Anuken
|
d82d0ae923
|
Waveskip / Stat fixes / 3x3 thermalpump / Removed liquid tiers
|
2019-03-01 23:01:12 -05:00 |
|
Anuken
|
110def97d9
|
Sprite fixes
|
2019-02-28 22:59:48 -05:00 |
|
Anuken
|
964d1a0d87
|
Shader cleanup
|
2019-02-26 13:11:49 -05:00 |
|
Anuken
|
0cb14461ba
|
Improved antialiasing / Improved outlines
|
2019-02-26 10:42:20 -05:00 |
|
Anuken
|
0a9b78f013
|
Bugfixes / Renamed biomatter / Cleaned up conveyor sprites
|
2019-02-25 22:26:51 -05:00 |
|
Anuken
|
b0126206e1
|
Bridge sprite cleanup
|
2019-02-21 17:16:42 -05:00 |
|
Anuken
|
9c240850b8
|
Fixed pad shader/disconnect bugs
|
2019-02-21 14:08:42 -05:00 |
|
Anuken
|
5b7b50f555
|
Boss waves, health bars / Better lasers / Bugfixes
|
2019-02-21 13:11:28 -05:00 |
|
Anuken
|
4b028b3435
|
Re-added core database in game menus
|
2019-02-20 09:14:51 -05:00 |
|
Anuken
|
18fcc6e596
|
Bugfixes / Requirement display
|
2019-02-14 15:20:08 -05:00 |
|
Anuken
|
66766b43c7
|
Bugfixes
|
2019-02-14 10:00:17 -05:00 |
|
Anuken
|
e65b6670ec
|
Incomplete production meta system
|
2019-02-12 10:49:13 -05:00 |
|
Anuken
|
718f56172e
|
Enlarged laser/blast drills / Removed ground zero copper cost
|
2019-02-10 17:32:22 -05:00 |
|
Anuken
|
34b7961814
|
Improved placement visuals
|
2019-02-10 12:32:33 -05:00 |
|
Anuken
|
897b90f044
|
Possible save fix / Place arrow de-mushroomified / Fixed descriptions
|
2019-02-10 11:46:18 -05:00 |
|
Anuken
|
29821003fe
|
Tweaked sector dialog / Item icons fixed / Bugfixes
|
2019-02-09 23:20:20 -05:00 |
|
Anuken
|
55b3e8639f
|
?
|
2019-02-08 17:52:19 -05:00 |
|
Anuken
|
22dad88ff7
|
Fixed shore world borders / Core size tweaks
|
2019-02-08 17:25:17 -05:00 |
|
Anuken
|
66c27fab13
|
Bugfixes
|
2019-02-08 08:44:20 -05:00 |
|
Anuken
|
56bcabedf7
|
Balancing / Bugfixes / Badly antialiased turret outlines
|
2019-02-07 23:06:43 -05:00 |
|
Anuken
|
79a9541394
|
Turret, power generator and bullet balancing sweep
|
2019-02-07 15:55:31 -05:00 |
|
Anuken
|
cee9d86835
|
Bugfixes
|
2019-02-07 09:36:39 -05:00 |
|
Anuken
|
1bdea1b8d8
|
Arc balancing / Bundle update / Changed turret colors
|
2019-02-05 22:36:20 -05:00 |
|
Anuken
|
6217ae78e3
|
Unit gun tweaks
|
2019-02-05 19:05:41 -05:00 |
|
Anuken
|
2904bc69d9
|
Bugfixes
|
2019-02-05 00:34:05 -05:00 |
|
Anuken
|
6e7514491c
|
Balancing
|
2019-02-04 21:24:12 -05:00 |
|
Anuken
|
82b908f0ab
|
Unit balancing
|
2019-02-04 09:09:47 -05:00 |
|
Anuken
|
49a7da6393
|
Finalized unit type definitions
|
2019-02-03 22:48:27 -05:00 |
|
Anuken
|
a8c645f00d
|
Weapon refactor / New units with edgy names / Spritesheet cleanup
|
