Commit Graph

5331 Commits

Author SHA1 Message Date
Anuken
c14e233723 Basic server hosting done 2017-12-30 13:39:37 -05:00
Anuken
e24179cd4c Added full Kryonet server/client implementation 2017-12-30 12:28:17 -05:00
Anuken
14093c8915 Added french bundle 2017-12-30 11:45:13 -05:00
Anuken
f6e9710b33 Added basic Kryonet support 2017-12-30 11:43:47 -05:00
Anuken
40e4722147 Updated uCore, removed debug save message 2017-12-30 10:51:56 -05:00
Anuken
d628600657 Added some new block types, fixed some save dialog issues 2017-12-30 10:51:56 -05:00
Anuken
54662ee83f Added some new resources 2017-12-29 19:59:58 -05:00
Anuken
e39f9c624d Changed strange list access for items and liquids 2017-12-29 19:35:34 -05:00
Anuken
43e728739a Merge remote-tracking branch 'origin/master' 2017-12-29 19:27:59 -05:00
Anuken
b2065b49d2
Merge pull request #35 from BeefEX/feature_fluid-rework 2017-12-29 19:27:48 -05:00
Anuken
019cc75fb9 Fixed autosave 2017-12-29 19:27:21 -05:00
BeefEX
71af8d8df6 Changed Item to class. This required way more modifications than Liquids. 2017-12-29 23:50:42 +01:00
BeefEX
8ed3b4dcf5 Changed Liquid to class, tried to keep it as similar to the enum as possible to avoid incompatibilities. 2017-12-29 23:30:36 +01:00
Anuken
b7c8ff4d5b Removed saves that weren't support to be there 2017-12-29 16:51:49 -05:00
Anuken
152dc515db Added autosave 2017-12-29 16:20:20 -05:00
Anuken
036a246769 Finished most of new save system, added new localized strings 2017-12-29 15:54:59 -05:00
Anuken
6774ea67ce Added Mac and Windows32 support, better placing, bundle crashfixes 2017-12-28 15:26:11 -05:00
Anuken
b25c611c33 More character support, made menus collapsible 2017-12-27 23:05:10 -05:00
Anuken
c693674ac6 Fixed bundle bug, updated uCore 2017-12-26 22:36:19 -05:00
Anuken
bbda002a5b Transcribed all ingame text to a bundle 2017-12-26 22:13:33 -05:00
Anuken
13b1cead4d
Delete 0.mins 2017-12-26 18:00:23 -05:00
Anuken
a8a62984ca
Delete maps.json 2017-12-26 18:00:15 -05:00
Anuken
75144fc5df Added extra files 2017-12-26 17:58:59 -05:00
Anuken
42909abf53 Converted almost everything to an I18nBundle 2017-12-26 17:58:20 -05:00
Anuken
40bb499eeb Fixes to shader code, collapsible placement menu 2017-12-26 12:57:56 -05:00
Anuken
00d781dadd Add to TODO 2017-12-26 00:28:13 -05:00
Anuken
560ab4d379 Disabled controller support 2017-12-24 20:50:00 -05:00
Anuken
740b996c69 Final attempts at implementing Windows/GWT controller support 2017-12-24 20:07:27 -05:00
Anuken
c69779bf7e Fixed all GWT errors, released new version 2017-12-24 14:40:08 -05:00
Anuken
ea63451f49 Fixed GWT build errors and rotation axis bug 2017-12-24 11:55:08 -05:00
Anuken
003457ba72 Fixed android debugging 2017-12-23 20:16:35 -05:00
Anuken
2f90b74960 Added better controller support 2017-12-23 20:05:18 -05:00
Anuken
a83e06f9cd Added basic controller support 2017-12-23 17:57:51 -05:00
Anuken
60216b45f9 UI refactoring, new save dialog 2017-12-22 18:10:34 -05:00
Anuken
cbcdc96aaa Fix rendering bug 2017-12-22 00:25:48 -05:00
Anuken
