Commit Graph

6393 Commits

Author SHA1 Message Date
Anuken
ba2cfc2820 Added benchmark 2018-01-05 13:17:13 -05:00
Anuken
60c11b84aa Renamed some dialogs, final uCore update 2018-01-05 12:51:22 -05:00
Anuken
32e1c6e3b8 Re-added host dialog, fixed join dialog UI error 2018-01-05 12:46:08 -05:00
Anuken
7fdd50d85c Fixed build errors 2018-01-05 11:39:41 -05:00
Anuken
d9c15a8599 Partial conversion done 2018-01-04 23:46:22 -05:00
Anuken
d6f3e2a31f Initial UI cleanup commit 2018-01-04 20:41:58 -05:00
Anuken
c435249c4f Renamed Table pad methods 2018-01-04 19:58:42 -05:00
Anuken
3004e627cc Fixed some Windows bugs 2018-01-04 15:38:00 -08:00
Anuken
4d44fc3855 Minor UI changes for pause button 2018-01-04 15:18:38 -05:00
Anuken
226ad16242 Added underscore to font 2018-01-04 14:36:41 -05:00
Anuken
b486570c28 Made PlatformFunction an interface, changed permission requests 2018-01-04 14:08:52 -05:00
Anuken
325453cce0 Added support for cryllic letters 2018-01-04 13:52:43 -05:00
Anuken
2939c30d8d Rebalancing of drills to slow down progression 2018-01-04 12:12:31 -05:00
Anuken
9e7eaaaf41 Improved player list 2018-01-04 11:50:51 -05:00
Anuken
dc1700f0ff Chat implementation, currently buggy 2018-01-03 23:12:46 -05:00
Anuken
169b9cddc5 Improved Discord RPC, refactored Input and fixed net crash 2018-01-03 20:15:05 -05:00
Anuken
0063e32f6f Implemented LAN refreshing and kick reasons 2018-01-03 16:50:13 -05:00
Anuken
d22c682e5b Implemented player menu with kick option (untested) 2018-01-03 16:23:18 -05:00
Anuken
c3238008fd Fixed RPC lag, refactored enemy types 2018-01-03 14:47:58 -05:00
Anuken
6034b5ec79 Implemented new enemy system (largely untested) 2018-01-03 13:53:50 -05:00
Anuken
e61163c5ae Implemented write perms requesting for each file session 2018-01-03 11:37:40 -05:00
Anuken
d68768e24a Fixed save file crash, implemented save ID mapping 2018-01-03 11:28:07 -05:00
Anuken
5809c43516 Fixed crashes for inputting IP and port 2018-01-02 23:22:34 -05:00
Anuken
086652a9dc Added names for multiplayer 2018-01-02 22:31:12 -05:00
Anuken
2c056cbdda Removed Renderer test code 2018-01-02 21:18:44 -05:00
Anuken
d12f78f6ce Implemented basic save backups 2018-01-02 21:05:44 -05:00
Anuken
3a46146055 Merge remote-tracking branch 'origin/master' 2018-01-02 20:45:56 -05:00
Anuken
c23743ee45 Various minor UI/Net changes 2018-01-02 20:45:13 -05:00
Krzysztof Skrzętnicki
eed70fe63c
formatting 2018-01-02 23:38:45 +01:00
Krzysztof Skrzętnicki
9897e200a8
Implement outbound queue limits.
Fixes infinite status bar issue. Lowered timer to 5 to make it drain more quickly - makes sense given the production is instant.
2018-01-02 23:19:27 +01:00
Anuken
2796ab9801 Added new save file format system, wall balancing 2018-01-02 15:47:08 -05:00
Krzysztof Skrzętnicki
d8eab0ffb4
huh 2018-01-02 18:20:17 +01:00
Krzysztof Skrzętnicki
2aeb2dc7e0
remove 'craft' variable, no longer needed 2018-01-02 18:16:57 +01:00
Krzysztof Skrzętnicki
417db7b60c
Implement queues for inbound resources
There are now input queues per resource (currently flat 20 per resource type) along with indicator of how full the queue is.
