Patrick 'Quezler' Mounier
9bc24ae47a
Darken yellow square on nucleus core ( #1497 )
...
#1496
2020-02-03 08:51:19 -05:00
Patrick 'Quezler' Mounier
0f92f77b55
Draw crater unto plastanium conveyor icon
...
And remove whitespaces from the emoji one.
2020-01-28 10:57:51 +01:00
Anuken
ad6e0bcd0f
Merge branches 'master' and 'mech-rework' of https://github.com/Anuken/Mindustry into mech-rework
...
# Conflicts:
# android/src/mindustry/android/AndroidLauncher.java
# annotations/src/main/java/mindustry/annotations/SerializeAnnotationProcessor.java
# annotations/src/main/java/mindustry/annotations/impl/AssetsAnnotationProcessor.java
# build.gradle
# core/assets-raw/fontgen/config.json
# core/assets/bundles/bundle_cs.properties
# core/assets/bundles/bundle_it.properties
# core/assets/fonts/font.ttf
# core/assets/fonts/icon.ttf
# core/assets/icons/icons.properties
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/mindustry/content/UnitTypes.java
# core/src/mindustry/core/NetClient.java
# core/src/mindustry/core/NetServer.java
# core/src/mindustry/entities/bullet/BulletType.java
# core/src/mindustry/entities/type/TileEntity.java
# core/src/mindustry/maps/filters/FilterOption.java
# core/src/mindustry/mod/Scripts.java
# core/src/mindustry/ui/Fonts.java
# core/src/mindustry/ui/dialogs/DeployDialog.java
# core/src/mindustry/ui/fragments/HudFragment.java
# core/src/mindustry/ui/fragments/MenuFragment.java
# core/src/mindustry/world/blocks/production/Cultivator.java
# core/src/mindustry/world/blocks/units/CommandCenter.java
# gradle.properties
# tools/src/mindustry/tools/FontGenerator.java
2020-01-27 15:51:02 -05:00
Patrick 'Quezler' Mounier
6eb6870bb6
Register crater emoji via ui folder
...
#1458
2020-01-27 19:33:36 +01:00
Patrick 'Quezler' Mounier
883a2a9b59
Bruteforce crater emoji
2020-01-27 18:40:40 +01:00
Patrick 'Quezler' Mounier
58a79d8631
Update to v103
...
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/mindustry/content/Blocks.java
# core/src/mindustry/content/TechTree.java
# core/src/mindustry/world/blocks/distribution/ItemConveyor.java
2020-01-24 20:25:03 +01:00
Anuken
a4e820f907
Added default ore flags for modded ores
2020-01-23 20:20:04 -05:00
Anuken
b16ad97d93
Updated font
2020-01-23 19:17:11 -05:00
Anuken
26676d60e1
Added underflow gates
2020-01-20 18:54:25 -05:00
Anuken
2c4dcff72d
Cleanup
2020-01-20 16:15:15 -05:00
Anuken
f6595937f4
Cleanup
2020-01-20 16:14:45 -05:00
Anuken
85cf7e9d5c
Added previously-missing icons
2020-01-19 18:45:25 -05:00
Anuken
c0844304a6
Merge
2020-01-19 11:10:14 -05:00
Anuken
f044f30829
Merge
2020-01-18 11:16:03 -05:00
Anuken
95352e1729
Added server descriptions
2020-01-18 10:05:18 -05:00
Anuken
6e6f8f3cdb
Icon cleanup
2020-01-17 22:50:27 -05:00
Anuken
ca519a94af
Font improvements
2020-01-17 18:29:18 -05:00
Anuken
d9e5dc8ba2
Added missing icons
2020-01-17 15:24:34 -05:00
Anuken
c3d2351b2d
Various icon changes
2020-01-17 13:57:04 -05:00
Anuken
4f29c80814
Single-texture font+UI packing
2020-01-16 22:25:57 -05:00
Anuken
ce18e32826
Added font icon generate+merge pipeline
2020-01-16 17:05:20 -05:00
Anuken
eaa86023f9
Visual tweaks
2020-01-14 17:07:39 -05:00
Anuken
e45df98f26
Merge branch 'master' of https://github.com/Anuken/Mindustry into 6.0
...
# Conflicts:
# core/src/mindustry/graphics/Bloom.java
# gradle.properties
2020-01-10 15:19:07 -05:00
Anuken
f7791a2bb2
Merge; internal changes
2020-01-10 11:30:42 -05:00
Patrick 'Quezler' Mounier
ed765ad10a
Merge branch 'master' into crater
...
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
2020-01-10 12:02:07 +01:00
Anuken
8f208920f7
Merged in liquid void
2020-01-08 11:04:12 -05:00
Patrick 'Quezler' Mounier
5f047603bf
Revert "Blend prototype"
...
This reverts commit 35afc94d34
.
# Conflicts:
# core/assets/sprites/sprites.png
2020-01-08 12:17:28 +01:00
Patrick 'Quezler' Mounier
5c485eff04
Ressurect OG corner
2020-01-08 10:58:05 +01:00
Patrick 'Quezler' Mounier
0f2f8f2411
Revert "Stash cursed loading dock"
...
This reverts commit 9bdf475049
.
2020-01-08 10:42:34 +01:00
Patrick 'Quezler' Mounier
9bdf475049
Stash cursed loading dock
2020-01-08 10:41:09 +01:00
Patrick 'Quezler' Mounier
35afc94d34
Blend prototype
2020-01-08 10:27:06 +01:00
Patrick 'Quezler' Mounier
f6af699428
Revert " 🎩 "
...
This reverts commit 10e4268dd5
.
