Epowerj
|
7153797b5a
|
Continue working on level four
|
2022-04-29 20:47:54 -04:00 |
|
Epowerj
|
58941ba2d7
|
Start reworking four
|
2022-04-29 18:54:36 -04:00 |
|
Epowerj
|
7db5e551f1
|
Added a couple vents back to three
|
2022-04-29 13:27:43 -04:00 |
|
Epowerj
|
22b4d11b36
|
Updated map three to have arkecyte earlier
|
2022-04-29 13:18:21 -04:00 |
|
Anuken
|
a2d4363c9f
|
Slower enemy build speed in map3
|
2022-04-29 11:33:05 -04:00 |
|
Anuken
|
e3c1b7ba30
|
Better objective indicators for 3rd map
|
2022-04-29 10:08:50 -04:00 |
|
Anuken
|
a46cc17d38
|
Nuke cutscene
|
2022-04-28 22:05:46 -04:00 |
|
Anuken
|
6e04c70b16
|
Better nuke announcement
|
2022-04-28 19:57:21 -04:00 |
|
Anuken
|
9f501a33a3
|
Many misc bugfixes
|
2022-04-28 19:46:52 -04:00 |
|
Anuken
|
60c74ee65d
|
Map tweaks, etc
|
2022-04-28 19:20:31 -04:00 |
|
Epowerj
|
875d40a34b
|
tweaked map three
|
2022-04-28 17:46:22 -04:00 |
|
Anuken
|
12130c7a61
|
further tweaks
|
2022-04-28 15:34:06 -04:00 |
|
Anuken
|
5ddd394214
|
Map/cost tweaks
|
2022-04-28 15:31:51 -04:00 |
|
Epowerj
|
074442bfc2
|
Fixed teams issue on level three
|
2022-04-28 14:49:36 -04:00 |
|
Epowerj
|
97e6c0ec2a
|
More tweaks to level 3
|
2022-04-28 14:26:26 -04:00 |
|
Epowerj
|
0f6e0044bd
|
Tweaks and objectives for level three
|
2022-04-27 20:34:33 -04:00 |
|
Epowerj
|
04c1e6992f
|
begin reworking of level three
|
2022-04-26 17:30:08 -04:00 |
|
Anuken
|
1ac7317986
|
Bloom config options
|
2022-04-25 10:53:18 -04:00 |
|
Anuken
|
03a469e56f
|
malis team swap
|
2022-04-24 13:24:14 -04:00 |
|
Anuken
|
ac5a14c18c
|
Easier map
|
2022-04-23 16:01:31 -04:00 |
|
Anuken
|
fa8b94722e
|
Second map polish
|
2022-04-23 14:57:52 -04:00 |
|
Epowerj
|
fbd6fb61f5
|
Tweaked level two
|
2022-04-22 20:42:09 -04:00 |
|
Epowerj
|
2d025b43ed
|
Lots of tweaks after testing second map
|
2022-04-22 14:52:08 -04:00 |
|
Epowerj
|
30100b4e7c
|
Replaced two with a new map
|
2022-04-21 21:01:51 -04:00 |
|
Epowerj
|
56c02faedc
|
Finished first level enemy base
|
2022-04-19 16:36:24 -04:00 |
|
Epowerj
|
261aa45d07
|
Finished overall objectives and scripting for first map
|
2022-04-18 22:19:02 -04:00 |
|
Epowerj
|
cdb7a4c9d8
|
Some small tweaks on first level
|
2022-04-18 21:32:41 -04:00 |
|
Epowerj
|
2350175373
|
Updated map logic and research cost for first map
|
2022-04-17 21:23:39 -04:00 |
|
Epowerj
|
68e6b7ff3e
|
Updated and tweaked everything for first map
|
2022-04-17 21:04:26 -04:00 |
|
Epowerj
|
a3b54f7bdb
|
Updated objectives for the now-first level, and changed the map itself
|
2022-04-17 20:51:00 -04:00 |
|
Anuken
|
5256e27b84
|
Replaced first map with second
|
2022-04-17 17:49:45 -04:00 |
|
Epowerj
|
e0721aeb58
|
Begin reworking second map
|
2022-04-17 17:46:54 -04:00 |
|
Epowerj
|
08f0e20714
|
Started working on serpulo testing map
|
2022-04-14 21:13:27 -04:00 |
|