2019-02-03 21:11:26 -05:00 |
|
Anuken
|
f5028a4937
|
Multipress sprite / Shields re-added
|
2019-02-02 22:33:12 -05:00 |
|
Anuken
|
8e8e95cd2d
|
Merged alpha and dart mech pads / Differential gen / Fixed optional display
|
2019-02-02 17:39:46 -05:00 |
|
Anuken
|
c0d6618808
|
Final map
|
2019-02-02 12:35:36 -05:00 |
|
Anuken
|
e21a3347ac
|
Misc bugfixes / New zone
|
2019-02-02 10:14:16 -05:00 |
|
Anuken
|
59a68ee981
|
Spritesheet cleanup / Heat blocks / Editor bugfix
|
2019-02-01 21:47:44 -05:00 |
|
Anuken
|
7a072746d9
|
Fixed map colors / Cultivator tweak / Color gen
|
2019-02-01 19:01:08 -05:00 |
|
Anuken
|
a6799dd29b
|
Kiln texture fix / New map resize dialog
|
2019-02-01 18:08:09 -05:00 |
|
Anuken
|
163ecb160a
|
Added new unit type / Made reactor use cryo only / Balancing
|
2019-02-01 15:55:11 -05:00 |
|
Anuken
|
87b489a541
|
Tile cleanup
|
2019-02-01 09:22:08 -05:00 |
|
Anuken
|
f670ade2ee
|
Work on new maps continues
|
2019-02-01 00:04:21 -05:00 |
|
Anuken
|
b5508c1152
|
New power node type / Bugfixes / Random item caches
|
2019-01-31 15:57:21 -05:00 |
|
Anuken
|
564c258c86
|
Core tiers
|
2019-01-31 15:33:07 -05:00 |
|
Anuken
|
745ff1a270
|
Map implemented / Editor pick key / Crash fix
|
2019-01-31 12:45:11 -05:00 |
|
Anuken
|
e727ee6d4a
|
Even more blocks / Map generator config / Editor fixes
|
2019-01-31 10:58:26 -05:00 |
|
Anuken
|
e6a39a8255
|
Shader crash fix / More blocks / Kiln / Removed (unused) flux
|
2019-01-30 22:51:24 -05:00 |
|
Anuken
|
c046a1b474
|
New blocks / Floor edge fixes
|
2019-01-30 18:39:10 -05:00 |
|
Anuken
|
209e3f03c1
|
Implemented shore map / New blocks / Bugfixes
|
2019-01-30 13:34:38 -05:00 |
|
Anuken
|
dbf05a1419
|
New basic water sprite
|
2019-01-29 22:26:02 -05:00 |
|
Anuken
|
76af3e3077
|
Customizable edge stencil / Reduced redundant sprites
|
2019-01-28 23:30:11 -05:00 |
|
Anuken
|
54bade668e
|
New tile edge algorithms / Struct value type generation
|
2019-01-28 22:11:23 -05:00 |
|
Anuken
|
e9a82652a0
|
New blocks
|
2019-01-27 23:26:07 -05:00 |
|
Anuken
|
db2e6b6973
|
Better launch / Better spawns / Tweaks
|
2019-01-27 18:09:59 -05:00 |
|
Anuken
|
5a9307e9a7
|
Smooth block shadows / Large procedural blocks
|
2019-01-27 12:09:01 -05:00 |
|
Anuken
|
7924051c0d
|
Graphite press balancing
|
2019-01-26 11:32:39 -05:00 |
|
Anuken
|
0f26d62a0a
|
Bundle update / Custom game button / Join button
|
2019-01-26 10:37:04 -05:00 |
|
Anuken
|
a9f11256cd
|
Unfinished graphite press block
|
2019-01-25 23:15:30 -05:00 |
|
Anuken
|
ead0547d59
|
Tree-based zone layout
|
2019-01-25 21:48:03 -05:00 |