09a7132a26 Change build upload formatting 2017-12-21 21:56:01 -05:00
Anuken
460c7163d9 uCore dependency setup 2017-12-21 20:59:40 -05:00
Anuken
295ddc42aa Add line tool and undo tools 2017-12-21 13:40:57 -05:00
Anuken
f418d52160 Add things 2017-12-20 23:02:28 -05:00
Anuken
7b8de91b8c Add vSync, fix multiple bugs 2017-12-20 22:06:36 -05:00
Anuken
ddb7c32491 Possible zip crash fix 2017-12-20 21:25:30 -05:00
Anuken
ac7deb77b6 Fix archive local storage bug 2017-12-20 20:56:59 -05:00
Anuken
a8b6ebacca Add Operation classes for undoing 2017-12-20 19:29:30 -05:00
Anuken
db79d59701 More rendering optimizations 2017-12-20 17:32:13 -05:00
Anuken
19ae53ae6a Add new more efficient block rendering system 2017-12-20 17:05:15 -05:00
Anuken
8cff097d1a Break rendering, fix level dialog bug 2017-12-20 13:49:35 -05:00
Anuken
2000a4b6f6 Fix pathfind crash for closed maps 2017-12-20 12:26:30 -05:00
Anuken
707d164678 Convert audio files to ogg 2017-12-20 11:39:21 -05:00
Anuken
5cb72ef36f Minor optimizations 2017-12-20 10:49:22 -05:00
Anuken
c6dd1c29ff Add drop shadow to icon 2017-12-20 00:46:01 -05:00
Anuken
096fae957b Change scaling 2017-12-20 00:07:59 -05:00
Anuken
e529cabfb1 Death to unit.dp 2017-12-19 20:51:46 -05:00
Anuken
9e298bde03 heck 2017-12-19 19:17:17 -05:00
Anuken
ed59e7c7cb Finish all editor features 2017-12-19 18:01:16 -05:00
Anuken
a6e72c93f0 Finish map editor core functionality 2017-12-19 00:05:41 -05:00
Anuken
7953a21073 Scale waves based on difficulty; improve map editor 2017-12-18 17:37:14 -05:00
Anuken
1ae875ebf4 Fix ridiculous tunnel loop crash 2017-12-18 00:11:47 -05:00
Anuken
1a8fdda421 Add basic map editor, change map system 2017-12-17 23:51:55 -05:00
Anuken
1b3d964b83 Fix invisible turret and broken RTG generators 2017-12-17 10:34:30 -05:00
Anuken
9f9f153125 Edit TODO, fix crashes 2017-12-16 23:27:02 -05:00
Anuken
f2027cd58c Change area-delete to work with rightclick on desktop 2017-12-16 19:35:50 -05:00
Anuken
ac17a2fcc4 Fix more bugs, add support for tablets 2017-12-16 18:30:55 -05:00
Anuken
7ecbd3afd0 Add Discord link and fix more placement bugs 2017-12-16 17:04:38 -05:00
Anuken
93f58bb458 Changes to break/place system 2017-12-16 10:47:06 -05:00
Anuken
97d1542ff4 Fix select bug, update TODO 2017-12-15 22:16:12 -05:00
Anuken
8fb001a693 Fixes for new placement system 2017-12-15 20:54:32 -05:00
Anuken
9c0d9f4e13 Finished new placement controls 2017-12-15 20:28:11 -05:00
Anuken
64439126a3 Major bugfix, new incomplete placemodes 2017-12-15 01:39:54 -05:00
Anuken
1acc47190c Fix another sorter crash 2017-12-14 11:38:06 -05:00
Anuken
8205745f9d Finish multiline placing 2017-12-14 02:17:45 -05:00
Anuken
a81f90d140 Implement slightly better multi-place 2017-12-14 01:17:10 -05:00
Anuken
949288393b Refactor input, fix color crash bugs, prototype multi-block placement 2017-12-13 23:28:20 -05:00
Anuken
a100ee0e91 Fix Android invisible enemy bug 2017-12-13 14:11:49 -05:00
Anuken
66b068f5e0 Fix multiple crashes, add shader fallback 2017-12-13 13:13:22 -05:00
Anuken