Epowerj
|
bd020eea53
|
Updated two map for objectives
|
2022-04-14 21:13:13 -04:00 |
|
Epowerj
|
6d49b834cb
|
Removed tungsten from the first enemy base on the second map
|
2022-04-14 16:23:49 -04:00 |
|
Epowerj
|
ec8b374e49
|
Added a vent to onset
|
2022-04-13 21:34:42 -04:00 |
|
Anuken
|
123e62d275
|
Second map fixes
|
2022-04-11 15:35:02 -04:00 |
|
Anuken
|
ea9e5ae632
|
Better heal FX / Lower wall priority
|
2022-04-11 14:01:00 -04:00 |
|
Anuken
|
6fe71dfe9c
|
Core vicinity buildup system
|
2022-04-11 12:14:17 -04:00 |
|
Anuken
|
bdeef68a0b
|
More RTS AI tweaks
|
2022-04-11 10:55:24 -04:00 |
|
Anuken
|
0d66c7dec7
|
Better sector loadout selection
|
2022-04-10 23:39:19 -04:00 |
|
Anuken
|
a7c898a08f
|
Better logic integration with commands
|
2022-04-10 10:23:35 -04:00 |
|
Anuken
|
a5d974198b
|
(even) smaller
|
2022-04-09 18:58:12 -04:00 |
|
Anuken
|
0f099354c7
|
Smaller second map
|
2022-04-09 18:55:32 -04:00 |
|
Epowerj
|
cf45998c3b
|
Added timers to bottom base unit construction
|
2022-04-08 15:25:50 -04:00 |
|
Anuken
|
91acf1647a
|
Sector 2 renamed + Overflow duct rotate fix
|
2022-04-08 11:52:37 -04:00 |
|
Anuken
|
11f5346395
|
Fixed duct bridges accepting without links
|
2022-04-08 09:55:54 -04:00 |
|
Anuken
|
a3b6aaf7a6
|
New map3
|
2022-04-07 23:02:14 -04:00 |
|
Anuken
|
a89a146e20
|
better map two walls
|
2022-04-07 12:32:27 -04:00 |
|
Anuken
|
a722d7f001
|
Slightly easier 2nd map
|
2022-04-06 23:36:58 -04:00 |
|
epowerj
|
a32d56d1ba
|
updated three map
|
2022-03-10 15:15:47 -05:00 |
|
epowerj
|
77d5847973
|
Tweaked research costs, updated three map
|
2022-03-10 14:48:52 -05:00 |
|
Anuken
|
df29e8586d
|
Replaced three map
|
2022-03-09 17:40:22 -05:00 |
|
Anuken
|
f1a5b720b7
|
More minor fixes
|
2022-03-02 23:06:13 -05:00 |
|
Anuken
|
bd320e39ed
|
Repair speed improvements
|
2022-03-02 22:16:30 -05:00 |
|
Anuken
|
315c273de3
|
Fixed waves appearing on Erekir
|
2022-03-02 18:54:21 -05:00 |
|
Anuken
|
fb9a509a6f
|
Fixed T2 tanks in 2nd map
|
2022-03-02 15:33:25 -05:00 |
|
Anuken
|
cc66c748c6
|
Reduce unit build speed in map 2
|
2022-03-02 14:24:09 -05:00 |
|
Anuken
|
895815b9db
|
RTS core capture derelict-ize
|
2022-03-02 14:08:28 -05:00 |
|
epowerj
|
18a5e61743
|
Updated aware map
|
2022-03-01 20:16:05 -05:00 |
|
epowerj
|
b5b34d20b4
|
Updated aware and some resource costs
|
2022-02-28 16:43:54 -05:00 |
|
Anuken
|
2cb75d9d88
|
Fixed world border enable
|
2022-02-28 15:57:20 -05:00 |
|
Anuken
|
ab4190a6b5
|
Second map updates
|
2022-02-28 14:33:19 -05:00 |
|
Anuken
|
1a7ef3108d
|
Updated aware map
|
2022-02-27 20:27:33 -05:00 |
|
epowerj
|
98d68fe9ec
|
Update onset and most starter block research costs
|
2022-02-23 17:12:59 -05:00 |
|
epowerj
|
9ea048e93d
|
Made Onset smaller
|
2022-02-20 17:03:35 -05:00 |
|
epowerj
|
5e88c5d090
|
Changed onset to an attack map
|