2018-01-02 18:14:38 +01:00
Anuken
7f8598f2bc Re-added sand, better teleporter/sorter UI 2018-01-02 12:14:14 -05:00
Jan Polák
4a706a8a29
Merge branch 'master' into feature_rich_presence 2018-01-02 17:26:28 +01:00
BeefEX
86802b98c2 Fix debug mode enabled 2018-01-02 17:21:46 +01:00
BeefEX
12fad819b5 Discord integration, basic rich presence 2018-01-02 17:21:03 +01:00
Anuken
8a38160124 Implemented LAN discovery 2018-01-01 22:13:20 -05:00
Anuken
24248df4af Started working on discovery, implemented GWT saving 2018-01-01 21:33:51 -05:00
Anuken
1b55d00254 Commented out extra items 2018-01-01 18:13:34 -05:00
Anuken
c8e41c08ea Fixed Kryo crash 2018-01-01 18:01:24 -05:00
Anuken
20eea3b385 Switched to different Kryonet fork; full Android support 2018-01-01 16:09:17 -05:00
Anuken
c7dbdd1773 Modularized Kryonet handler 2018-01-01 13:32:18 -05:00
Anuken
4bf78587db Fixed absolutely nothing 2017-12-31 22:29:11 -05:00
Anuken
f13dc0c49d Basic android support 2017-12-31 22:18:39 -05:00
Anuken
62ae6dc159 More multiplayer setup, possible android support 2017-12-31 22:06:18 -05:00
Anuken
701c7f6e78 Implemented full multiplayer; block syncing still unfinished 2017-12-31 19:56:40 -05:00
Anuken
36e357819b Basic multiplayer placing/breaking/movement (broken) 2017-12-31 14:23:13 -05:00
Anuken
eecd0f6d02 Implemented sending of players to client (incomplete) 2017-12-30 23:06:43 -05:00
Anuken
7b1c8d5769 Implemented server sending world data to client 2017-12-30 22:02:23 -05:00
Anuken
85ade1b346
Merge branch 'master' into multiplayer 2017-12-30 19:44:31 -05:00
Anuken
6db329900e Fixed save delete causing a crash 2017-12-30 19:37:09 -05:00
Anuken
25488d00e6 Slowly descending into a branchy mess 2017-12-30 19:36:23 -05:00
Anuken
4a2b2dee72 Added NetClient/NetServer classes 2017-12-30 19:20:20 -05:00
Anuken
e7a88811c0 Fixed saves not being overwritten 2017-12-30 19:00:55 -05:00
Anuken
0c4397fd08 Set autosavedefault to 1.5 minutes 2017-12-30 18:57:22 -05:00
Anuken
ac581180b7 Merge remote-tracking branch 'origin/master' 2017-12-30 18:55:06 -05:00
Anuken
efd53b6180 Made game autosave when quitting 2017-12-30 18:54:25 -05:00
Anuken
79e18f7f4d Implemented basic client/server connection and title font 2017-12-30 18:40:02 -05:00
Krzysztof Skrzętnicki
d9d247f9f7
Omnidrill will report unproductive base surface
In contrast with one-resource drill, the omnidrill is not reporting it has been placed on unproductive base surface (i.e. water, grass, sand, lava etc.). This change fixes this issue.
2017-12-30 22:03:01 +01:00
Anuken
af64e4f021 Fixed enemies not considering conveyors as bridges 2017-12-30 13:40:21 -05:00
Anuken
c14e233723 Basic server hosting done 2017-12-30 13:39:37 -05:00
Anuken
e24179cd4c Added full Kryonet server/client implementation 2017-12-30 12:28:17 -05:00
Anuken
14093c8915 Added french bundle 2017-12-30 11:45:13 -05:00
Anuken
f6e9710b33 Added basic Kryonet support 2017-12-30 11:43:47 -05:00
Anuken
40e4722147 Updated uCore, removed debug save message 2017-12-30 10:51:56 -05:00
Anuken
d628600657 Added some new block types, fixed some save dialog issues 2017-12-30 10:51:56 -05:00
Anuken
54662ee83f Added some new resources 2017-12-29 19:59:58 -05:00
Anuken
e39f9c624d Changed strange list access for items and liquids 2017-12-29 19:35:34 -05:00
Anuken
43e728739a Merge remote-tracking branch 'origin/master' 2017-12-29 19:27:59 -05:00
Anuken
b2065b49d2
Merge pull request #35 from BeefEX/feature_fluid-rework 2017-12-29 19:27:48 -05:00
Anuken
019cc75fb9 Fixed autosave 2017-12-29 19:27:21 -05:00
BeefEX
71af8d8df6 Changed Item to class. This required way more modifications than Liquids. 2017-12-29 23:50:42 +01:00
BeefEX
8ed3b4dcf5 Changed Liquid to class, tried to keep it as similar to the enum as possible to avoid incompatibilities. 2017-12-29 23:30:36 +01:00
Anuken