|
Anuken
|
058db5d5d0
|
Sprite cleanup
|
2019-01-24 20:00:35 -05:00 |
|
Anuken
|
dd4f4b83fc
|
Editor variant display / Visual changes
|
2019-01-24 13:11:22 -05:00 |
|
Anuken
|
9dd6a77c76
|
Various blocks added / Crater map updated / Fixed status effect bugs
|
2019-01-23 20:08:28 -05:00 |
|
Anuken
|
e9e2cd614d
|
Basic crater map / Spray tool / Crater floor / canProduce()
|
2019-01-22 23:02:04 -05:00 |
|
Anuken
|
5459a646b3
|
In-game block team display / Editor bugfix
|
2019-01-22 15:46:22 -05:00 |
|
Anuken
|
0e5b95e3aa
|
Added health bars to block info / Fixed block info refresh bug
|
2019-01-22 13:46:10 -05:00 |
|
Anuken
|
ee9a2ee03d
|
Deploy dialog requirements done
|
2019-01-21 19:37:02 -05:00 |
|
Anuken
|
750388a425
|
Defined first 12 zones
|
2019-01-20 11:49:17 -05:00 |
|
Anuken
|
ea9155b903
|
Further UI cleanup
|
2019-01-19 23:13:46 -05:00 |
|
Anuken
|
d34f228d2f
|
Functional tech tree
|
2019-01-19 22:16:28 -05:00 |
|
Anuken
|
093043750b
|
UI cleanup
|
2019-01-19 17:45:33 -05:00 |
|
Anuken
|
4fb0c246db
|
Tech tree filled out
|
2019-01-19 14:58:29 -05:00 |
|
Anuken
|
5e951f27c9
|
Block icon rework / Dynamic icon generation / Tech tree tweaks
|
2019-01-19 12:42:02 -05:00 |
|
Anuken
|
49253964d8
|
Tech tree rendering + layout
|
2019-01-19 00:26:39 -05:00 |
|
Anuken
|
9c7b80f066
|
Scrap ore / Player shadows
|
2019-01-18 09:19:42 -05:00 |
|
Anuken
|
48facc0978
|
Launch button
|
2019-01-17 23:17:17 -05:00 |
|
Anuken
|
22a6c4e8af
|
Glass
|
2019-01-17 19:28:25 -05:00 |
|
Anuken
|
bd6cfa6461
|
Removed UnitCommand / Disabled mechs flying over env. blocks
|
2019-01-17 19:00:18 -05:00 |
|
Anuken
|
c63dca1c0d
|
Map distortion / Multi-spawns
|
2019-01-17 16:28:42 -05:00 |
|
Anuken
|
c6af151bf3
|
Sprite cleanup / Stats / More balancing / New events
|
2019-01-17 15:30:50 -05:00 |
|
Anuken
|
58e83c11f0
|
Saves / Paused dialog cleanup / Zone rule save
|
2019-01-16 23:25:43 -05:00 |
|
Anuken
|
836a4eb892
|
Antialiasing
|
2019-01-16 22:45:51 -05:00 |
|
Anuken
|
6510d83524
|
Starting items / No editor unlocks / Fixed Block#synthetic()
|
2019-01-16 19:36:30 -05:00 |
|
Anuken
|
8aa1509f47
|
Gamemodes removed
|
2019-01-12 16:55:24 -05:00 |
|
Anuken
|
daa7b20e4a
|
World generation launch pad preset
|
2019-01-09 16:37:14 -05:00 |
|
Anuken
|
33afab7294
|
Launchpad block
|
2019-01-09 11:44:33 -05:00 |
|
Anuken
|
048b7bd32f
|
Global inventory / 'Deploying' / Removed command center
|
2019-01-09 09:07:48 -05:00 |
|
Anuken
|
1d8efe5f9d
|
Packer reorganization
|
2019-01-08 17:41:51 -05:00 |
|
Anuken
|
521174f911
|
Removed autogenerated liquid sprites