ece7ad0fd3 Fix more bugs 2017-12-13 01:42:15 -05:00
Anuken
5c1d7a146b Fix game-over bypass bug, de-blur icons 2017-12-13 00:38:56 -05:00
Anuken
940d4b3980 Fix slew of bugfixes based on google play reports 2017-12-13 00:09:44 -05:00
Anuken
1554d998bf Balanced maps, fixed donation dialog crash 2017-12-12 21:37:25 -05:00
Anuken
84c5938236 Fix major bug with dumping of blocks and conveyors 2017-12-12 15:43:02 -05:00
Anuken
de6ccbbc88 Re-implement E/R controls, add toggle UI button for debugging 2017-12-12 14:28:51 -05:00
Anuken
c7c7021699 Modify TODO, change 'about' text 2017-12-12 12:08:11 -05:00
Anuken
ecaca3df9c
Merge pull request #14 from Luxray5474/patch-4 2017-12-12 11:46:26 -05:00
Anuken
b5c57e5957 Implemented Google Play donations 2017-12-12 11:31:35 -05:00
Luxray5474
4d5bed78d4
Did TODO for 'advanced version' for NuclearReactor
Saw comment for that, thought 'why not?'
Also shortened first line of desc.
2017-12-12 11:08:43 -05:00
Anuken
60f23b34e6 Implement unfinished donation dialog 2017-12-12 01:38:24 -05:00
Anuken
825251fa0a Merge branch 'master' of https://github.com/Anuken/Mindustry.git 2017-12-11 23:49:18 -05:00
Anuken
b4852247d0 More enemy balancing 2017-12-11 23:48:37 -05:00
Luxray5474
7b00d1160e
Grammatical correction for remaining enemies label
Noticed that when the remaining enemy count comes down to 1, the word 'enemies' persists on the label, so i corrected that to show 'enemy' or 'enemies' instead, depending on the remaining enemy count.

~~also first dialogue JSON coming soon~~
2017-12-11 20:22:16 -05:00
Anuken
2d9710c708 Fix #10, tweak tunnel range, change tunnel sprite 2017-12-11 18:53:28 -05:00
Anuken
a5f3ddcb2b Changed tutorial to cover power blocks 2017-12-10 20:33:09 -05:00
Anuken
5ea8f0b8e2 Added new SFX, dashing, made generation FPS-independent 2017-12-10 17:01:14 -05:00
Anuken
347cae23e5 Various optimizations; made healer enemies explode after a while 2017-12-10 15:06:33 -05:00
Anuken
9f70290c69 Optimization; fixed #9 2017-12-10 00:46:34 -05:00
Anuken
8ae74932c0 Dumped plans into TODO.md, minor edits to README 2017-12-09 16:00:36 -05:00
Anuken
2c7402f809 Optimized conveyors and all timer blocks, edited laser FX 2017-12-09 13:36:41 -05:00
Anuken
e671153e6d Fixed #6, removed save folder from repository 2017-12-08 22:50:40 -05:00
Anuken
aa6308fffc Fixed building for HTML5 2017-12-08 20:59:40 -05:00
Anuken
404ec68570 Changed pathfinding algorithm slightly, added debugging for paths 2017-12-08 19:59:04 -05:00
Anuken
cffb673bae Changed rotation control scheme, fixed "transparent" boxes 2017-12-07 21:55:13 -05:00
Anuken
956e35b677 UI fixes; fixed conveyor infinite item pileup 2017-12-07 14:45:04 -05:00
Anuken
475efc38d2 Optmizied drawing of map 2017-12-07 14:23:43 -05:00
Anuken
d9ed5bfd98 Changed generator style 2017-12-06 23:01:03 -05:00
Anuken
c461c80122 Made AI smarter 2017-12-06 19:14:51 -05:00
Anuken
8e80af26d7 More bugfixes 2017-12-06 09:26:39 -05:00
Anuken
aafe7fb74a Many bugfixes and tweaks 2017-12-05 12:21:08 -05:00
Anuken