b7c8ff4d5b Removed saves that weren't support to be there 2017-12-29 16:51:49 -05:00
Anuken
152dc515db Added autosave 2017-12-29 16:20:20 -05:00
Anuken
036a246769 Finished most of new save system, added new localized strings 2017-12-29 15:54:59 -05:00
Anuken
6774ea67ce Added Mac and Windows32 support, better placing, bundle crashfixes 2017-12-28 15:26:11 -05:00
Anuken
b25c611c33 More character support, made menus collapsible 2017-12-27 23:05:10 -05:00
Anuken
c693674ac6 Fixed bundle bug, updated uCore 2017-12-26 22:36:19 -05:00
Anuken
bbda002a5b Transcribed all ingame text to a bundle 2017-12-26 22:13:33 -05:00
Anuken
13b1cead4d
Delete 0.mins 2017-12-26 18:00:23 -05:00
Anuken
a8a62984ca
Delete maps.json 2017-12-26 18:00:15 -05:00
Anuken
75144fc5df Added extra files 2017-12-26 17:58:59 -05:00
Anuken
42909abf53 Converted almost everything to an I18nBundle 2017-12-26 17:58:20 -05:00
Anuken
40bb499eeb Fixes to shader code, collapsible placement menu 2017-12-26 12:57:56 -05:00
Anuken
00d781dadd Add to TODO 2017-12-26 00:28:13 -05:00
Anuken
560ab4d379 Disabled controller support 2017-12-24 20:50:00 -05:00
Anuken
740b996c69 Final attempts at implementing Windows/GWT controller support 2017-12-24 20:07:27 -05:00
Anuken
c69779bf7e Fixed all GWT errors, released new version 2017-12-24 14:40:08 -05:00
Anuken
ea63451f49 Fixed GWT build errors and rotation axis bug 2017-12-24 11:55:08 -05:00
Anuken
003457ba72 Fixed android debugging 2017-12-23 20:16:35 -05:00
Anuken
2f90b74960 Added better controller support 2017-12-23 20:05:18 -05:00
Anuken
a83e06f9cd Added basic controller support 2017-12-23 17:57:51 -05:00
Anuken
60216b45f9 UI refactoring, new save dialog 2017-12-22 18:10:34 -05:00
Anuken
cbcdc96aaa Fix rendering bug 2017-12-22 00:25:48 -05:00
Anuken
09a7132a26 Change build upload formatting 2017-12-21 21:56:01 -05:00
Anuken
460c7163d9 uCore dependency setup 2017-12-21 20:59:40 -05:00
Anuken
295ddc42aa Add line tool and undo tools 2017-12-21 13:40:57 -05:00
Anuken
f418d52160 Add things 2017-12-20 23:02:28 -05:00
Anuken
7b8de91b8c Add vSync, fix multiple bugs 2017-12-20 22:06:36 -05:00
Anuken
ddb7c32491 Possible zip crash fix 2017-12-20 21:25:30 -05:00
Anuken
ac7deb77b6 Fix archive local storage bug 2017-12-20 20:56:59 -05:00
Anuken
a8b6ebacca Add Operation classes for undoing 2017-12-20 19:29:30 -05:00
Anuken
db79d59701 More rendering optimizations 2017-12-20 17:32:13 -05:00
Anuken
19ae53ae6a Add new more efficient block rendering system 2017-12-20 17:05:15 -05:00
Anuken
8cff097d1a Break rendering, fix level dialog bug 2017-12-20 13:49:35 -05:00
Anuken
2000a4b6f6 Fix pathfind crash for closed maps 2017-12-20 12:26:30 -05:00
Anuken
707d164678 Convert audio files to ogg 2017-12-20 11:39:21 -05:00
Anuken
5cb72ef36f Minor optimizations 2017-12-20 10:49:22 -05:00
Anuken
c6dd1c29ff Add drop shadow to icon 2017-12-20 00:46:01 -05:00
Anuken
096fae957b Change scaling 2017-12-20 00:07:59 -05:00
Anuken
e529cabfb1 Death to unit.dp 2017-12-19 20:51:46 -05:00
Anuken
9e298bde03 heck 2017-12-19 19:17:17 -05:00
Anuken
ed59e7c7cb Finish all editor features 2017-12-19 18:01:16 -05:00
Anuken
a6e72c93f0 Finish map editor core functionality 2017-12-19 00:05:41 -05:00
Anuken
7953a21073 Scale waves based on difficulty; improve map editor 2017-12-18 17:37:14 -05:00
Anuken
1ae875ebf4 Fix ridiculous tunnel loop crash 2017-12-18 00:11:47 -05:00
Anuken
1a8fdda421 Add basic map editor, change map system 2017-12-17 23:51:55 -05:00
Anuken
1b3d964b83 Fix invisible turret and broken RTG generators 2017-12-17 10:34:30 -05:00
Anuken
9f9f153125 Edit TODO, fix crashes 2017-12-16 23:27:02 -05:00
Anuken
f2027cd58c Change area-delete to work with rightclick on desktop 2017-12-16 19:35:50 -05:00
Anuken
ac17a2fcc4 Fix more bugs, add support for tablets 2017-12-16 18:30:55 -05:00
Anuken
7ecbd3afd0 Add Discord link and fix more placement bugs 2017-12-16 17:04:38 -05:00