|
2019-01-08 09:56:42 -05:00 |
|
Anuken
|
351b8c2469
|
Fixed content class errors
|
2019-01-07 18:48:55 -05:00 |
|
Anuken
|
41f16a54de
|
Logo downscale
|
2018-12-30 12:54:03 -05:00 |
|
Anuken
|
b91510efb3
|
Input fixes
|
2018-12-30 11:41:06 -05:00 |
|
Anuken
|
7c35b6e95a
|
Minor build file fixes
|
2018-12-29 15:58:11 -05:00 |
|
Anuken
|
6029b6d67f
|
Updated smooth UI
|
2018-12-14 22:07:43 -05:00 |
|
Anuken
|
c1a7b452e0
|
Misc cleanup
|
2018-12-09 23:28:36 -05:00 |
|
Anuken
|
7fd05b7ca6
|
Added mobile copy/paste
|
2018-11-29 13:04:34 -05:00 |
|
Anuken
|
8c7716428d
|
Logo update
|
2018-11-28 22:38:01 -05:00 |
|
Anuken
|
aa626947ed
|
HUD cleanup
|
2018-11-28 13:14:54 -05:00 |
|
Anuken
|
76dd3c86f2
|
Removed redundant sector mission display
|
2018-11-27 20:36:23 -05:00 |
|
Anuken
|
91468fa2f9
|
Style changes
|
2018-11-27 20:12:49 -05:00 |
|
Anuken
|
19c17e96de
|
Mobile UI fixes
|
2018-11-27 12:31:45 -05:00 |
|
Anuken
|
b45368342d
|
Block config UI fixes
|
2018-11-27 09:29:28 -05:00 |
|
Anuken
|
dcea8ae64f
|
New UI
|
2018-11-26 22:47:54 -05:00 |
|
Anuken
|
ccefa45fb0
|
Atlas update
|
2018-11-26 13:23:56 -05:00 |
|
Anuken
|
4f56bf3c3e
|
Consume icon fix / Liquid mixer fix
|
2018-11-23 08:32:56 -05:00 |
|
Anuken
|
0efaa11553
|
2 new categories, less space used
|
2018-11-18 14:10:02 -05:00 |
|
Anuken
|
ff62f075d0
|
New place menu
|
2018-11-18 00:07:25 -05:00 |
|
Anuken
|
f8d55ba837
|
Better scaling algorithm
|
2018-11-17 12:51:06 -05:00 |
|
Anuken
|
c6f1f19866
|
Removed shadow sprites
|
2018-11-17 11:33:56 -05:00 |
|
Anuken
|
919dc248e3
|
Less terrible shadows
|
2018-11-16 21:20:03 -05:00 |
|
Anuken
|
21f3f52c7b
|
Fixed minimap / Improved ore shadows
|
2018-11-14 18:15:47 -05:00 |
|
Anuken
|
568e43cf3d
|
Script fixes, padding improvements
|
2018-11-14 17:14:22 -05:00 |
|
Anuken
|
e004e540d7
|
Correct tile edges
|
2018-11-14 17:05:51 -05:00 |
|
Anuken
|
a9df64f861
|
Semi-usable sprites
|
2018-11-13 22:10:41 -05:00 |
|
Anuken
|
7baf42b138
|
New scaling pipelines
|
2018-11-12 19:03:24 -05:00 |
|
Anuken
|
ab9835b896
|
New scaling system
|
2018-11-12 17:37:26 -05:00 |
|
Anuken
|
09db6dc424
|
4x
|
2018-11-11 23:31:59 -05:00 |
|
Anuken
|
042c671bd4
|
Difficulty balance / Better map display / UI fixes
|
2018-11-07 18:51:27 -05:00 |
|
Anuken
|
d4f5e854c5
|
Misc. cleanup of UI / Removed 'font scale' var / Removed [orange]
|
2018-11-06 23:47:23 -05:00 |
|
Anuken
|
b63c02cb10
|
New UI palette
|
2018-11-04 19:42:18 -05:00 |
|
Anuken
|
19d34779a0
|
New sector dialog done
|
2018-11-04 00:08:06 -04:00 |
|
Anuken
|
f2c7a26ce0
|
