github.com>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: Rodolfz147 <100000475+Rodolfz147@users.noreply.github.com>
2022-02-19 19:40:16 +02:00
6d48f99206 Trigger uniques by sacrificing units with conditional (#6157)
* Triggered uniques currently come from researching techs, adopting policies, and building buildings.
This adds a third way of triggering uniques, by attaching them to units with a "by consuming this unit" conditional, which will be added as a possible unit action.
So for example, "[amount] Free Technologies <by consuming this unit>", "Reveals the entire map <by consuming this unit>" etc.

* Added a new uniquetype for triggerable uniques, to make them separate from regular global uniques, so that triggerable uniques can become unit uniques when necessary

* And added translations so the tests will pass
2022-02-19 19:38:39 +02:00
402a9ba825 Show Improvements that are buildable after Removing TerrainFeature (#6149)
* Initial working version!

* More comments

* Add missing .tr() translation calls

* add brackets

* Fixed

* Optimize checking for removable last feature
More complete tileInfo.clone()

Co-authored-by: itanasi <spellman23@gmail.com>
2022-02-19 19:34:27 +02:00
9d0db40bbf 3.19.9 2022-02-15 11:52:56 +02:00
23585832b5 Translations update (#6166)
* Update Spanish.properties (#6163)

* Update Spanish.properties

translation

* Update Spanish.properties

* Update Korean.properties (#6158)

* Update Korean.properties

* Update Korean.properties

* Update Traditional_Chinese.properties (#6156)

* Update French.properties (#6155)

* Update German translation (#6154)

* Update German translation

* Update German translation

* Update German translation

* Update and rename Spanish.properties  (#6153)

* Update and rename Spanish.properties to español.properties

Fixed some bugs in translations

* Rename español.properties to Spanish.properties

* Update Spanish.properties

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>

Co-authored-by: Hello200000 <98656089+Hello200000@users.noreply.github.com>
Co-authored-by: Samsaek the Calico <saud2410@naver.com>
Co-authored-by: Chia-Hung Ni <jameseses@gmail.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com>
2022-02-15 11:51:00 +02:00
86cbe895be In Civ VI there are certain units available only if a specific building is built, and this was raised as a request by modders as well. (#6160)
Instead of expanding the existing 'requires building' unique to units and adding limiters, it's both easier and more generalizable to add conditionals for cities with and without certain buildings to replace the uniques entirely
2022-02-15 11:40:47 +02:00
97d74a3aef Enabled type check checking for uniques whose deprecation leads to multiple uniques!
This also enables auto-deprecating the Embark+Ocean unique
2022-02-15 11:29:32 +02:00
9d1f463310 Add Amphibious penalty to Land attacking into Water and vice versa (#6127)
* Add Amphibious penalty to Land attacking into Water and vice versa

* Replace Landing with Amphibious in all translation files

* Fix trailing whitespace

* Revert translation files

* Change working of Amphibious
Set penalty to Landing and Boarding

* Type-ify Unique and add Depreciated
Add Promotion to Melee Naval
Add exception that Landing penalty is NOT against cities

* Fix Vanilla

* Rename to Landing Party
Icon doesn't work

* Properly regenerated game.atlas/game.png

Co-authored-by: itanasi <spellman23@gmail.com>
2022-02-14 19:21:53 +01:00
3fbcf64371 Apparently Android Studio was autoremoving the whitespace because it thought it knows better than me. Disabled by Editor > General > On save > disable Remove trailing whitespace 2022-02-13 11:19:45 +02:00
e6555741be Resolved untranslated texts as per #6131
- "Ampitheatre"
- Fixed tests
2022-02-13 11:04:28 +02:00
4b2bde0365 Resolved untranslated texts as per #6131
- "Resources" in city-state diplomacy screen
- "When Friends"/"When Allies" in same
- "Enhance religion"
- "Choose a Religion" in religion screen
- Religion name in religion screen
- Translated drilldown items in city screen
- "null for wheat" in improvement Civilopedia entry
- "Type" and others in city-state civilopedia entry
2022-02-13 10:58:47 +02:00
0d3a0ef7e3 Resolved untranslated texts as per #6131
- Added unique targets as lines to translate so they'll appear in BattleTable
2022-02-13 10:34:50 +02:00
47dea93775 Resolved untranslated texts as per #6131
- Requires more population
- Religious
- "Requires" in Policy civilopedia text
- "for" in improvement civilopedia text
- Untranslated conditionals in battle table (listed as "when fighting in [tileFilter] tiles")
2022-02-13 10:30:31 +02:00
c498426715 3.19.8 2022-02-12 19:25:12 +02:00
f03a6bd6b3 Translations update (#6150)
* Translation: Actualizar Español (#6141)

* Update Russian.properties (#6139)

* Update Italian.properties (#6138)

* Update French.properties (#6135)

Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: deqtodo <94169613+deqtodo@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
2022-02-12 19:03:43 +02:00
e72dcc8b0d Unified "X is only available under Y conditions" into a single unique (#6133)
* Unified "X is only available under Y conditions" into a single unique

There were a few problems with existing uniques - they weren't really composable, the offered things they didn't keep, etc

For example, "Incompatible with [policy/tech/promotion]", UniqueTarget.Policy, UniqueTarget.Tech, UniqueTarget.Promotion. In fact, promotions only checked promotion incompatibility, promotions - promotion incompat, etc

Additionally, with a few more changes, this could cover several other uniques - "Hidden until [amount] social policy branches have been completed", "Requires at least [amount] population", perhaps others

I have to say I think conditionals are the best thing ever and they make amazing composability possible :)

* Autoupdate correctly recognizes parameters
Updated ruleset jsons

* Deprecation texts should be allowed to forward to other deprecated uniques so we only need to change the leaves when introducing new uniques, not go through the whole tree
2022-02-12 19:03:30 +02:00
4fb4722e3a Arbitrary conditionals can become timed conditionals! (#6134)
* Arbitrary conditionals can become timed conditionals!
triggerCivwideUniques is activated in 3 situations:
- Tech complete
- Policy adopted
- Building complete

So for each of the unique containers for these I added a catch saying 'if this unique is a temporary unique then don't save it yourself

This has been lying around in todos for a while and generalizes one of the nasty hardcoded messes that I hate about Civ V. Why would you introduce ONE timed effect in the whole game?! You can use them all the time like Humankind or never use them like Civ IV, but why have just one whyyy

One more thing in this PR, that needed to be solved by the by, is allowing parameters to have a '2' on the end so we can autoreplace multiple parameters of the same type.
Using a regex is slightly more inefficient, but since this is A. only used once per UniqueType.kt, and B. allows us to have as many 'amount's as we want which is important if we have a lot of conditionals, I feel this is justified.

* Fixed comments from PR
2022-02-12 19:03:11 +02:00
13f052878b Merged all arrow images into one
Removed unnecessary filterNotNull from getTileBaseImageLocation
2022-02-09 16:59:05 +02:00
09ea1a869d 3.19.7 2022-02-09 12:31:08 +02:00