# Conflicts:
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
2020-01-03 17:26:19 +01:00
Patrick 'Quezler' Mounier
0b0007502f
Revert "Differentiate texture from armored conveyor"
...
This reverts commit 59451fcc0b
.
2020-01-03 17:09:13 +01:00
Patrick 'Quezler' Mounier
59451fcc0b
Differentiate texture from armored conveyor
...
By removing the turtleshell it looks less armored while still somewhat high-tech (ish)
2020-01-03 17:09:06 +01:00
Patrick 'Quezler' Mounier
0ae6527584
Sacrifice hivemind to convert craters to drawings
...
Sad, yes, but crater units would never sync well over the net in its current state, so faking them unto conveyors is the only real option.
Forgive me future ai overlord <3
2020-01-02 21:29:19 +01:00
Patrick 'Quezler' Mounier
10e4268dd5
🎩
...
Leaving this here until it gets merged or something :)
2020-01-02 09:02:37 +01:00
Patrick 'Quezler' Mounier
c3186b63ce
Rename compression to plastanium
...
Breaking change.
2020-01-01 13:43:14 +01:00
Patrick 'Quezler' Mounier
56351b427b
Revert "Attempt to remove unused regions"
...
This reverts commit 4f5b737f7c
.
2019-12-30 10:53:50 +01:00
Patrick 'Quezler' Mounier
4f5b737f7c
Attempt to remove unused regions
...
Failed, conveyor code depends to much on it, gonna revert this.
2019-12-30 10:53:45 +01:00
Patrick 'Quezler' Mounier
e0cfbc7609
All hail the cuteness of this crater roomba critter
2019-12-27 20:45:27 +01:00
Anuken
186a2aaa45
Merge branches 'master' and 'mech-rework' of https://github.com/Anuken/Mindustry into mech-rework
...
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/mindustry/ai/BlockIndexer.java
# core/src/mindustry/core/World.java
# core/src/mindustry/entities/traits/Entity.java
# core/src/mindustry/entities/type/BaseEntity.java
# core/src/mindustry/entities/type/TileEntity.java
# core/src/mindustry/world/blocks/defense/MendProjector.java
# core/src/mindustry/world/blocks/defense/OverdriveProjector.java
# core/src/mindustry/world/blocks/production/Drill.java
# gradle.properties
2019-12-27 01:41:06 -05:00
Anuken
32d28a4070
Merge branches '6.0' and 'master' of https://github.com/Anuken/Mindustry into 6.0
...
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites2.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/io/anuke/mindustry/ctype/ContentType.java
# core/src/io/anuke/mindustry/ctype/UnlockableContent.java
# core/src/io/anuke/mindustry/io/LegacyMapIO.java
# core/src/io/anuke/mindustry/type/WeatherEvent.java
# gradle.properties
2019-12-24 12:40:23 -05:00
Patrick 'Quezler' Mounier
f89af1b26a
Override inverted sorter arrow colours ( #1252 )
...
Override hex’s of the arrows by those of the unloader.
2019-12-24 00:32:04 -05:00
Patrick 'Quezler' Mounier
c279fda5e4
Suggest liquid void sprite
...
Uses the color of the corner(s) for the inner ring, just like how the item void is colored based on the item source.
2019-12-23 17:24:38 +01:00
ado1928
5e568eac0d
Added Feathub to the "About" tab ( #1234 )
...
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Update Links.java
2019-12-19 19:33:24 -05:00
Anuken
3d8e5bd36a
Added new Cyrillic font
2019-12-15 21:31:55 -05:00
Anuken
61d724ee2b
Added Thai font
2019-12-12 15:54:25 -05:00
TsjipTsjip
2366d25de7
Add liquid void block.
2019-12-12 21:11:14 +01:00
Anuken
9e3870acbe
Merge branches 'master' and 'mech-rework' of https://github.com/Anuken/Mindustry into mech-rework
...
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/io/anuke/mindustry/world/blocks/defense/MendProjector.java
# gradle.properties
2019-12-02 22:45:05 -05:00
Anuken
78f146fbcf
Merge branches '6.0' and 'master' of https://github.com/Anuken/Mindustry into 6.0
...
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/io/anuke/mindustry/graphics/Shaders.java
# gradle.properties
2019-12-01 17:42:56 -05:00
Anuken
a5fbc07561
Texture overrides / Potential mod texture binding optimizations
2019-11-25 20:50:32 -05:00
Patrick 'Quezler' Mounier
7830372477
Beep boop add f-droid ( #1087 )
...
Full credit to @ZacBytes for the initial implementation.
2019-11-18 15:52:44 -05:00
Anuken
9b732017a9
Added contribution guide
2019-11-18 00:55:33 -05:00
Anuken
fad6fe9a2a
Added armored conduit / Lighting improvements / Moved liquid package
2019-11-17 13:51:36 -05:00
Anuken
84968c9f73
Added color picker / Customizable lighting rules
2019-11-16 23:27:42 -05:00
Anuken
913a703d41
Illuminator textures
2019-11-16 20:06:11 -05:00
Anuken
faf64f11f2
More lights
2019-11-16 19:57:33 -05:00
Anuken
8798fa101a
Merge
2019-11-16 00:15:45 -05:00
Patrick 'Quezler' Mounier
8a089ba3c9
Resolve conflicts
...
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
2019-11-12 08:44:26 +01:00
Anuken
56917483d6
Cleaned up diode
2019-11-11 23:32:49 -05:00
Patrick 'Quezler' Mounier
f5c1eb74af
🔩 Add (plastanium) diode ( #964 )
...