2022-02-20 14:25:17 -05:00 |
|
epowerj
|
e8d91d805d
|
Changed onset waves to use small units
|
2022-02-19 14:12:49 -05:00 |
|
epowerj
|
d72e66ed36
|
Updated 5th map to fix overflow issue
|
2022-02-15 00:51:37 -05:00 |
|
Anuken
|
3d9ab3d9fb
|
Sector tech tree stuff
|
2022-02-14 16:33:07 -05:00 |
|
epowerj
|
76736aab4e
|
Updated Forth map with tweaks
|
2022-02-14 00:29:18 -05:00 |
|
Anuken
|
50cb6b91e3
|
Minor cleanup / Tick reset fix
|
2022-02-13 14:44:10 -05:00 |
|
epowerj
|
74dbbc6d00
|
Added wip attack testing map
|
2022-02-07 17:45:45 -05:00 |
|
Anuken
|
28b2d5d6f7
|
New WIP attack sectgor
|
2022-02-05 21:51:29 -05:00 |
|
Anuken
|
16cb8df449
|
Map tweaks, generation improvements
|
2022-02-05 19:11:07 -05:00 |
|
Anuken
|
6c44f506fc
|
More vent variants
|
2022-02-05 18:59:56 -05:00 |
|
epowerj
|
6b00c44919
|
Updated alternative third map to allow for better turret uptime
|
2022-02-04 20:13:41 -05:00 |
|
Anuken
|
46a58c7965
|
Fixed missile distraction / Easier three
|
2022-02-04 19:48:17 -05:00 |
|
Anuken
|
0441f89529
|
All T3s done / New third map
|
2022-02-04 18:09:26 -05:00 |
|
epowerj
|
34e9e9f717
|
Updated the third map to clean it up a bit
|
2022-02-01 17:51:05 -05:00 |
|
Anuken
|
06875d4389
|
Third sector
|
2022-01-31 15:50:29 -05:00 |
|
Anuken
|
77dc453e75
|
Crystal biome gen tweaks
|
2022-01-29 10:52:46 -05:00 |
|
Anuken
|
adbda61faf
|
Tweaks
|
2022-01-27 15:09:38 -05:00 |
|
Anuken
|
7cdd9edb5f
|
Fixed beam drills not contributing to production
|
2022-01-27 14:39:21 -05:00 |
|
Anuken
|
b78f0124cb
|
Wave tweaks
|
2022-01-27 14:19:12 -05:00 |
|
Anuken
|
632bc79924
|
Balancing
|
2022-01-27 14:15:30 -05:00 |
|
Anuken
|
20f30d820b
|
Aware waves
|
2022-01-26 18:57:54 -05:00 |
|
epowerj
|
958433f253
|
Update aware map to add more steam vents
|
2022-01-26 15:21:34 -05:00 |
|
Anuken
|
f97d7edffb
|
Loadout env fixes
|
2022-01-26 14:01:38 -05:00 |
|
Anuken
|
06a4f65728
|
Aware: Waves
|
2022-01-26 13:40:32 -05:00 |
|
Anuken
|
121ae08240
|
New WIP sector preset
|
2022-01-26 00:13:43 -05:00 |
|
Anuken
|
4a07c95e1c
|
initialWaveSpacing rule
|
2022-01-24 13:34:55 -05:00 |
|
Anuken
|
551d01bf6e
|
Starting balance
|
2022-01-24 12:21:45 -05:00 |
|
Anuken
|
0c9bcbf69a
|
Removed Onset starting items
|
2022-01-23 17:22:02 -05:00 |
|
Anuken
|
bfe893adfb
|
Bugfixes & Onset items
|
2022-01-23 17:15:23 -05:00 |
|
epowerj
|
4bdfa894af
|
Updated onset map to remove some areas and add derelict storage
|
2022-01-23 17:00:27 -05:00 |
|
Anuken
|
5a2d69278b
|
Unlock necessary blocks before landing
|
2022-01-23 15:28:12 -05:00 |
|
Anuken
|
b281f29f01
|
Onset 4 waves
|
2022-01-23 14:41:58 -05:00 |
|
Anuken
|
d9bcdf3f37
|
Cleanup
|
2022-01-22 16:47:59 -05:00 |
|
Anuken
|
48585274cf
|
Onset sector
|
2022-01-22 16:43:36 -05:00 |
|
Anuken
|
6d41b894ab
|
Slight difficulty increase of Desolate Rift
|
2021-09-22 19:21:58 -04:00 |