dbb6673752 Added tunnel conveyor, fixed generator bugs 2017-12-03 20:27:50 -05:00
Anuken
8481a3a5f3 Fixed tutorial, many balancing changes 2017-12-03 17:08:28 -05:00
Anuken
9dd2bfaeeb More difficulty tweaks, made sandbox work properly 2017-12-03 15:29:49 -05:00
Anuken
19a4dd41e3 Balanced all enemies, tweaked waves 2017-12-03 12:02:48 -05:00
Anuken
9cadb08024 More block descriptions, improved indicators 2017-12-02 14:59:28 -05:00
Anuken
597c5161e3 Added 2x2 door, fixed bugs with multiblocks and iteractables 2017-12-02 13:31:35 -05:00
Anuken
704ee097f3 Made doors save state properly 2017-12-02 12:52:14 -05:00
Anuken
6e111f1e80 Many bugfixes and tweaks, added doors 2017-12-02 12:46:02 -05:00
Anuken
01b431801d Increased number of save slots, UI colors tweaked 2017-12-02 00:29:44 -05:00
Anuken
8455d48693 Filled map list, added more blocks 2017-11-30 21:57:10 -05:00
Anuken
8abe4a9cee Added new blocks, maps, and a temporary editor 2017-11-30 19:11:54 -05:00
Anuken
ff993a353d Added new map 2017-11-29 23:20:15 -05:00
Anuken
6fb5cb839e Implemented nuclear reactor functionality and explosiveness 2017-11-28 14:34:53 -05:00
Anuken
63d8aed9a5 Implemented shield hit effects and bullet absorption and powered rturret 2017-11-28 01:00:59 -05:00
Anuken
c0d28eca65 Updated build.gradle, changed scroll dialog, UI tweaks 2017-11-27 22:23:47 -05:00
Anuken
0c6578c229 Implemented Fortress enemy spawning, added level save display 2017-11-26 23:20:43 -05:00
Anuken
cb9acb7a52 Fixed some loading bugs 2017-11-26 22:53:41 -05:00
Anuken
d9a66278ff Added sandbox mode and new fortress enemy 2017-11-26 22:40:43 -05:00
Anuken
07ac552495 Major refactoring; implemented multi-frame pathfinding 2017-11-26 18:59:03 -05:00
Anuken
25952985dd Groupified entities, improved performance 2017-11-24 21:14:01 -05:00
Anuken
56113cd1de Fixed bugs with router clogging and save loading 2017-11-23 23:05:19 -05:00
Anuken
f5583f6bc8 Fixed many pathfinding issues 2017-11-23 22:10:31 -05:00
Anuken
b2cd95899c Broken attempt at per-enemy pathfinding; balancing 2017-11-23 20:58:32 -05:00
Anuken
88e4154ea3 Implemented additional lava crafting blocks 2017-11-22 16:40:38 -05:00
Anuken
128079071b More refactoring; created Net class for multiplayer in the future 2017-11-21 23:21:28 -05:00
Anuken
f0e5477346 More description changes, changed profiler, core refactoring 2017-11-21 22:07:36 -05:00
Anuken
a71a82c10b Fragmetized UI 2017-11-21 15:54:25 -05:00
Anuken
4788bbf65c Added extended stats and descriptions for all blocks 2017-11-21 13:48:14 -05:00
Anuken
5594c3b704 Added long descriptions for all blocks 2017-11-20 22:08:27 -05:00
Anuken
806b762333 Added full block descriptions, improved shield shaders 2017-11-20 19:02:35 -05:00
Anuken
aedf46257a Added option to not pixelate the screen 2017-11-20 13:58:50 -05:00
Anuken
89805773c7 Added more defense blocks and some extra crafter(s) 2017-11-19 22:41:48 -05:00
Anuken
4c53b720c6 Added RTG generator 2017-11-19 19:53:21 -05:00
Anuken
06baed836a Improved menu, small fixes 2017-11-19 15:53:53 -05:00