Anuken
93f58bb458 Changes to break/place system 2017-12-16 10:47:06 -05:00
Anuken
97d1542ff4 Fix select bug, update TODO 2017-12-15 22:16:12 -05:00
Anuken
8fb001a693 Fixes for new placement system 2017-12-15 20:54:32 -05:00
Anuken
9c0d9f4e13 Finished new placement controls 2017-12-15 20:28:11 -05:00
Anuken
64439126a3 Major bugfix, new incomplete placemodes 2017-12-15 01:39:54 -05:00
Anuken
1acc47190c Fix another sorter crash 2017-12-14 11:38:06 -05:00
Anuken
8205745f9d Finish multiline placing 2017-12-14 02:17:45 -05:00
Anuken
a81f90d140 Implement slightly better multi-place 2017-12-14 01:17:10 -05:00
Anuken
949288393b Refactor input, fix color crash bugs, prototype multi-block placement 2017-12-13 23:28:20 -05:00
Anuken
a100ee0e91 Fix Android invisible enemy bug 2017-12-13 14:11:49 -05:00
Anuken
66b068f5e0 Fix multiple crashes, add shader fallback 2017-12-13 13:13:22 -05:00
Anuken
ece7ad0fd3 Fix more bugs 2017-12-13 01:42:15 -05:00
Anuken
5c1d7a146b Fix game-over bypass bug, de-blur icons 2017-12-13 00:38:56 -05:00
Anuken
940d4b3980 Fix slew of bugfixes based on google play reports 2017-12-13 00:09:44 -05:00
Anuken
1554d998bf Balanced maps, fixed donation dialog crash 2017-12-12 21:37:25 -05:00
Anuken
84c5938236 Fix major bug with dumping of blocks and conveyors 2017-12-12 15:43:02 -05:00
Anuken
de6ccbbc88 Re-implement E/R controls, add toggle UI button for debugging 2017-12-12 14:28:51 -05:00
Anuken
c7c7021699 Modify TODO, change 'about' text 2017-12-12 12:08:11 -05:00
Anuken
ecaca3df9c
Merge pull request #14 from Luxray5474/patch-4 2017-12-12 11:46:26 -05:00
Anuken
b5c57e5957 Implemented Google Play donations 2017-12-12 11:31:35 -05:00
Luxray5474
4d5bed78d4
Did TODO for 'advanced version' for NuclearReactor
Saw comment for that, thought 'why not?'
Also shortened first line of desc.
2017-12-12 11:08:43 -05:00
Anuken
60f23b34e6 Implement unfinished donation dialog 2017-12-12 01:38:24 -05:00
Anuken
825251fa0a Merge branch 'master' of https://github.com/Anuken/Mindustry.git 2017-12-11 23:49:18 -05:00
Anuken
b4852247d0 More enemy balancing 2017-12-11 23:48:37 -05:00
Luxray5474
7b00d1160e
Grammatical correction for remaining enemies label
Noticed that when the remaining enemy count comes down to 1, the word 'enemies' persists on the label, so i corrected that to show 'enemy' or 'enemies' instead, depending on the remaining enemy count.

~~also first dialogue JSON coming soon~~
2017-12-11 20:22:16 -05:00
Anuken
2d9710c708 Fix #10, tweak tunnel range, change tunnel sprite 2017-12-11 18:53:28 -05:00
Anuken
a5f3ddcb2b Changed tutorial to cover power blocks 2017-12-10 20:33:09 -05:00
Anuken
5ea8f0b8e2 Added new SFX, dashing, made generation FPS-independent 2017-12-10 17:01:14 -05:00
Anuken
347cae23e5 Various optimizations; made healer enemies explode after a while 2017-12-10 15:06:33 -05:00
Anuken
9f70290c69 Optimization; fixed #9 2017-12-10 00:46:34 -05:00
Anuken
8ae74932c0 Dumped plans into TODO.md, minor edits to README 2017-12-09 16:00:36 -05:00
Anuken
2c7402f809 Optimized conveyors and all timer blocks, edited laser FX 2017-12-09 13:36:41 -05:00
Anuken
e671153e6d Fixed #6, removed save folder from repository 2017-12-08 22:50:40 -05:00
Anuken
aa6308fffc Fixed building for HTML5 2017-12-08 20:59:40 -05:00
Anuken
404ec68570 Changed pathfinding algorithm slightly, added debugging for paths 2017-12-08 19:59:04 -05:00
Anuken
cffb673bae Changed rotation control scheme, fixed "transparent" boxes 2017-12-07 21:55:13 -05:00
Anuken
956e35b677 UI fixes; fixed conveyor infinite item pileup 2017-12-07 14:45:04 -05:00
Anuken
475efc38d2 Optmizied drawing of map 2017-12-07 14:23:43 -05:00
Anuken
d9ed5bfd98 Changed generator style 2017-12-06 23:01:03 -05:00
Anuken
c461c80122 Made AI smarter 2017-12-06 19:14:51 -05:00
Anuken
8e80af26d7 More bugfixes 2017-12-06 09:26:39 -05:00