Sector edges
|
2018-11-02 20:53:28 -04:00 |
|
Anuken
|
761ae4b816
|
Mission icons
|
2018-11-02 19:38:08 -04:00 |
|
Anuken
|
0391ed3e63
|
Icons of missions
|
2018-11-02 10:35:29 -04:00 |
|
Anuken
|
6e65096bb4
|
Improved power grid sprites / Bugfixes
|
2018-10-29 20:43:30 -04:00 |
|
Anuken
|
80aed31135
|
Broke and cleaned up server commands
|
2018-10-28 14:26:58 -04:00 |
|
Anuken
|
a810e704ad
|
Renamed ""oil"" / Increased phase fabric boost
|
2018-10-26 16:06:47 -04:00 |
|
Anuken
|
ddb6e74955
|
Fixed revenant never shooting
|
2018-10-26 00:09:09 -04:00 |
|
Anuken
|
94b6c133f4
|
Various resprites
|
2018-10-14 18:39:24 -04:00 |
|
Anuken
|
4b7f254e17
|
Added 2x2 container storage block
|
2018-10-14 09:57:28 -04:00 |
|
Anuken
|
5f89d8588d
|
Added 'abandon sector' button
|
2018-10-13 23:07:57 -04:00 |
|
Anuken
|
5f1bc6c6c2
|
Custom spawn locations
|
2018-10-10 13:02:00 -04:00 |
|
Anuken
|
ed0df64cf9
|
Fixed compile errors / Refactored sector presets
|
2018-10-05 22:16:40 -04:00 |
|
Anuken
|
696a59f1b9
|
Updated revenant factory sprite
|
2018-10-04 09:31:52 -04:00 |
|
Anuken
|
c82fd9ead5
|
Added unit tests
|
2018-10-03 20:58:35 -04:00 |
|
Anuken
|
59832b1777
|
Added revenant factory sprites
|
2018-10-03 10:26:37 -04:00 |
|
Anuken
|
d2ce051c4a
|
Implemented Fortress unit / Made artillery ignore air
|
2018-10-01 09:51:12 -04:00 |
|
Anuken
|
ecad5772d2
|
Fixed power debug blocks not working / Moved debug recipes
|
2018-09-20 08:47:58 -04:00 |
|
Anuken
|
8946af4831
|
Mass renaming of blocks and units
|
2018-09-16 19:48:15 -04:00 |
|
Anuken
|
e4ea9d561e
|
Lightning shield absorption
|
2018-09-15 16:37:28 -04:00 |
|
Anuken
|
d878ad2e7e
|
Meltdown prototype
|
2018-09-14 10:29:34 -04:00 |
|
Anuken
|
1290d1e9d4
|
Balancing / Wall renaming
|
2018-09-13 23:04:43 -04:00 |
|
Anuken
|
6d47b449b9
|
Spectre improvements
|
2018-09-13 14:43:52 -04:00 |
|
Anuken
|
594c975c70
|
Spectre WIP
|
2018-09-13 09:33:09 -04:00 |
|
Anuken
|
75fae9454d
|
Fixed core crash / Fixed error texture on shoot
|
2018-09-11 18:12:11 -04:00 |
|
Anuken
|
67cfa5d42f
|
Made blocks no longer unlock in custom games
|
2018-09-11 16:27:45 -04:00 |
|
Anuken
|
2f7073bbe4
|
Removed NetEvents class / Added unused patrol command
|
2018-09-11 09:22:54 -04:00 |
|
Anuken
|
778069c15d
|
New artillery turret bullet patterns
|
2018-09-08 13:43:25 -04:00 |
|
Anuken
|
7a3a76065c
|
Added RTG generator
|
2018-09-08 11:48:27 -04:00 |
|
Anuken
|
c73c97dc7b
|
Added arc turret
|
2018-09-08 11:35:29 -04:00 |
|
Anuken
|
7dd487ccc5
|
Force projector implementation
|
2018-09-07 23:24:55 -04:00 |
|