Anuken
8e602a8b5b Added new crafters, pumps and conduits 2017-11-19 00:22:26 -05:00
Anuken
858791de3b Changed to use new effects system 2017-11-18 20:40:04 -05:00
Anuken
abb6cb9e9f Added rotated effects for chain guns 2017-11-16 23:16:25 -05:00
Anuken
f2e5873cb6 Removed extra debugging statement 2017-11-14 16:07:10 -05:00
Anuken
ab9a08067a Conveyor memory optimizations 2017-11-14 16:05:51 -05:00
Anuken
f983b72255 Made android screen flippable 2017-11-13 21:26:01 -05:00
Anuken
a1c0449865 Added liquid-item junction 2017-11-12 16:22:43 -05:00
Anuken
ed3ac9df31 Changed some enemy shots and effects 2017-11-11 15:23:13 -05:00
Anuken
60a5782a24 Enemy AI now stops near core when in range; collision avoidance 2017-11-11 14:03:04 -05:00
Anuken
12aa8c406b Implemented enemy avoidance 2017-11-11 13:55:38 -05:00
Anuken
fb5111a414 Performance improvements for wall blocks 2017-11-11 13:03:38 -05:00
Anuken
ac5351fd14 Half-implemented titan turret 2017-11-10 23:48:23 -05:00
Anuken
4ffbeacb07 Mobile and desktop UI changes 2017-11-10 19:47:57 -05:00
Anuken
4a9fbf080e Many UI changes, WIP main menu rework 2017-11-09 23:05:47 -05:00
Anuken
f46cb8624d Fixed bug with dialogs not saving paused state 2017-11-07 22:39:11 -05:00
Anuken
01f5fccf96 Balanced multiple generators, bugfixes, made some turrets use power 2017-11-07 12:28:33 -05:00
Anuken
7e3e34ffe1 Implemented new enemy spawning, sorter, teleporter and others 2017-11-06 23:05:22 -05:00
Anuken
c36d985054 Added sprites for new enemies, various tweaks 2017-11-05 22:36:22 -05:00
Anuken
cfdcfe8309 Added 3 new enemies, minor balancing changes 2017-11-05 16:08:35 -05:00
Anuken
77530b7be3 Added more replacement for turrets/conveyors/junctions/routers 2017-11-03 22:32:48 -04:00
Anuken
a27d7e097d Increased nuclear reactor size, fixed multiblock bug 2017-11-02 20:40:59 -04:00
Anuken
5e16fbffc9 Changed power generation system, made generator blocks explode 2017-11-02 18:42:42 -04:00
Anuken
6c390b16e4 Added large variants of titanium/durium walls 2017-11-01 23:39:47 -04:00
Anuken
c55a47ff57 Refactored some entity code to use new Hitbox code 2017-11-01 23:06:31 -04:00
Anuken
4c9c97eae6 Added enemy indicators 2017-10-31 23:06:49 -04:00
Anuken
431e6c5571 Added laser router block 2017-10-31 11:49:16 -04:00
Anuken
2e8f0a9d1a Edited laser effect, fixed some bugs 2017-10-31 00:04:39 -04:00
Anuken
6d39ded754 Added PowerLaser type 2017-10-29 21:46:40 -04:00
Anuken
3e8def8fd2 Added new music track 2017-10-28 20:13:12 -04:00
Anuken
7b413088ab Added power booster block 2017-10-26 22:32:58 -04:00
Anuken
de397a237b Improved generator distribution and shield block 2017-10-26 18:44:29 -04:00
Anuken
d2a678f0b8 Made core 3x3 2017-10-25 16:51:00 -04:00
Anuken
c3c83dc13b Added two more generators 2017-10-24 21:54:21 -04:00
Anuken
0d750b509f Made nuclear reactor functional, better multiblock support 2017-10-24 21:32:44 -04:00
Anuken
2447f240fa Implemented multiblocks, added nuclear reactor, many internals changed 2017-10-24 19:07:27 -04:00
Anuken