|
Anuken
|
caa34c959e
|
More campaign map progress
|
2021-09-10 17:07:06 -04:00 |
|
Anuken
|
47d5be679d
|
Map progress
|
2021-09-10 16:33:26 -04:00 |
|
Anuken
|
7c028ffcb8
|
Experimental positional spawn support / WIP map
|
2021-09-10 13:56:12 -04:00 |
|
Anuken
|
10c3f9e44a
|
River noise target field
|
2021-09-10 09:22:39 -04:00 |
|
Anuken
|
b2a634e5e7
|
Untested/WIP naval campaign map
|
2021-09-10 09:17:25 -04:00 |
|
Anuken
|
5641b4901c
|
Easier stained mountains guardian
|
2021-09-05 23:01:26 -04:00 |
|
Anuken
|
3ba2498815
|
Removed atrax from archipelago waves
|
2021-08-22 13:44:55 -04:00 |
|
Anuken
|
9c1063c7cc
|
Misc minor bugfixes
|
2021-08-09 16:53:49 -04:00 |
|
Anuken
|
cd2c605036
|
Suppress certain mod errors on client load
|
2021-06-25 14:37:32 -04:00 |
|
Anuken
|
f11f390c1f
|
Polygonal protection for built-in PvP maps
|
2021-06-16 14:51:37 -04:00 |
|
Anuken
|
efcae883fb
|
Experimental core-capture PvP map / Editor filter fixes
|
2021-06-16 11:09:18 -04:00 |
|
Anuken
|
28b235ef07
|
Partial 7.0 merge - API preview
|
2021-06-02 11:08:08 -04:00 |
|
Anuken
|
9d5454e5ce
|
Fixed #4694
|
2021-02-16 09:13:44 -05:00 |
|
Anuken
|
957583071d
|
Splash damage tweaks
|
2021-02-15 18:42:24 -05:00 |
|
Anuken
|
3d226246b9
|
Labyrinth core fix
|
2021-02-14 09:15:12 -05:00 |
|
Anuken
|
27c8efc672
|
Better targeting range calculation
|
2021-02-11 10:12:07 -05:00 |
|
Anuken
|
ee61d0dcfa
|
Cleanup
|
2021-02-07 13:01:30 -05:00 |
|
Anuken
|
4b1554db54
|
arc
|
2020-12-17 10:46:49 -05:00 |
|
Anuken
|
6983f57459
|
circleTarget unit AI parameter
|
2020-12-11 18:54:03 -05:00 |
|
Anuken
|
075e7cf5d8
|
Disabled poly spawns
|
2020-12-11 12:56:07 -05:00 |
|
Anuken
|
87f9a077ac
|
Increase wave spacing by 10sec every sector defeat
|
2020-12-11 12:43:43 -05:00 |
|
Anuken
|
1460a15942
|
Fixed #3874
|
2020-12-08 21:36:20 -05:00 |
|
Anuken
|
b5abc23c9d
|
Minor Fungal Pass tweaks
|
2020-12-07 16:27:25 -05:00 |
|
Anuken
|
639702ae1a
|
Fixed unit tests
|
2020-11-30 11:12:09 -05:00 |
|
Anuken
|
a7c18fc598
|
Fixed #3656
|
2020-11-29 16:34:31 -05:00 |
|
Anuken
|
47e622dee3
|
(more) Campaign balancing
|
2020-11-27 18:07:10 -05:00 |
|
Anuken
|
66918f0322
|
Campaign balancing
|
2020-11-27 17:37:22 -05:00 |
|
Anuken
|
525dc0cd7e
|
Added bosses for sectors missing them
|
2020-11-27 12:35:20 -05:00 |
|
Anuken
|
8dd66fb942
|
Campaign tweaks
|
2020-11-27 11:56:01 -05:00 |
|
Anuken
|
869c329fbf
|
Fixed Nuclear Complex gen / Increased damage simulation harshness
|
2020-11-26 21:29:22 -05:00 |
|
Anuken
|
c8b425116e
|
Fixed Impact0078 ore gen / Misc campaign fixes
|
2020-11-26 20:46:17 -05:00 |
|
Anuken
|
0a290d2e10
|
Auto-rebuilding of broken attack sector blocks on restart
|
2020-11-26 20:19:13 -05:00 |
|
Anuken
|
91c50ae126
|
Disabled explosion fires for item flammability <= 1
coming soon: spore bombing?
