* Added the paratrooper unit
* Reverted accidental reordering of action table
* Fixed Github build errors
* Hopefully actually fixed the build errors
* Added a Dutch translation, finally fixing the error
* Paratroopers can no longer actually paradrop on a tile they shouldn't be able to paradrop onto
* Removed double update action
* Add global alerts for certain constructions
In the original game, certain constructions alert all players upon
their completion. This commit introduces a new unique for this behavior
and adds this unique to the relevant constructions.
The code that implements the new unique is placed in
Building.postBuildEvent, so it can only be activated by buildings. If
other kinds of constructions require a global alert as well, the code
could be moved to CityConstructions.constructionComplete.
* Removed redundant line in template.properties
* Moved global alert logic to CityConstructions
Moved the implementation of "Triggers a global alert upon completion"
from Building.postBuildEvent to CityConstructions.constructionComplete,
close to the similar Wonder notification logic.
* Update Turkish.properties (#3964)
* Update Spanish.properties (#3963)
* Update Indonesian.properties (#3960)
* Update Indonesian.properties
* Update Indonesian.properties
* Update Italian.properties (#3956)
* Update Spanish.properties (#3970)
* Fix spaceship part production boosts (#3953)
Previously, the buildings and wonders that should boost spaceship part
production (Forge, Spaceship Factory and Hubble Space Telescope) would
not provide this boost (#3952). This commit fixes the issue.
The problem was caused by the fact that the spaceship part-boosting
uniques would only boost spaceship part UNITS while spaceship parts are
currently buildings.
The added comments serve as a reminder to change the uniques if
spaceship parts are ever changed into units.
* Update Spanish.properties
I had to reopen a new pull request due to conflicts the other had.
Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com>
Co-authored-by: Nazım Gediz Aydındoğmuş <nga@hotmail.com.tr>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: chriscr2 <70113017+chriscr2@users.noreply.github.com>
Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com>
* Chinese translation update (#3825)
* Update Czech.properties (#3815)
* Update Czech.properties
Note for czech translators:
Zakulacený svět zní divně, ale nevím, jak jinak to přeložit. Budu rád za nápady.
* Update Czech.properties
* Update Italian.properties (#3812)
Co-authored-by: lishaoxia1985 <49801619+lishaoxia1985@users.noreply.github.com>
Co-authored-by: jahodovykolac <79529669+jahodovykolac@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
* Update German.properties (#3808)
* Fixed unitType parameters in changed unique
* Spanish changes by @ArchDuque-Pancake in #3787
* "[] from every []" can accomodate specialist names
* Fixed - 'Water units' now can be capitalized, as they should be.
* Added warning for world wrap for Android - I'm seeing a lot of ANRs for this, but it's not something I think I can solve
* Update German.properties
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
* Update Polish.properties (#3803)
* Fixed unitType parameters in changed unique
* Spanish changes by @ArchDuque-Pancake in #3787
* Update Polish.properties
* Update Polish.properties
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
* Update Italian.properties (#3797)
* Fixed unitType parameters in changed unique
* Spanish changes by @ArchDuque-Pancake in #3787
* Update Italian.properties
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
* Spanish - Added Required Translations (#3796)
* Fixed unitType parameters in changed unique
* Spanish changes by @ArchDuque-Pancake in #3787
* Required Translations Added
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: GEEZET1 <67857834+GEEZET1@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: another-sapiens <80379945+another-sapiens@users.noreply.github.com>
* Update Italian.properties (#3779)
* Update Spanish.properties (#3778)
* Update Spanish.properties
* Update Spanish.properties
Co-authored-by: jorgman1 <jorgman1@protonmail.com>
* Update German.properties (#3777)
* Update German.properties
* Update German.properties
* Update German.properties
* Update Japanese.properties (#3776)
* Update Spanish.properties (#3782)
I have made a research, and, despite of an "arcabuz" being somewhat diferent from a musket, it´s basically the same.
* Update Russian.properties (#3792)
* Natural wonders are standalone tiles in new layering
* Can handle unique capital indicators in mods
* 'military' -> 'Military' for e.g. [Military] units, same as other unit types which are capitalized
* Differentiated between 'Land' as in 'Land unit' and 'Territory' for rankings
* Added TileSetConfigs (#3766)
* First iteration of TileSet json
* Adding json support for mods
* Renamed TilesetConfig to TileSetConfig
+ changed the config for FHex to fix the mountain natural wonder problem
* Resolved#3353 - Changed "Earn [amount]% of [param] opponent's [param2] as [stat] for kills" to "Earn [amount]% of killed [param] unit's [param2] as [stat]"
* Preparation for hill as terrain feature (#3784)
* ensure backwards compatibility
* Added new Hill.png
* Added temp TileSetConfig to support new hill sprite
* Added missing Ancient ruins tiles
* Fixed Multiplayer bugs (#3781)
* Removed save feature from TurnChecker
* Hopefully fixed not correctly updating multiplayer games?
* Fixed "refresh list" not updating the savegame correctly
* Fixed game update when upload fails
* Revert "Fixed game update when upload fails"
This reverts commit cc9f1cf589.
* Fix Citadel not quite buildable where it should be (#3788)
* updated the Russian translation file
* Fixed typos in the Russian translation file
* Fixed [tileFilter] in Rus lang file
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
Co-authored-by: GGGuenni <leonard@eynck.de>
Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: jorgman1 <48908520+jorgman1@users.noreply.github.com>
Co-authored-by: jorgman1 <jorgman1@protonmail.com>
Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: paontv <57051667+paontv@users.noreply.github.com>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: Maxim Logaev <51446645+turbocat2001@users.noreply.github.com>
Co-authored-by: GGGuenni <leonard@eynck.de>
Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com>