* Add plastanium diode
* Only rotate the arrow part
* Use the sum of graph batteries from both sides
* Make diode send power overflow
Diode keeps one-way equalizing while the sending graph has batteries that are ¬ yet fully filled.
* Remove redundant block != null check
* Remove free power
* Stash
* Revert "Stash"
This reverts commit 0c14854519
.
* Equalize graph storage percentage
* Update sprite
* Move nearby link check
* DRY
* Fire deathstar at extra spaces
* 〃
* Fix ghost rotation
* Please overlord anuke
* Mild cleanup
* Konami code
* 〃
* Lowercase float
* Newline begone
* Fix overclocking issue
* Fix rotation and name
2019-11-11 23:29:03 -05:00
Anuken
7d9963d542
Merge
2019-11-11 19:09:37 -05:00
Anuken
52f592a357
Lighting improvements
2019-11-10 16:18:47 -05:00
Anuken
8952dd7f56
Begin work on 6.0
2019-11-10 14:05:29 -05:00
Anuken
c70fb5940f
Display document import errors on iOS
2019-11-09 15:30:02 -05:00
Patrick 'Quezler' Mounier
8e2c12848c
Add a cap against leaking
...
Doesn’t fully prevent leaking, there are intentional gaps, but its significantly slower.
2019-11-05 14:30:46 +01:00
Patrick 'Quezler' Mounier
521da56e70
Add plated conduits
...
Went with “plated” instead of “armored” since the titanium one wasn’t named like the conveyors as well.
2019-11-05 14:00:50 +01:00
Anuken
91dc25f69d
Mobile schematics / Randomized projector reloads
2019-10-31 22:44:07 -04:00
Patrick 'Quezler' Mounier
bd5c98cc0d
🚧 Add insulator wall ( #840 )
...
* Stash insulator prototype
* Fix automatic wires when placing non-powernodes
* Implement requested changes
Stopping lightning has yet to be added.
* ❤️
* Implement lightning absorption
* Visually distinguish insulated power lines
* Stop lightning infront of wall
* Highlight insulators instead of recipients
* Attempt to implement requested changes
* Implement requested changes
* Remove spaces between if and (
* Snap lightning to insulated blocks
* Update bundle.properties
2019-10-27 17:41:00 -04:00
Anuken
ef2817513a
Layout fixes
2019-10-27 16:26:33 -04:00
Anuken
7179b147b2
Added Reddit link
2019-10-23 20:13:22 -04:00
Anuken
e4b267d757
Merge pull request #838 from ado1928/master
...
Added more rubble pngs
2019-10-20 16:32:07 -04:00
Anuken
4c7259843c
Merge branch 'master' of https://github.com/Anuken/Mindustry into mech-rework
...
# Conflicts:
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
2019-10-20 10:21:35 -04:00
ado1928
7fdbd27ebb
Add files via upload
2019-10-19 10:58:34 +02:00
Anuken
4977f598fd
Config drawing
2019-10-17 21:58:49 -04:00
Anuken
9f9e838a3a
Alpha stuff
2019-10-16 18:57:19 -04:00
Anuken
0f52fc1f4f
Alpha sprite
2019-10-16 18:36:02 -04:00
Anuken
b2ea1b7ca5
Some refactoring
2019-10-16 14:22:54 -04:00
Anuken
47f423540d
Vanguard mech visuals
2019-10-15 20:35:43 -04:00
Anuken
a3871cca90
Added correctly named mech pads for alpha/dart
2019-10-15 18:32:47 -04:00
Anuken
3d624f7eaf
Added inverted sorter
2019-10-13 12:58:58 -04:00
Anuken
989e0d8fd1
Removal of drone requests
2019-10-07 17:17:01 -04:00
Anuken
002a052371
Fixed #748 / Better mod loading
2019-09-29 21:41:32 -04:00
Anuken
ecd73dcc2c
Various bugfixes / Added new blocks to tech tree
2019-09-24 17:02:34 -04:00
Anuken
b6e97c4261
Added armored conveyors
2019-09-22 15:12:15 -04:00
Anuken
3f293190cf
Merge branch 'master' of https://github.com/Anuken/Mindustry into messages
...
# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites2.png
# core/assets/sprites/sprites5.png
2019-09-21 18:59:49 -04:00
Anuken
dda1f18f67
Unit enemy spawnpoint camping
2019-09-20 23:09:11 -04:00
Anuken
e4cdf515c9
More workshop implementation
2019-09-10 20:53:31 -04:00
Anuken
c4c0f45228
cleaning up what remains
2019-09-08 22:55:36 -04:00
Anuken
d981bb95b9
it is gone
2019-09-08 22:32:47 -04:00
Anuken
c9f0a59339
time for a crusade against dialogs
2019-09-08 15:08:55 -04:00
Anuken
5651d1b023
Support for built-in servers
2019-09-05 19:23:17 -04:00
Anuken
209f0902c9
message blocks
2019-09-03 16:11:01 -04:00
Anuken
5cc32b9001
Fixed map loading bugs
2019-09-01 10:46:44 -04:00
Anuken
26d44ea030
Save slot previews
2019-08-30 15:01:38 -04:00
Anuken
5134aca723
Put zone previews into atlas
2019-08-27 19:33:41 -04:00
Anuken
e314d199f0
By popular demand, re-added command center
2019-08-24 15:39:01 -04:00
Anuken
89ee04c942
Machine ambient sounds
2019-08-15 13:32:36 -04:00
Anuken
c9178c3f2f
Fixed power nodes in multiplayer
2019-08-13 22:47:31 -04:00
Anuken
f2f6dc89a2
fire
2019-08-13 12:04:09 -04:00
Anuken
c4aa0b2863
New discord app ID / New testing sounds
2019-08-12 12:32:13 -04:00
Anuken
2341da995e
Random in-game music, untested
2019-08-10 18:56:20 -04:00
Anuken
16f6b51857
Various tweaks, new music tracks
2019-08-09 23:23:45 -04:00
Anuken
4811578c95
Incomplete tutorial basics
2019-08-08 17:03:45 -04:00
Anuken
8346d5fc13
Fixed connection not resetting on game load / Experimental click changes
2019-08-05 10:26:24 -04:00
Anuken
81909bd1a9
Moved launch controls to wave button
2019-08-04 08:58:51 -04:00
Anuken
77d4b0972d
Balancing
2019-08-02 12:39:21 -04:00
Anuken
04c8ecf4af
New team colors
2019-08-02 10:10:37 -04:00
Anuken
5acda423d8
UI polish
2019-08-01 22:40:15 -04:00
Anuken
8b3995686f
Misc. in-game UI polish
2019-08-01 20:49:03 -04:00
Anuken
b1980a17ac
Fixed editor not showing after second view
2019-08-01 11:26:28 -04:00
Anuken
69ee5257f2
Display current ammo type in turret info
2019-08-01 11:03:20 -04:00
Anuken
c4157d2ec8
New map / Better filters / Sand boulders
2019-07-26 18:59:33 -04:00
Anuken
518bffe644
SDL backend / Valid mode sprites / Better layout
2019-07-25 11:45:49 -04:00
Anuken
c80be4940f
Fixed unit tests / Fixed some major tile loading flaws
2019-07-23 23:29:48 -04:00
Anuken
6f0bc2ecf8
Minor build fixes
2019-07-22 12:42:42 -04:00
Anuken
e52965d039
Bugfixes
2019-07-10 09:55:31 -04:00
Anuken
fc9543baa7
Updated sprites/UI colors
2019-07-07 14:11:57 -04:00
Anuken
3dfef06bba
Bugfixes
2019-07-06 18:42:05 -04:00
Anuken
5ae1e59b5c
UI
2019-07-06 12:22:10 -04:00
Anuken
121e0a433b
Final tweaks before merge
2019-07-06 10:12:22 -04:00
Anuken
174caef7ca
Added turret damage / Removed changelog dialog
2019-07-05 14:01:54 -04:00
Anuken
d2bb3800e3
Added version display, info dialog back
2019-07-05 13:41:22 -04:00
Anuken
f0959ab356
More UI and layout changes
2019-07-05 12:02:02 -04:00
Anuken
a7a565b93e
Hacky pad fix
2019-07-04 17:29:31 -04:00
Anuken
ed074bd08b
UI stuff
2019-07-04 17:11:30 -04:00
Anuken
0371126ccf
Various menu fixes
2019-07-04 00:51:42 -04:00
Anuken
d43d4a1773
Cleanup, main menu progress
2019-07-03 23:36:51 -04:00
Anuken
0d39400f8b
Fixed performance regression / Removed useless fallback sprites
2019-07-03 17:07:22 -04:00
Anuken
d3c8678f80
Splitting UI atlas
2019-07-03 15:59:50 -04:00
Anuken
217237b57e
New menu background, unfinished
2019-07-02 14:42:24 -04:00
Anuken
cb7b6eb3f8
More menu
2019-07-02 10:01:34 -04:00
Anuken
5e15c5574a
menu stuff
2019-06-30 16:52:34 -04:00
Anuken
1c530a6c7a
Merge + update
2019-06-30 14:13:13 -04:00
Anuken
3021cc29da
Fixed tops of some generator blocks
2019-06-30 11:25:39 -04:00
Anuken
12bff75586
Various fixes
2019-06-30 00:07:04 -04:00
Anuken
ab716e96e2
Bugfixes
2019-06-24 16:54:50 -04:00
Anuken
b2a4cb42cf
Sprite updates
2019-06-23 12:36:13 -04:00
Anuken
8c91aca838
New maps / New generation filter(s) and tweaks
2019-06-22 20:40:53 -04:00
Anuken
43b5cb62bb
Fixed #530 / Better icons / Server list ordering
2019-06-20 22:12:17 -04:00
Anuken
478d86677d
Fixed boulder sprites
2019-06-20 00:16:22 -04:00
Anuken
1fe30bc466
Branch created
2019-06-19 22:20:17 -04:00
Anuken
185a7bb7d8
Bugfixes / Sprite update / Multiplayer in-game editor / Drone tweaks
2019-06-17 21:35:19 -04:00
Anuken
bc3405d11d
Bugfixes
2019-06-17 15:45:10 -04:00
Anuken
4f40f3c4b2
More sprite updates
2019-06-17 10:08:24 -04:00
Anuken
910dab1896
More drone changes
2019-06-14 21:06:58 -04:00
Anuken
8ac497354a
Miner drone / Editor bugfixes
2019-06-12 22:09:24 -04:00
Anuken
df78412896
Desktop/mobile descriptive tool modes
2019-06-11 23:31:57 -04:00
Anuken
af1746932f
Fixed incorrect scaling
2019-06-11 08:47:16 -04:00
Anuken
ea0788f56c
Better wave timer / Sprite tweaks / Core wave spawns
2019-06-09 21:09:29 -04:00
Anuken
4199702b9b
Updated turret sprites
2019-06-09 14:46:48 -04:00
Anuken
444b5dbd97
Turret balance / Bugfixes
2019-06-09 12:04:45 -04:00
Anuken
aee800ab7a
Changed turret outlines / Wall block tweaks
2019-06-06 21:18:54 -04:00
Anuken
895b46307a
Sprite tweaks
2019-06-06 18:47:53 -04:00
Anuken
d300d45f22
Fixed unit factory sprites
2019-06-06 15:38:19 -04:00
Anuken
1897008c72
Pump sprites
2019-06-06 10:27:11 -04:00
Anuken
3942c6cd55
Even more sprites cleaned up
2019-06-06 00:28:09 -04:00
Anuken
f0f7b5aaf7
Updated sprites
2019-06-05 21:29:34 -04:00
Anuken
80bdaa1edc
Cleanup
2019-06-04 23:30:07 -04:00
Anuken
39acb224d1
Merged replacement sprites. Scaling is now disabled by default.