|
2020-11-26 19:25:26 -05:00 |
|
Anuken
|
dae46ceb6d
|
Campaign bugfixes / Balancing
|
2020-11-26 18:53:20 -05:00 |
|
Anuken
|
84474040c0
|
Fungal Pass map fixes
|
2020-11-26 14:24:35 -05:00 |
|
Anuken
|
3fe4ae38b6
|
Misc cleanup
|
2020-11-26 12:53:19 -05:00 |
|
Anuken
|
17e66f1008
|
Final campaign tweaks
|
2020-11-24 17:17:55 -05:00 |
|
Anuken
|
bcaf5e4c3d
|
Campaign balance / Smarter power node placement
|
2020-11-24 16:33:36 -05:00 |
|
Anuken
|
61bec243dc
|
Campaign balance
|
2020-11-24 12:35:04 -05:00 |
|
Anuken
|
2282cb89b1
|
Fixed sector damage calculations / Campaign balance
|
2020-11-23 18:09:20 -05:00 |
|
Anuken
|
4a52392ce9
|
Added hint about guards & armor
|
2020-11-23 13:09:42 -05:00 |
|
Anuken
|
ecea8eab01
|
Various tweaks and bugfixes
|
2020-11-22 21:20:33 -05:00 |
|
Anuken
|
f71b726877
|
Testing Github Actions CI
|
2020-11-19 18:53:02 -05:00 |
|
Anuken
|
95c242a2e1
|
Fixed final sector missing waves / Fixed audio not working on Android
|
2020-11-19 09:43:15 -05:00 |
|
Anuken
|
1ef264d560
|
Added final campaign map (WIP, untested)
|
2020-11-18 18:58:54 -05:00 |
|
Anuken
|
33e8489f42
|
Bugfixes
|
2020-11-16 09:18:53 -05:00 |
|
Anuken
|
bf79e1a3d7
|
Map fixes
|
2020-11-15 20:34:02 -05:00 |
|
Anuken
|
7bd05ad9ad
|
New campaign map / Fixed #3414
|
2020-11-15 17:11:52 -05:00 |
|
Anuken
|
9928b0f788
|
#3412 but not broken
|
2020-11-15 15:29:31 -05:00 |
|
Anuken
|
bd4badc274
|
More campaign tweaks
|
2020-11-14 15:02:47 -05:00 |
|
Anuken
|
c96f4609d0
|
Research system changes, unfinished
|
2020-11-14 13:36:43 -05:00 |
|
Anuken
|
7559996227
|
Bugfixes / New campaign map
|
2020-11-13 19:03:27 -05:00 |
|
Anuken
|
04c465c8f0
|
Bugfixes
|
2020-11-13 17:33:32 -05:00 |
|
Anuken
|
0908176079
|
Campaign changes
|
2020-11-13 11:33:31 -05:00 |
|
Anuken
|
988fdb0c9b
|
Fixed impact0078 missing wave
|
2020-11-11 14:08:57 -05:00 |
|
Anuken
|
12843af977
|
Cleanup
|
2020-11-11 09:28:17 -05:00 |
|
Anuken
|
ddc2cc7098
|
New preset / Indication of vulnerable sectors
|
2020-11-10 13:47:55 -05:00 |
|
Anuken
|
7bb23c3384
|
Some new sounds
|
2020-11-08 15:58:23 -05:00 |
|
Anuken
|
47b123c219
|
Cleanup
|
2020-11-05 09:09:19 -05:00 |
|
Anuken
|
70db073054
|
Higher PvP map core radius / Unit type balancing
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2020-11-04 15:09:12 -05:00 |
|
Anuken
|
2c29a06eb5
|
Fixed #3206
|
2020-10-31 10:07:01 -04:00 |
|
Anuken
|
181ad1016c
|
Reduced tech costs / Added missing blocks to fungal pass
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2020-10-30 16:05:40 -04:00 |
|
Anuken
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ed93fa45d3
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Preset tweaks
|
2020-10-30 13:16:59 -04:00 |
|
Anuken
|
5512c1817d
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Extra scrap for debris field map