Anuken
aafe7fb74a Many bugfixes and tweaks 2017-12-05 12:21:08 -05:00
Anuken
dbb6673752 Added tunnel conveyor, fixed generator bugs 2017-12-03 20:27:50 -05:00
Anuken
8481a3a5f3 Fixed tutorial, many balancing changes 2017-12-03 17:08:28 -05:00
Anuken
9dd2bfaeeb More difficulty tweaks, made sandbox work properly 2017-12-03 15:29:49 -05:00
Anuken
19a4dd41e3 Balanced all enemies, tweaked waves 2017-12-03 12:02:48 -05:00
Anuken
9cadb08024 More block descriptions, improved indicators 2017-12-02 14:59:28 -05:00
Anuken
597c5161e3 Added 2x2 door, fixed bugs with multiblocks and iteractables 2017-12-02 13:31:35 -05:00
Anuken
704ee097f3 Made doors save state properly 2017-12-02 12:52:14 -05:00
Anuken
6e111f1e80 Many bugfixes and tweaks, added doors 2017-12-02 12:46:02 -05:00
Anuken
01b431801d Increased number of save slots, UI colors tweaked 2017-12-02 00:29:44 -05:00
Anuken
8455d48693 Filled map list, added more blocks 2017-11-30 21:57:10 -05:00
Anuken
8abe4a9cee Added new blocks, maps, and a temporary editor 2017-11-30 19:11:54 -05:00
Anuken
ff993a353d Added new map 2017-11-29 23:20:15 -05:00
Anuken
6fb5cb839e Implemented nuclear reactor functionality and explosiveness 2017-11-28 14:34:53 -05:00
Anuken
63d8aed9a5 Implemented shield hit effects and bullet absorption and powered rturret 2017-11-28 01:00:59 -05:00
Anuken
c0d28eca65 Updated build.gradle, changed scroll dialog, UI tweaks 2017-11-27 22:23:47 -05:00
Anuken
0c6578c229 Implemented Fortress enemy spawning, added level save display 2017-11-26 23:20:43 -05:00
Anuken
cb9acb7a52 Fixed some loading bugs 2017-11-26 22:53:41 -05:00
Anuken
d9a66278ff Added sandbox mode and new fortress enemy 2017-11-26 22:40:43 -05:00
Anuken
07ac552495 Major refactoring; implemented multi-frame pathfinding 2017-11-26 18:59:03 -05:00
Anuken
25952985dd Groupified entities, improved performance 2017-11-24 21:14:01 -05:00
Anuken
56113cd1de Fixed bugs with router clogging and save loading 2017-11-23 23:05:19 -05:00
Anuken
f5583f6bc8 Fixed many pathfinding issues 2017-11-23 22:10:31 -05:00
Anuken
b2cd95899c Broken attempt at per-enemy pathfinding; balancing 2017-11-23 20:58:32 -05:00
Anuken
88e4154ea3 Implemented additional lava crafting blocks 2017-11-22 16:40:38 -05:00
Anuken
128079071b More refactoring; created Net class for multiplayer in the future 2017-11-21 23:21:28 -05:00
Anuken
f0e5477346 More description changes, changed profiler, core refactoring 2017-11-21 22:07:36 -05:00
Anuken
a71a82c10b Fragmetized UI 2017-11-21 15:54:25 -05:00
Anuken
4788bbf65c Added extended stats and descriptions for all blocks 2017-11-21 13:48:14 -05:00
Anuken
5594c3b704 Added long descriptions for all blocks 2017-11-20 22:08:27 -05:00
Anuken
806b762333 Added full block descriptions, improved shield shaders 2017-11-20 19:02:35 -05:00
Anuken
aedf46257a Added option to not pixelate the screen 2017-11-20 13:58:50 -05:00
Anuken
89805773c7 Added more defense blocks and some extra crafter(s) 2017-11-19 22:41:48 -05:00
Anuken
4c53b720c6 Added RTG generator 2017-11-19 19:53:21 -05:00
Anuken
06baed836a Improved menu, small fixes 2017-11-19 15:53:53 -05:00
Anuken
8e602a8b5b Added new crafters, pumps and conduits 2017-11-19 00:22:26 -05:00
Anuken
858791de3b Changed to use new effects system 2017-11-18 20:40:04 -05:00
Anuken
abb6cb9e9f Added rotated effects for chain guns 2017-11-16 23:16:25 -05:00
Anuken
f2e5873cb6 Removed extra debugging statement 2017-11-14 16:07:10 -05:00
Anuken
ab9a08067a Conveyor memory optimizations 2017-11-14 16:05:51 -05:00
Anuken
f983b72255 Made android screen flippable 2017-11-13 21:26:01 -05:00
Anuken
a1c0449865 Added liquid-item junction 2017-11-12 16:22:43 -05:00
Anuken
ed3ac9df31 Changed some enemy shots and effects 2017-11-11 15:23:13 -05:00
Anuken
60a5782a24 Enemy AI now stops near core when in range; collision avoidance 2017-11-11 14:03:04 -05:00