9c0b8c7e54 Added uranium and oil refinery 2017-10-24 14:11:58 -04:00
Anuken
03a26f74c2 Added oil block, power section, more block types 2017-10-23 23:13:07 -04:00
Anuken
41720e2e3f Moved block types into subpackages 2017-10-22 21:58:05 -04:00
Anuken
70693ffdd3 Cleaned up UI, merged atlases, added GLProfiling 2017-10-22 16:24:49 -04:00
Anuken
2ca4f8b90a Added shield shader, temporarily disabled dependencies and shield energy 2017-10-21 21:21:04 -04:00
Anuken
1336a657fd Added some base classes for functional blocks 2017-10-19 20:46:13 -04:00
Anuken
670d080fae Improved tutorial, made smooth camera a setting 2017-10-16 22:54:11 -04:00
Anuken
254782c4e8 Minor balance changes (made coal less rare, nerfed blast enemies) 2017-10-16 17:26:05 -04:00
Anuken
06299a7a64 Added missed files, updated uCore 2017-10-14 16:47:02 -04:00
Anuken
d55898ead5 Finished basic tutorial 2017-10-14 16:19:51 -04:00
Anuken
ba345b4421 Laid groundwork for tutorial, changed map storage 2017-10-13 20:28:25 -04:00
Anuken
c167e117c0 Added tutorial map and useless tutorial button 2017-10-13 17:19:12 -04:00
Anuken
0decc18d76 Implemented catching of settings flush exception 2017-10-08 19:44:38 -04:00
Anuken
60a13742cd Fixed pump being able to pump water regardless of block it was on 2017-10-08 11:54:16 -04:00
Anuken
8b8172421e Fixed error when saving with empty conduits 2017-10-08 11:50:31 -04:00
Anuken
2c9921748c Updated pixel rounding, turrets and resources no longer "wobble" 2017-10-05 16:47:06 -04:00
Anuken
af29eb8c96 Re-enabled junction chaining 2017-10-04 21:58:12 -04:00
Anuken
61dbd33f51 A few more minor bugfixes; added targeting debugging 2017-10-03 17:06:46 -04:00
Anuken
3e9aca023a Fixed some minor bugs 2017-10-02 17:14:32 -04:00
Anuken
77f574e974 Fixed bugs with enemies not getting put on paths correctly 2017-09-26 17:59:29 -04:00
Anuken
fa6495ceeb More balancing 2017-09-26 17:03:17 -04:00
Anuken
e85c7d8e50 Minor fixes and balance changes 2017-09-26 14:19:35 -04:00
Anuken
8a24cc354d Optimized shadows 2017-09-25 22:46:14 -04:00
Anuken
ce75be6204 Fixed save crash 2017-09-25 19:48:24 -04:00
Anuken
9f3d7be7b4 Major improvements to Android touch controls, many bugfixes 2017-09-25 18:53:04 -04:00
Anuken
c0505338f2 Re-made all weapon sprites and finalized weapon layout 2017-09-24 13:03:20 -04:00
Anuken
2f092604a3 More UI changes, made weapons usable, fixed ammo for turret types 2017-09-24 12:20:43 -04:00
Anuken
67b1fc4dbd Updated spawn lists, other minor fixes 2017-09-24 01:51:42 -04:00
Anuken
5f8e451750 Implemented more enemies and a tier system 2017-09-23 20:48:18 -04:00
Anuken
b3ef1e2f2f Re-structured Renderer, bugfixes, implemented EnemySpawn system 2017-09-23 11:50:50 -04:00
Anuken
446e70c52b Changed spawn system 2017-09-22 23:41:19 -04:00
Anuken
465c4b39f3 Implemented more armor blocks and liquid router 2017-09-21 22:56:53 -04:00
Anuken
41c6f90ca3 Implemented touch/scrollwheel zooming, fixed many Android bugs 2017-09-21 22:10:09 -04:00
Anuken
f68de4d69f Added coal purifier block 2017-09-21 16:11:14 -04:00