2019-06-04 22:54:01 -04:00
Anuken
a3454e50d7
Merge
2019-05-30 00:27:05 -04:00
Anuken
75b8f5e543
Properly rounded sprites for 'source/sorter' blocks
2019-05-29 23:42:03 -04:00
Anuken
752267c521
Fixed many various map bugs
2019-05-26 16:46:44 -04:00
Anuken
ba0b4513f1
New tile transitions
2019-05-25 23:56:21 -04:00
Anuken
bdb7f522fb
Balancing / Item tweaks
2019-05-19 17:50:11 -04:00
Anuken
52674b4668
Mobile diagonal toggle / Cancel button moved
2019-05-12 11:19:31 -04:00
Anuken
0c396f76b2
Fixed impact reactor warming up without satisfied power
2019-05-03 00:13:37 -04:00
Anuken
b2408b1a7c
New block stats / Junction bugfixes
2019-05-02 23:10:41 -04:00
Anuken
6fd5f1563a
Fixed incorrect power source sprite
2019-04-30 00:07:38 -04:00
Anuken
3c643c917a
Map bugfixes / Sprite tweak / Zone loadout moved to dialog
2019-04-29 23:58:16 -04:00
Anuken
4c17b56e28
Less messy respawning / Standard starter mech / Bugfixes
2019-04-28 10:34:53 -04:00
Anuken
0382c35ac0
Settings menu layout improved / Rule dialog improvements
2019-04-21 22:39:56 -04:00
Anuken
75dcceff43
Zone requirement changes / Bugfixes
2019-04-20 19:57:20 -04:00
Anuken
5f89a1b9ca
Sprite updates
2019-04-16 20:30:47 -04:00
Anuken
b9db5ad662
Added block cracks
2019-04-16 12:15:06 -04:00
Anuken
5b8084e1fa
Solid bush block
2019-04-16 00:49:14 -04:00
Anuken
ab67b67e4c
Updated environmental sprites
2019-04-15 22:52:44 -04:00
Anuken
8413443c26
Tech tree usability improvements / Bugfixes
2019-04-15 18:32:32 -04:00
Anuken
89b9501f35
Fixed tree color
2019-04-13 11:04:36 -04:00
Anuken
816ae84005
Overlay testing
2019-04-12 23:03:34 -04:00
Anuken
ef2b8be726
Cleaned up some sprites
2019-04-11 22:52:29 -04:00
Anuken
df51078858
New generation
2019-04-11 16:41:46 -04:00
Anuken
b4fb687c4f
Coal centrifuge / In-game chat / Player health rule / Bugfixes
2019-04-09 12:44:07 -04:00
Anuken
b40beb0d1d
Source reformat
2019-04-08 09:03:18 -04:00
Anuken
61f6368591
Bundle update
2019-03-28 17:31:22 -04:00
Anuken
e6a24b8ba1
Balancing / Bugfixes / Decreased build duration slightly
2019-03-28 14:38:00 -04:00
Anuken
d56869aefa
Unit shadows
2019-03-28 12:42:04 -04:00
Anuken
7ce571e59c
New tentative edge style / Zone tweaks
2019-03-26 20:10:01 -04:00
Anuken
10c999a4a2
Bugfixes / Mender block / Extra stats / Balancing
2019-03-26 11:05:47 -04:00
Anuken
f7aa58e385
Many small tweaks / Custom rules / Server run files / Balance
2019-03-24 16:29:25 -04:00
Anuken
ed4d0eb5d0
Shadows setting / Server map text limit / Fallback spritesheet
2019-03-23 11:02:59 -04:00
Anuken
a4f558c77a
Code cleanup / Tainted water
2019-03-22 19:16:15 -04:00
Anuken
2c8620a75c
Added missing sprites
2019-03-20 22:42:33 -04:00
Anuken
886b62bbad
Too many things to list in a single line commit log
2019-03-20 22:40:47 -04:00
Anuken
e2126a2693
Mandatory line placement tutorial
2019-03-20 19:12:14 -04:00
Anuken
fbf4c411c1
Map editor fixes / Zone environment changes
2019-03-19 23:51:52 -04:00
Anuken
783f453da3
Generate tool bugfixes / Map edits / New blocks
2019-03-17 18:30:33 -04:00
Anuken
7d1a8f5404
Unfinished generation tool
2019-03-15 00:13:54 -04:00
Anuken
43bcf0cf3b
Fixed unit icons / New scatter AA turret
2019-03-14 16:37:07 -04:00
Anuken
ed105b102d
Custom wave patterns / Fixed checkbox sprite / Bugfixes
2019-03-14 14:01:22 -04:00
Anuken
f2662045ed
New item bars / Map bugfixes / Stub wave editing
2019-03-13 21:26:53 -04:00
Anuken
ecb77b0283
Fortress builtin map / Attributes / Efficiency stat / Bugfixes
2019-03-12 23:39:39 -04:00
Anuken
4d4869842e
Bugfixes
2019-03-12 16:37:32 -04:00
Anuken
0f4d574115
New unfinished environment blocks / Bugfixes / Tech tree tweak
2019-03-10 22:38:53 -04:00
Anuken
1feb4a5e6d
Tar shader / Spritesheet split / Font cleanup
2019-03-10 11:11:16 -04:00
키에르
f861b75c7d
Fix fonts ( #424 )
...