Anuken
12aa8c406b Implemented enemy avoidance 2017-11-11 13:55:38 -05:00
Anuken
fb5111a414 Performance improvements for wall blocks 2017-11-11 13:03:38 -05:00
Anuken
ac5351fd14 Half-implemented titan turret 2017-11-10 23:48:23 -05:00
Anuken
4ffbeacb07 Mobile and desktop UI changes 2017-11-10 19:47:57 -05:00
Anuken
4a9fbf080e Many UI changes, WIP main menu rework 2017-11-09 23:05:47 -05:00
Anuken
f46cb8624d Fixed bug with dialogs not saving paused state 2017-11-07 22:39:11 -05:00
Anuken
01f5fccf96 Balanced multiple generators, bugfixes, made some turrets use power 2017-11-07 12:28:33 -05:00
Anuken
7e3e34ffe1 Implemented new enemy spawning, sorter, teleporter and others 2017-11-06 23:05:22 -05:00
Anuken
c36d985054 Added sprites for new enemies, various tweaks 2017-11-05 22:36:22 -05:00
Anuken
cfdcfe8309 Added 3 new enemies, minor balancing changes 2017-11-05 16:08:35 -05:00
Anuken
77530b7be3 Added more replacement for turrets/conveyors/junctions/routers 2017-11-03 22:32:48 -04:00
Anuken
a27d7e097d Increased nuclear reactor size, fixed multiblock bug 2017-11-02 20:40:59 -04:00
Anuken
5e16fbffc9 Changed power generation system, made generator blocks explode 2017-11-02 18:42:42 -04:00
Anuken
6c390b16e4 Added large variants of titanium/durium walls 2017-11-01 23:39:47 -04:00
Anuken
c55a47ff57 Refactored some entity code to use new Hitbox code 2017-11-01 23:06:31 -04:00
Anuken
4c9c97eae6 Added enemy indicators 2017-10-31 23:06:49 -04:00
Anuken
431e6c5571 Added laser router block 2017-10-31 11:49:16 -04:00
Anuken
2e8f0a9d1a Edited laser effect, fixed some bugs 2017-10-31 00:04:39 -04:00
Anuken
6d39ded754 Added PowerLaser type 2017-10-29 21:46:40 -04:00
Anuken
3e8def8fd2 Added new music track 2017-10-28 20:13:12 -04:00
Anuken
7b413088ab Added power booster block 2017-10-26 22:32:58 -04:00
Anuken
de397a237b Improved generator distribution and shield block 2017-10-26 18:44:29 -04:00
Anuken
d2a678f0b8 Made core 3x3 2017-10-25 16:51:00 -04:00
Anuken
c3c83dc13b Added two more generators 2017-10-24 21:54:21 -04:00
Anuken
0d750b509f Made nuclear reactor functional, better multiblock support 2017-10-24 21:32:44 -04:00
Anuken
2447f240fa Implemented multiblocks, added nuclear reactor, many internals changed 2017-10-24 19:07:27 -04:00
Anuken
9c0b8c7e54 Added uranium and oil refinery 2017-10-24 14:11:58 -04:00
Anuken
03a26f74c2 Added oil block, power section, more block types 2017-10-23 23:13:07 -04:00
Anuken
41720e2e3f Moved block types into subpackages 2017-10-22 21:58:05 -04:00
Anuken
70693ffdd3 Cleaned up UI, merged atlases, added GLProfiling 2017-10-22 16:24:49 -04:00
Anuken
2ca4f8b90a Added shield shader, temporarily disabled dependencies and shield energy 2017-10-21 21:21:04 -04:00
Anuken
1336a657fd Added some base classes for functional blocks 2017-10-19 20:46:13 -04:00
Anuken
670d080fae Improved tutorial, made smooth camera a setting 2017-10-16 22:54:11 -04:00
Anuken
254782c4e8 Minor balance changes (made coal less rare, nerfed blast enemies) 2017-10-16 17:26:05 -04:00
Anuken
06299a7a64 Added missed files, updated uCore 2017-10-14 16:47:02 -04:00
Anuken
d55898ead5 Finished basic tutorial 2017-10-14 16:19:51 -04:00
Anuken
ba345b4421 Laid groundwork for tutorial, changed map storage 2017-10-13 20:28:25 -04:00
Anuken
c167e117c0 Added tutorial map and useless tutorial button 2017-10-13 17:19:12 -04:00
Anuken
0decc18d76 Implemented catching of settings flush exception 2017-10-08 19:44:38 -04:00
Anuken
60a13742cd Fixed pump being able to pump water regardless of block it was on 2017-10-08 11:54:16 -04:00
Anuken
8b8172421e Fixed error when saving with empty conduits 2017-10-08 11:50:31 -04:00
Anuken
2c9921748c Updated pixel rounding, turrets and resources no longer "wobble" 2017-10-05 16:47:06 -04:00
Anuken
af29eb8c96 Re-enabled junction chaining 2017-10-04 21:58:12 -04:00