Anuken
ec0b4b5dc4 Added TeslaOrb entity and implemented tesla turrets 2017-09-21 14:07:58 -04:00
Anuken
d3b613feb2 Final(?) logo sprites, removed drawing of overlay 2017-09-20 18:27:23 -04:00
Anuken
8b22ef2691 Multiple UI changes, new logo, other misc. changes 2017-09-19 21:20:31 -04:00
Anuken
28bb82ef4b Implemented dirium, finished new turret, multiple bugfixes 2017-09-19 11:40:16 -04:00
Anuken
537641c8a3 Added LaserTurret block, minor improvements 2017-09-18 21:33:46 -04:00
Anuken
1b870da997 Added a long list of content 2017-09-17 23:19:54 -04:00
Anuken
0e8204b243 Added block description panel, disabled deselecting, updated uCore 2017-09-17 15:41:49 -04:00
Anuken
6861939f78 Updated uCore references 2017-09-11 19:42:41 -04:00
Anuken
4c860a0315 Fixed ClassCastException thrown on Junction use and turret prediction 2017-09-11 17:50:42 -04:00
Anuken
d53f12aeb9 Implemented replacement blocks 2017-09-07 22:14:21 -04:00
Anuken
a5e877028e Fixed a crash related to tile entities not being removed on save load 2017-09-01 15:59:01 -04:00
Anuken
cc0d0a0f54 Added a few extra blocks, fixed icons 2017-08-27 00:48:35 -04:00
Anuken
353ec7db2a Conveyors now can get clogged up at angles 2017-08-25 17:57:04 -04:00
Anuken
7a8df93f7f Fixed bugs with router distribution, added max router capacity 2017-08-25 17:32:48 -04:00
Anuken
f29bb16d80 Debug mode now activated with command line arguments 2017-08-24 22:39:06 -04:00
Anuken
b73a7ce046 Multiple bugfixes and turret rotation improvements 2017-08-24 20:51:35 -04:00
Anuken
86c02bf469 Implemented saving of conveyor belt contents and turret ammo 2017-08-23 20:27:09 -04:00
Anuken
d6050c59db Fixed ridiculous screenshake, preparing for entity serialization 2017-08-23 17:38:25 -04:00
Anuken
3fa3456c2b Added additional info to block descriptions 2017-08-14 15:32:20 -04:00
Anuken
04e4377ee4 Added health and ammo to block descriptions 2017-08-13 14:36:02 -04:00
Anuken
4da9d730bf Smoothed enemy paths, AI should no longer get stuck on walls 2017-08-13 13:57:39 -04:00
Anuken
cd4014f86a Fixed Eclipse generating pointless warnings about facets 2017-08-09 14:59:31 -04:00
Anuken
09985e30fe Fixed bug with conveyor belt rotation not being saved 2017-08-08 20:18:31 -04:00
Anuken
de22d72c51 Minor bugfixes all around 2017-08-08 13:04:07 -04:00
Anuken
eabdc3d27d Added loading dialogs for saving 2017-08-08 12:20:26 -04:00
Anuken
6ce2f0ef25 Finished saving dialogs 2017-08-08 12:01:00 -04:00
Anuken
22a28f337c Finished save format 2017-08-07 23:59:02 -04:00
Anuken
895397f66f Fixed minor bug with pause menu not being removed properly 2017-08-07 15:27:47 -04:00
Anuken
3c9cc97400 Saving/loading of game state done 2017-08-07 15:09:01 -04:00
Anuken
53b812dde4 Added more zoom levels 2017-07-27 13:27:11 -04:00
Anuken
a05f63343c Fixed bug with tile cache not updating after map change 2017-07-22 20:23:11 -04:00
Anuken
ed6b49788d Fixed some Android bugs 2017-07-16 17:10:17 -04:00
Anuken
c3712d6f78 Major restructuring of Vars class- made global state less messy 2017-07-15 14:16:41 -04:00