* Fix fonts
* Add more fonts & bundle update
* Increase font size
2019-03-10 08:03:54 -06:00
Anuken
a0905d5695
Faster, smaller server / Bundle check cleanup
2019-03-09 19:12:54 -05:00
Anuken
f86a07daee
Removed awt use / Sand recolor / Bugfixes / Link fix
2019-03-09 16:47:08 -05:00
Anuken
563e015c92
Fixed power bug
2019-03-09 09:51:12 -05:00
Anuken
64533de597
Bugfixes / Font changed / Zone tweaks
2019-03-08 19:07:23 -05:00
Anuken
966efa0669
Bugfixes / Sprite tweak
2019-03-05 09:53:37 -05:00
Anuken
d82d0ae923
Waveskip / Stat fixes / 3x3 thermalpump / Removed liquid tiers
2019-03-01 23:01:12 -05:00
Anuken
110def97d9
Sprite fixes
2019-02-28 22:59:48 -05:00
Anuken
2aff73a958
Added drill output rate bar
2019-02-28 09:45:03 -05:00
Anuken
4eba89603e
Shader tests
2019-02-26 15:13:05 -05:00
Anuken
964d1a0d87
Shader cleanup
2019-02-26 13:11:49 -05:00
Anuken
0cb14461ba
Improved antialiasing / Improved outlines
2019-02-26 10:42:20 -05:00
Anuken
0a9b78f013
Bugfixes / Renamed biomatter / Cleaned up conveyor sprites
2019-02-25 22:26:51 -05:00
Anuken
b0126206e1
Bridge sprite cleanup
2019-02-21 17:16:42 -05:00
Anuken
9c240850b8
Fixed pad shader/disconnect bugs
2019-02-21 14:08:42 -05:00
Anuken
5b7b50f555
Boss waves, health bars / Better lasers / Bugfixes
2019-02-21 13:11:28 -05:00
Anuken
4b028b3435
Re-added core database in game menus
2019-02-20 09:14:51 -05:00
Anuken
18fcc6e596
Bugfixes / Requirement display
2019-02-14 15:20:08 -05:00
Anuken
59e909ae3a
Better 'unknown' map names / Recipe fixes
2019-02-14 12:11:20 -05:00
Anuken
66766b43c7
Bugfixes
2019-02-14 10:00:17 -05:00
Anuken
718f56172e
Enlarged laser/blast drills / Removed ground zero copper cost
2019-02-10 17:32:22 -05:00
Anuken
34b7961814
Improved placement visuals
2019-02-10 12:32:33 -05:00
Anuken
897b90f044
Possible save fix / Place arrow de-mushroomified / Fixed descriptions
2019-02-10 11:46:18 -05:00
Anuken
29821003fe
Tweaked sector dialog / Item icons fixed / Bugfixes
2019-02-09 23:20:20 -05:00
Anuken
66c27fab13
Bugfixes
2019-02-08 08:44:20 -05:00
Anuken
56bcabedf7
Balancing / Bugfixes / Badly antialiased turret outlines
2019-02-07 23:06:43 -05:00
Anuken
79a9541394
Turret, power generator and bullet balancing sweep
2019-02-07 15:55:31 -05:00
Anuken
7e35de3c33
Balancing / Renamed palettes file
2019-02-07 15:33:56 -05:00
Anuken
cee9d86835
Bugfixes
2019-02-07 09:36:39 -05:00
Anuken
1bdea1b8d8
Arc balancing / Bundle update / Changed turret colors
2019-02-05 22:36:20 -05:00
Anuken
6217ae78e3
Unit gun tweaks
2019-02-05 19:05:41 -05:00
Anuken
2904bc69d9
Bugfixes
2019-02-05 00:34:05 -05:00
Anuken
6e7514491c
Balancing
2019-02-04 21:24:12 -05:00
Anuken
82b908f0ab
Unit balancing
2019-02-04 09:09:47 -05:00
Anuken
336256fc71
Bundle/tech tree fixes
2019-02-03 23:08:48 -05:00
Anuken
49a7da6393
Finalized unit type definitions
2019-02-03 22:48:27 -05:00
Anuken
a8c645f00d
Weapon refactor / New units with edgy names / Spritesheet cleanup
2019-02-03 21:11:26 -05:00
Anuken
62d8cb0b25
Impact reactor
2019-02-03 11:22:53 -05:00
Anuken
f5028a4937
Multipress sprite / Shields re-added
2019-02-02 22:33:12 -05:00
Anuken
8e8e95cd2d
Merged alpha and dart mech pads / Differential gen / Fixed optional display
2019-02-02 17:39:46 -05:00
Anuken
c0d6618808
Final map
2019-02-02 12:35:36 -05:00
Anuken
59a68ee981
Spritesheet cleanup / Heat blocks / Editor bugfix
2019-02-01 21:47:44 -05:00
Anuken
7a072746d9
Fixed map colors / Cultivator tweak / Color gen
2019-02-01 19:01:08 -05:00
Anuken
a6799dd29b
Kiln texture fix / New map resize dialog
2019-02-01 18:08:09 -05:00
Anuken
163ecb160a
Added new unit type / Made reactor use cryo only / Balancing
2019-02-01 15:55:11 -05:00
Anuken
87b489a541
Tile cleanup
2019-02-01 09:22:08 -05:00
Anuken
f670ade2ee
Work on new maps continues
2019-02-01 00:04:21 -05:00
Anuken
b5508c1152