Anuken
61dbd33f51 A few more minor bugfixes; added targeting debugging 2017-10-03 17:06:46 -04:00
Anuken
3e9aca023a Fixed some minor bugs 2017-10-02 17:14:32 -04:00
Anuken
77f574e974 Fixed bugs with enemies not getting put on paths correctly 2017-09-26 17:59:29 -04:00
Anuken
fa6495ceeb More balancing 2017-09-26 17:03:17 -04:00
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e85c7d8e50 Minor fixes and balance changes 2017-09-26 14:19:35 -04:00
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8a24cc354d Optimized shadows 2017-09-25 22:46:14 -04:00
Anuken
ce75be6204 Fixed save crash 2017-09-25 19:48:24 -04:00
Anuken
9f3d7be7b4 Major improvements to Android touch controls, many bugfixes 2017-09-25 18:53:04 -04:00
Anuken
c0505338f2 Re-made all weapon sprites and finalized weapon layout 2017-09-24 13:03:20 -04:00
Anuken
2f092604a3 More UI changes, made weapons usable, fixed ammo for turret types 2017-09-24 12:20:43 -04:00
Anuken
67b1fc4dbd Updated spawn lists, other minor fixes 2017-09-24 01:51:42 -04:00
Anuken
5f8e451750 Implemented more enemies and a tier system 2017-09-23 20:48:18 -04:00
Anuken
b3ef1e2f2f Re-structured Renderer, bugfixes, implemented EnemySpawn system 2017-09-23 11:50:50 -04:00
Anuken
446e70c52b Changed spawn system 2017-09-22 23:41:19 -04:00
Anuken
465c4b39f3 Implemented more armor blocks and liquid router 2017-09-21 22:56:53 -04:00
Anuken
41c6f90ca3 Implemented touch/scrollwheel zooming, fixed many Android bugs 2017-09-21 22:10:09 -04:00
Anuken
f68de4d69f Added coal purifier block 2017-09-21 16:11:14 -04:00
Anuken
ec0b4b5dc4 Added TeslaOrb entity and implemented tesla turrets 2017-09-21 14:07:58 -04:00
Anuken
d3b613feb2 Final(?) logo sprites, removed drawing of overlay 2017-09-20 18:27:23 -04:00
Anuken
8b22ef2691 Multiple UI changes, new logo, other misc. changes 2017-09-19 21:20:31 -04:00
Anuken
28bb82ef4b Implemented dirium, finished new turret, multiple bugfixes 2017-09-19 11:40:16 -04:00
Anuken
537641c8a3 Added LaserTurret block, minor improvements 2017-09-18 21:33:46 -04:00
Anuken
1b870da997 Added a long list of content 2017-09-17 23:19:54 -04:00
Anuken
0e8204b243 Added block description panel, disabled deselecting, updated uCore 2017-09-17 15:41:49 -04:00
Anuken
6861939f78 Updated uCore references 2017-09-11 19:42:41 -04:00
Anuken
4c860a0315 Fixed ClassCastException thrown on Junction use and turret prediction 2017-09-11 17:50:42 -04:00
Anuken
d53f12aeb9 Implemented replacement blocks 2017-09-07 22:14:21 -04:00
Anuken
a5e877028e Fixed a crash related to tile entities not being removed on save load 2017-09-01 15:59:01 -04:00
Anuken
cc0d0a0f54 Added a few extra blocks, fixed icons 2017-08-27 00:48:35 -04:00
Anuken
353ec7db2a Conveyors now can get clogged up at angles 2017-08-25 17:57:04 -04:00
Anuken
7a8df93f7f Fixed bugs with router distribution, added max router capacity 2017-08-25 17:32:48 -04:00
Anuken
f29bb16d80 Debug mode now activated with command line arguments 2017-08-24 22:39:06 -04:00
Anuken
b73a7ce046 Multiple bugfixes and turret rotation improvements 2017-08-24 20:51:35 -04:00
Anuken
86c02bf469 Implemented saving of conveyor belt contents and turret ammo 2017-08-23 20:27:09 -04:00
Anuken
d6050c59db Fixed ridiculous screenshake, preparing for entity serialization 2017-08-23 17:38:25 -04:00
Anuken
3fa3456c2b Added additional info to block descriptions 2017-08-14 15:32:20 -04:00
Anuken
04e4377ee4 Added health and ammo to block descriptions 2017-08-13 14:36:02 -04:00
Anuken
4da9d730bf Smoothed enemy paths, AI should no longer get stuck on walls 2017-08-13 13:57:39 -04:00
Anuken
cd4014f86a Fixed Eclipse generating pointless warnings about facets 2017-08-09 14:59:31 -04:00
Anuken
09985e30fe Fixed bug with conveyor belt rotation not being saved 2017-08-08 20:18:31 -04:00
Anuken