Anuken
922ab26b0d Edits to make GWT compilation work 2017-07-05 13:22:39 -04:00
Anuken
154247a461 Android performance improvements 2017-07-05 11:58:45 -04:00
Anuken
9c0b31e19a Halved turret fire rate on Android to prevent lag 2017-07-02 22:57:41 -04:00
Anuken
ec0aa2d2f3 Fixed minor bug with camera panning out of bounds 2017-06-29 15:06:24 -04:00
Anuken
bca8271c07 Implemented full Android support 2017-06-29 14:23:31 -04:00
Anuken
547c2b9025 Implemented Android support 2017-06-29 00:54:10 -04:00
Anuken
9658059b24 Fixed 'about' text alignment issues 2017-06-12 20:22:22 -04:00
Anuken
01a9f493cc Fixed issues with pixelation on zooming out; removed extra side projects 2017-05-24 22:06:54 -04:00
Anuken
5deb1f562c Fixes for view range bugs 2017-05-23 19:56:30 -04:00
Anuken
5811eaefba Additional cache size improvements 2017-05-20 16:20:38 -04:00
Anuken
6381fbc52d Re-made all maps, added block smoke effects 2017-05-20 12:56:02 -04:00
Anuken
c74a8a2fa6 Added more blocks, updated Delta map 2017-05-20 10:08:25 -04:00
Anuken
6709d9856d Implemented sprite caching, water, grass, and improved performance 2017-05-19 18:08:55 -04:00
Anuken
b8b3848e5e uCore surface support 2017-05-14 22:49:31 -04:00
Anuken
e0a1e75203 Implemented number key weapon switching 2017-05-10 11:29:47 -04:00
Anuken
8cc44b5c8c Added weapon switch tutorial text 2017-05-09 22:13:49 -04:00
Anuken
73d5dbdd34 Implemented hiscore and hiscore display 2017-05-05 17:37:21 -04:00
Anuken
eef909db3e Added more weapons 2017-05-05 17:05:29 -04:00
Anuken
c9019dd2eb Added weapon upgrades, bugfixes 2017-05-05 15:19:19 -04:00
Anuken
be0276bb2a Updated maze map 2017-05-04 20:52:22 -04:00
Anuken
9cc0093752 Pathfinding fixes 2017-05-04 20:43:48 -04:00
Anuken
b992a09c3c Fixed major quadtree resize bug 2017-05-03 21:32:01 -04:00
Anuken
88bebc8b99 Improved text in tutorial/play sections 2017-05-03 14:58:04 -04:00
Anuken
7935804517 Improved background 2017-05-03 14:24:20 -04:00
Anuken
6a453ce84b Fixed HTML building 2017-05-03 13:08:02 -04:00
Anuken
ccdd23fe6c Added a maze map 2017-05-03 12:09:59 -04:00
Anuken
0719223146 Improved pathfinding 2017-05-03 11:52:54 -04:00
Anuken
b48c0991c7 Re-coded everything 2017-05-03 00:09:48 -04:00
Anuken
883610d928 Renaming before uploading new code 2017-05-03 00:08:24 -04:00
Anuken
f5e30f53e0 More fixes 2017-04-30 20:11:15 -04:00
Anuken
42c2ea68f1 Bugfixes 2017-04-30 17:56:51 -04:00
Anuken
dd26e91f24 Added title 2017-04-30 17:21:56 -04:00
Anuken
03c5c889e0 Performance improvements, balancing 2017-04-30 14:59:30 -04:00
Anuken
1574ca33bc Added difficulty, fixed some bugs 2017-04-30 13:18:20 -04:00
Anuken
53008df1d2 Added more enemies 2017-04-30 13:01:29 -04:00
Anuken
13ac9f2d8f GWT things 2017-04-30 03:21:22 -04:00
Anuken
923dac1b4e Implemented a pause menu 2017-04-30 02:44:21 -04:00
Anuken
96e6d1488d Various additions 2017-04-30 02:07:58 -04:00
Anuken
4c26efaef6 Added a bunch more turrets 2017-04-29 22:15:41 -04:00
Anuken
74e0680841 Initial upload 2017-04-29 21:25:59 -04:00