New power node type / Bugfixes / Random item caches
2019-01-31 15:57:21 -05:00
Anuken
564c258c86
Core tiers
2019-01-31 15:33:07 -05:00
Anuken
745ff1a270
Map implemented / Editor pick key / Crash fix
2019-01-31 12:45:11 -05:00
Anuken
e727ee6d4a
Even more blocks / Map generator config / Editor fixes
2019-01-31 10:58:26 -05:00
Anuken
e6a39a8255
Shader crash fix / More blocks / Kiln / Removed (unused) flux
2019-01-30 22:51:24 -05:00
Anuken
c046a1b474
New blocks / Floor edge fixes
2019-01-30 18:39:10 -05:00
Anuken
209e3f03c1
Implemented shore map / New blocks / Bugfixes
2019-01-30 13:34:38 -05:00
Anuken
dbf05a1419
New basic water sprite
2019-01-29 22:26:02 -05:00
Anuken
76af3e3077
Customizable edge stencil / Reduced redundant sprites
2019-01-28 23:30:11 -05:00
Anuken
54bade668e
New tile edge algorithms / Struct value type generation
2019-01-28 22:11:23 -05:00
Anuken
e9a82652a0
New blocks
2019-01-27 23:26:07 -05:00
Anuken
db2e6b6973
Better launch / Better spawns / Tweaks
2019-01-27 18:09:59 -05:00
Anuken
da9278ad8d
Added recorder module
2019-01-27 12:31:14 -05:00
Anuken
5a9307e9a7
Smooth block shadows / Large procedural blocks
2019-01-27 12:09:01 -05:00
Anuken
7924051c0d
Graphite press balancing
2019-01-26 11:32:39 -05:00
Anuken
0f26d62a0a
Bundle update / Custom game button / Join button
2019-01-26 10:37:04 -05:00
Anuken
a9f11256cd
Unfinished graphite press block
2019-01-25 23:15:30 -05:00
Anuken
058db5d5d0
Sprite cleanup
2019-01-24 20:00:35 -05:00
Anuken
923d0497e6
Added sprites
2019-01-24 13:11:41 -05:00
Anuken
dd4f4b83fc
Editor variant display / Visual changes
2019-01-24 13:11:22 -05:00
Anuken
9a444da343
Unfinished block / Bugfixes
2019-01-23 23:43:31 -05:00
Anuken
9dd6a77c76
Various blocks added / Crater map updated / Fixed status effect bugs
2019-01-23 20:08:28 -05:00
Anuken
e9e2cd614d
Basic crater map / Spray tool / Crater floor / canProduce()
2019-01-22 23:02:04 -05:00
Anuken
5459a646b3
In-game block team display / Editor bugfix
2019-01-22 15:46:22 -05:00
Anuken
0e5b95e3aa
Added health bars to block info / Fixed block info refresh bug
2019-01-22 13:46:10 -05:00
Anuken
ee9a2ee03d
Deploy dialog requirements done
2019-01-21 19:37:02 -05:00
Anuken
a9d7ed50b7
Re-added all recipes to blocks
2019-01-20 21:11:58 -05:00
Anuken
750388a425
Defined first 12 zones
2019-01-20 11:49:17 -05:00
Anuken
ea9155b903
Further UI cleanup
2019-01-19 23:13:46 -05:00
Anuken
d34f228d2f
Functional tech tree
2019-01-19 22:16:28 -05:00
Anuken
093043750b
UI cleanup
2019-01-19 17:45:33 -05:00
Anuken
4fb0c246db
Tech tree filled out
2019-01-19 14:58:29 -05:00
Anuken
49253964d8
Tech tree rendering + layout
2019-01-19 00:26:39 -05:00
Anuken
9c7b80f066
Scrap ore / Player shadows
2019-01-18 09:19:42 -05:00
Anuken
48facc0978
Launch button
2019-01-17 23:17:17 -05:00
Anuken
22a6c4e8af
Glass
2019-01-17 19:28:25 -05:00
Anuken
bd6cfa6461
Removed UnitCommand / Disabled mechs flying over env. blocks
2019-01-17 19:00:18 -05:00
Anuken
c63dca1c0d
Map distortion / Multi-spawns
2019-01-17 16:28:42 -05:00
Anuken
c6af151bf3
Sprite cleanup / Stats / More balancing / New events
2019-01-17 15:30:50 -05:00
Anuken
58e83c11f0
Saves / Paused dialog cleanup / Zone rule save
2019-01-16 23:25:43 -05:00
Anuken
836a4eb892
Antialiasing
2019-01-16 22:45:51 -05:00
Anuken
6510d83524
Starting items / No editor unlocks / Fixed Block#synthetic()
2019-01-16 19:36:30 -05:00
Anuken
8aa1509f47
Gamemodes removed
2019-01-12 16:55:24 -05:00
Anuken
daa7b20e4a
World generation launch pad preset
2019-01-09 16:37:14 -05:00
Anuken
33afab7294
Launchpad block
2019-01-09 11:44:33 -05:00
Anuken
521174f911
Removed autogenerated liquid sprites
2019-01-08 09:56:42 -05:00
Anuken
fed964e0f7
a rather large merge
2019-01-07 21:10:57 -05:00
Anuken
351b8c2469
Fixed content class errors
2019-01-07 18:48:55 -05:00
Anuken