de22d72c51 Minor bugfixes all around 2017-08-08 13:04:07 -04:00
Anuken
eabdc3d27d Added loading dialogs for saving 2017-08-08 12:20:26 -04:00
Anuken
6ce2f0ef25 Finished saving dialogs 2017-08-08 12:01:00 -04:00
Anuken
22a28f337c Finished save format 2017-08-07 23:59:02 -04:00
Anuken
895397f66f Fixed minor bug with pause menu not being removed properly 2017-08-07 15:27:47 -04:00
Anuken
3c9cc97400 Saving/loading of game state done 2017-08-07 15:09:01 -04:00
Anuken
53b812dde4 Added more zoom levels 2017-07-27 13:27:11 -04:00
Anuken
a05f63343c Fixed bug with tile cache not updating after map change 2017-07-22 20:23:11 -04:00
Anuken
ed6b49788d Fixed some Android bugs 2017-07-16 17:10:17 -04:00
Anuken
c3712d6f78 Major restructuring of Vars class- made global state less messy 2017-07-15 14:16:41 -04:00
Anuken
922ab26b0d Edits to make GWT compilation work 2017-07-05 13:22:39 -04:00
Anuken
154247a461 Android performance improvements 2017-07-05 11:58:45 -04:00
Anuken
9c0b31e19a Halved turret fire rate on Android to prevent lag 2017-07-02 22:57:41 -04:00
Anuken
ec0aa2d2f3 Fixed minor bug with camera panning out of bounds 2017-06-29 15:06:24 -04:00
Anuken
bca8271c07 Implemented full Android support 2017-06-29 14:23:31 -04:00
Anuken
547c2b9025 Implemented Android support 2017-06-29 00:54:10 -04:00
Anuken
9658059b24 Fixed 'about' text alignment issues 2017-06-12 20:22:22 -04:00
Anuken
01a9f493cc Fixed issues with pixelation on zooming out; removed extra side projects 2017-05-24 22:06:54 -04:00
Anuken
5deb1f562c Fixes for view range bugs 2017-05-23 19:56:30 -04:00
Anuken
5811eaefba Additional cache size improvements 2017-05-20 16:20:38 -04:00
Anuken
6381fbc52d Re-made all maps, added block smoke effects 2017-05-20 12:56:02 -04:00
Anuken
c74a8a2fa6 Added more blocks, updated Delta map 2017-05-20 10:08:25 -04:00
Anuken
6709d9856d Implemented sprite caching, water, grass, and improved performance 2017-05-19 18:08:55 -04:00
Anuken
b8b3848e5e uCore surface support 2017-05-14 22:49:31 -04:00
Anuken
e0a1e75203 Implemented number key weapon switching 2017-05-10 11:29:47 -04:00
Anuken
8cc44b5c8c Added weapon switch tutorial text 2017-05-09 22:13:49 -04:00
Anuken
73d5dbdd34 Implemented hiscore and hiscore display 2017-05-05 17:37:21 -04:00
Anuken
eef909db3e Added more weapons 2017-05-05 17:05:29 -04:00
Anuken
c9019dd2eb Added weapon upgrades, bugfixes 2017-05-05 15:19:19 -04:00
Anuken
be0276bb2a Updated maze map 2017-05-04 20:52:22 -04:00
Anuken
9cc0093752 Pathfinding fixes 2017-05-04 20:43:48 -04:00
Anuken
b992a09c3c Fixed major quadtree resize bug 2017-05-03 21:32:01 -04:00
Anuken
88bebc8b99 Improved text in tutorial/play sections 2017-05-03 14:58:04 -04:00
Anuken
7935804517 Improved background 2017-05-03 14:24:20 -04:00
Anuken
6a453ce84b Fixed HTML building 2017-05-03 13:08:02 -04:00
Anuken
ccdd23fe6c Added a maze map 2017-05-03 12:09:59 -04:00
Anuken
0719223146 Improved pathfinding 2017-05-03 11:52:54 -04:00
Anuken
b48c0991c7 Re-coded everything 2017-05-03 00:09:48 -04:00
Anuken
883610d928 Renaming before uploading new code 2017-05-03 00:08:24 -04:00
Anuken
f5e30f53e0 More fixes 2017-04-30 20:11:15 -04:00
Anuken
42c2ea68f1 Bugfixes 2017-04-30 17:56:51 -04:00
Anuken
dd26e91f24 Added title 2017-04-30 17:21:56 -04:00
Anuken
03c5c889e0 Performance improvements, balancing 2017-04-30 14:59:30 -04:00
Anuken
1574ca33bc Added difficulty, fixed some bugs 2017-04-30 13:18:20 -04:00
Anuken
53008df1d2 Added more enemies 2017-04-30 13:01:29 -04:00
Anuken
13ac9f2d8f GWT things 2017-04-30 03:21:22 -04:00
Anuken
923dac1b4e Implemented a pause menu 2017-04-30 02:44:21 -04:00
Anuken
96e6d1488d Various additions 2017-04-30 02:07:58 -04:00
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4c26efaef6 Added a bunch more turrets 2017-04-29 22:15:41 -04:00
Anuken
74e0680841 Initial upload 2017-04-29 21:25:59 -04:00