Anuken
|
f0d884e114
|
Force projector sprite
|
2018-09-06 22:08:22 -04:00 |
|
Anuken
|
1960b59629
|
Packer compile fix / Mapping fix
|
2018-09-06 19:38:19 -04:00 |
|
Anuken
|
d3f61af493
|
Added shock mines
|
2018-09-04 22:08:05 -04:00 |
|
Anuken
|
5129e2ea73
|
Crash fixes
|
2018-09-03 09:02:16 -04:00 |
|
Anuken
|
5e29115c2e
|
Fixed ship flight targeting / Fixed unit weapon sprite offset
|
2018-09-02 16:23:39 -04:00 |
|
Anuken
|
a01f64080d
|
Fixed unit pads / Added chat log
|
2018-09-02 14:16:14 -04:00 |
|
Anuken
|
d90d88c68b
|
Menu shader / Sprite fixes
|
2018-09-01 20:16:49 -04:00 |
|
Anuken
|
dcc061af3e
|
New seed-based AI bases
|
2018-09-01 14:44:06 -04:00 |
|
Anuken
|
8c6ae2576d
|
Fuse shot implemented
|
2018-08-28 19:00:29 -04:00 |
|
Anuken
|
802e7b12d0
|
Surge uses / Fixes, optimizations / Turret implementation base
|
2018-08-27 23:50:23 -04:00 |
|
Anuken
|
6323c13704
|
Mech descriptions / Balancing / Crash fix / Physics fix
|
2018-08-27 09:52:33 -04:00 |
|
Anuken
|
2f7f16daff
|
Added mend projector
|
2018-08-26 23:03:02 -04:00 |
|
Anuken
|
33fcfda1a0
|
Added alloy smelter
|
2018-08-25 16:50:42 -04:00 |
|
Anuken
|
e392c8f0e6
|
All reconstructors implemented / Balancing
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2018-08-25 14:52:46 -04:00 |
|
Anuken
|
86a7f837cd
|
Implemented halberd
|
2018-08-25 09:55:08 -04:00 |
|
Anuken
|
9465497481
|
Implemented trident
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2018-08-24 23:32:08 -04:00 |
|
Anuken
|
8c3f3ac304
|
Javelin abilities
|
2018-08-24 17:53:54 -04:00 |
|
Anuken
|
94805259d7
|
Added alpha drone swarm ability
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2018-08-24 13:54:53 -04:00 |
|
Anuken
|
5e8686db77
|
Removed Upgrade class / Buffed units / Bugfixes
|
2018-08-24 09:39:02 -04:00 |
|
Anuken
|
30dd089c8b
|
Tau mech implemented
|
2018-08-22 23:29:14 -04:00 |
|
Anuken
|
8319288776
|
Omega mech ability / Rendering fix
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2018-08-22 16:13:26 -04:00 |
|
Anuken
|
e1f7c7b03d
|
Omega mech implementation
|
2018-08-21 22:40:39 -04:00 |
|
Anuken
|
6dcbe4fabb
|
Added phase walls
|
2018-08-21 10:36:42 -04:00 |
|
Anuken
|
7a5e61fd2e
|
Fixed off-color stone floor blocks
|
2018-08-20 22:17:34 -04:00 |
|
Anuken
|
1cc8cbe8a8
|
Bundles updated / Updated mechanical drill sprite
|
2018-08-20 22:09:15 -04:00 |
|
Anuken
|
01ae8bec85
|
Turret sprite fixes
|
2018-08-20 21:30:37 -04:00 |
|
Anuken
|
258ab87f6b
|
Palette swap / Blocks changed and renamed
|
2018-08-20 21:04:03 -04:00 |
|
Anuken
|
8ba2db6c58
|