1c5bb605c3
Removed recipe dependencies
2019-01-03 12:26:49 -05:00
Anuken
120e0f6971
Changed several more resources
2019-01-02 18:49:04 -05:00
Anuken
a105c017d5
Tile cost tweak
2019-01-01 13:48:20 -05:00
Anuken
41f16a54de
Logo downscale
2018-12-30 12:54:03 -05:00
Anuken
6029b6d67f
Updated smooth UI
2018-12-14 22:07:43 -05:00
Anuken
c1a7b452e0
Misc cleanup
2018-12-09 23:28:36 -05:00
Anuken
7fd05b7ca6
Added mobile copy/paste
2018-11-29 13:04:34 -05:00
Anuken
e40e5e6a99
UI fix
2018-11-29 09:22:39 -05:00
Anuken
8c7716428d
Logo update
2018-11-28 22:38:01 -05:00
Anuken
9ac8a4211e
Merge
2018-11-28 22:37:49 -05:00
Anuken
aa626947ed
HUD cleanup
2018-11-28 13:14:54 -05:00
Anuken
76dd3c86f2
Removed redundant sector mission display
2018-11-27 20:36:23 -05:00
Anuken
91468fa2f9
Style changes
2018-11-27 20:12:49 -05:00
Anuken
19c17e96de
Mobile UI fixes
2018-11-27 12:31:45 -05:00
Anuken
b45368342d
Block config UI fixes
2018-11-27 09:29:28 -05:00
Anuken
dcea8ae64f
New UI
2018-11-26 22:47:54 -05:00
Anuken
b721d7a10f
Merge branch 'master' of https://github.com/Anuken/Mindustry into rendering-optimizations
...
# Conflicts:
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/src/io/anuke/mindustry/core/Renderer.java
# core/src/io/anuke/mindustry/entities/units/types/Drone.java
# core/src/io/anuke/mindustry/graphics/CacheLayer.java
# core/src/io/anuke/mindustry/world/blocks/Floor.java
2018-11-26 13:23:38 -05:00
Anuken
4f56bf3c3e
Consume icon fix / Liquid mixer fix
2018-11-23 08:32:56 -05:00
Anuken
1f955904a4
Merge
2018-11-21 10:04:17 -05:00
Anuken
0efaa11553
2 new categories, less space used
2018-11-18 14:10:02 -05:00
Anuken
ff62f075d0
New place menu
2018-11-18 00:07:25 -05:00
Anuken
efe93d0117
Added tile selection view
2018-11-17 14:45:29 -05:00
Anuken
c6f1f19866
Removed shadow sprites
2018-11-17 11:33:56 -05:00
Anuken
919dc248e3
Less terrible shadows
2018-11-16 21:20:03 -05:00
Anuken
568e43cf3d
Script fixes, padding improvements
2018-11-14 17:14:22 -05:00
Anuken
785c2e36c6
Fixed some things
2018-11-13 23:24:59 -05:00
Anuken
d824b41bbb
Added replacement sprites
2018-11-13 22:11:29 -05:00
Anuken
a9df64f861
Semi-usable sprites
2018-11-13 22:10:41 -05:00
Anuken
7baf42b138
New scaling pipelines
2018-11-12 19:03:24 -05:00
Anuken
ab9835b896
New scaling system
2018-11-12 17:37:26 -05:00
Anuken
09db6dc424
4x
2018-11-11 23:31:59 -05:00
Anuken
042c671bd4
Difficulty balance / Better map display / UI fixes
2018-11-07 18:51:27 -05:00
Anuken
d4f5e854c5
Misc. cleanup of UI / Removed 'font scale' var / Removed [orange]
2018-11-06 23:47:23 -05:00
Anuken
a73a75a7f8
Cyrillic, chinese, korean fonts
2018-11-06 20:55:18 -05:00
Anuken
b63c02cb10
New UI palette
2018-11-04 19:42:18 -05:00
Anuken
19d34779a0
New sector dialog done
2018-11-04 00:08:06 -04:00
Anuken
f2c7a26ce0
Sector edges
2018-11-02 20:53:28 -04:00
Anuken
930e25e64a
Sector edges
2018-11-02 20:53:08 -04:00
Anuken
761ae4b816
Mission icons
2018-11-02 19:38:08 -04:00
Anuken
0391ed3e63
Icons of missions
2018-11-02 10:35:29 -04:00
Anuken
6e65096bb4
Improved power grid sprites / Bugfixes
2018-10-29 20:43:30 -04:00
Anuken
80aed31135
Broke and cleaned up server commands
2018-10-28 14:26:58 -04:00
Anuken
a810e704ad
Renamed ""oil"" / Increased phase fabric boost
2018-10-26 16:06:47 -04:00
Anuken
2094bc3d80
Renamed phase matter to reduce conflicts / Item balancing
2018-10-26 00:00:25 -04:00
Anuken
94b6c133f4
Various resprites
2018-10-14 18:39:24 -04:00
Anuken
4b7f254e17
Added 2x2 container storage block
2018-10-14 09:57:28 -04:00
Anuken
3688dde5e5
Merged mobile mechs
2018-10-13 10:52:48 -04:00
Anuken
5f1bc6c6c2
Custom spawn locations
2018-10-10 13:02:00 -04:00
Anuken
14e0b471d3
Mobile mechs implemented
2018-10-05 22:58:46 -04:00
Anuken
ed0df64cf9
Fixed compile errors / Refactored sector presets
2018-10-05 22:16:40 -04:00