Dense alloy / Compile errors fixed
|
2018-08-20 17:43:56 -04:00 |
|
Anuken
|
64dbe8312e
|
Fixed merge issues
|
2018-08-18 13:07:54 -04:00 |
|
Anuken
|
27276c025c
|
Merge branch 'remove-ammo' of https://github.com/Anuken/Mindustry
|
2018-08-18 13:06:54 -04:00 |
|
Anuken
|
1699ab48e8
|
Added alternate health bar on all units
|
2018-08-16 17:07:20 -04:00 |
|
Anuken
|
0267cb4006
|
Conduit sprites improved / Fixed incorrect proximity update
|
2018-08-15 13:11:55 -04:00 |
|
Anuken
|
a1dbbbdafc
|
Crash fixes / 2x2 drills
|
2018-08-07 11:40:25 -04:00 |
|
Anuken
|
66fab1b3df
|
Added thermal generator / Enemy bases with spawning
|
2018-08-05 17:00:26 -04:00 |
|
Anuken
|
07c19ce085
|
Added thermal pump / Better conveyor autotile
|
2018-08-05 10:14:18 -04:00 |
|
Anuken
|
f0f89f0894
|
New non-clipped 8x8 turret sprites
|
2018-08-04 20:19:04 -04:00 |
|
Anuken
|
5206079e23
|
Implemented sandbox mode
|
2018-08-01 20:13:57 -04:00 |
|
Anuken
|
af004da699
|
Added mission completion dialog / Bundle fixes
|
2018-08-01 18:31:44 -04:00 |
|
Anuken
|
ae90db50fe
|
Added monsoon pad / Renamed factories to pads
|
2018-08-01 16:18:13 -04:00 |
|
Anuken
|
ddac5cbfbc
|
Added unit type descriptions / Changed blast drill sprite
|
2018-07-30 21:20:00 -04:00 |
|
Anuken
|
fe9b11e771
|
Fully implemented mass driver
|
2018-07-30 17:00:18 -04:00 |
|
Anuken
|
c832a7b93f
|
Full command center implementation
|
2018-07-26 17:51:25 -04:00 |
|
Anuken
|
58be055f57
|
Added interceptor factory / Sector-specific ore gen
|
2018-07-24 21:57:09 -04:00 |
|
Anuken
|
68c51bb1bc
|
More generation improvements
|
2018-07-22 13:29:01 -04:00 |
|
Anuken
|
06b9d328f4
|
Added auto-generated cliffs for floor blocks
|
2018-07-20 16:06:26 -04:00 |
|
Anuken
|
9b505106e3
|
Fixed ugly oversized shadows in corner autotiles
|
2018-07-16 09:42:13 -04:00 |
|
Anuken
|
d552f37daf
|
Added conveyor autotiling / Fixed autotile update bug
|
2018-07-15 22:33:14 -04:00 |
|
Anuken
|
92a968217c
|
Fixed power being set to NaN / Set splitter sprite to router
|
2018-07-15 11:50:06 -04:00 |
|
Anuken
|
59ade6cf09
|
Vault optimizations / Removed unloader
|
2018-07-14 10:47:18 -04:00 |
|
Anuken
|
cb58eb82fc
|
Added requirement display / Text fixes / Better crash reports
|
2018-07-10 16:53:35 -04:00 |
|
Anuken
|
66b9cdf64c
|
Conduit autotiling / Added Block.onProximityUpdate()
|
2018-07-10 10:14:10 -04:00 |
|
Anuken
|
a0e94577fc
|
Fixed infinite red square, glitchy shadows
|
2018-07-08 17:04:32 -04:00 |
|
Anuken
|
b9ef88951e
|
Massive amount of bugfixes, too many to list in commit log
|
2018-07-05 12:05:53 -04:00 |
|