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2020-10-23 14:09:05 -04:00 |
|
Anuken
|
cf3f540df4
|
New map
|
2020-10-23 13:31:55 -04:00 |
|
Anuken
|
4f21ea7799
|
Fixed archipelago map / filters messing with block data
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2020-10-22 18:11:12 -04:00 |
|
Anuken
|
a2e75df096
|
Map editor tweaks & fixes / New map
|
2020-10-22 15:27:30 -04:00 |
|
Anuken
|
f0d74e2705
|
New map / Unit stat tweaks / FileChooser keyboard input
|
2020-10-21 20:32:35 -04:00 |
|
Anuken
|
3517da8214
|
Fixed #3049
|
2020-10-21 10:37:03 -04:00 |
|
Anuken
|
18e6a43a87
|
Added weather to some built-in maps
|
2020-10-20 17:24:51 -04:00 |
|
Anuken
|
80f801db36
|
Fixed #3023 / Fixed #3020
|
2020-10-19 10:04:10 -04:00 |
|
Anuken
|
521d44714d
|
Disabled spawnpoints during ongoing attack maps
|
2020-10-17 19:49:13 -04:00 |
|
Anuken
|
86c2fe8805
|
too many things to list
|
2020-10-15 13:44:20 -04:00 |
|
Anuken
|
3d99e38f10
|
Sector simplification
|
2020-10-11 10:51:33 -04:00 |
|
Anuken
|
c78088ab5f
|
Harder default waves
|
2020-10-09 13:52:07 -04:00 |
|
Anuken
|
fdca6771fb
|
Better attack-mode core spawning limits
|
2020-09-08 11:54:23 -04:00 |
|
Anuken
|
b827176bc4
|
Various fixes
|
2020-08-19 16:21:30 -04:00 |
|
Anuken
|
73dd7ba21a
|
Test fixes
|
2020-08-13 20:28:36 -04:00 |
|
Anuken
|
e4cdf20030
|
Preset capture waves / More tooltips
|
2020-07-31 14:06:15 -04:00 |
|
Anuken
|
40edbe785c
|
More bugfixes
|
2020-07-30 20:07:49 -04:00 |
|
Anuken
|
b46a8263ba
|
perhaps ground zero was a bit too hard
|
2020-07-30 11:16:47 -04:00 |
|
Anuken
|
c3a073fbbf
|
Bugfixes
|
2020-07-30 10:51:43 -04:00 |
|
Anuken
|
6263c11ce5
|
Ground zero wave balance
|
2020-07-29 10:35:40 -04:00 |
|
Anuken
|
a9333baa78
|
Research tweaks
|
2020-07-08 12:11:27 -04:00 |
|
Anuken
|
31708b9af7
|
Exception parsing cleanup
|
2020-06-18 18:47:34 -04:00 |
|
Anuken
|
2a9008f042
|
Transition to Framebuffer#blit
|
2020-06-10 21:07:21 -04:00 |
|
Anuken
|
685f915656
|
Various fixes
|
2020-06-05 18:03:57 -04:00 |
|
Anuken
|
78f24b8840
|
Support for wave shields
|
2020-05-20 17:16:18 -04:00 |
|
Anuken
|
aa19c80567
|
Targeting bugfixes
|
2020-05-20 13:56:17 -04:00 |
|
Anuken
|
530ff9761b
|
Fixed core selection in preset sectors
|
2020-05-18 15:38:56 -04:00 |
|
Anuken
|
d9751dbc6d
|
Sector preset support / Per-player votekick cooldown
|
2020-05-17 11:12:22 -04:00 |
|
Anuken
|
2231062c19
|
Travis testing
|
2019-09-12 17:19:01 -04:00 |
|
Anuken
|
7aafa8b150
|
Merge
|
2019-08-30 16:39:40 -04:00 |
|
Anuken
|
ae4e3e2d33
|
Updated travis.yml
|
2019-08-29 17:07:58 -04:00 |
|
Anuken
|
986deaa6c7
|
Various fixes
|
2019-08-24 10:32:29 -04:00 |
|
Anuken
|
a7a49a823b
|
Merge
|
2019-08-21 20:10:54 -04:00 |
|
Anuken
|
4bb6a25055
|
Added deployment scripts
|
2019-08-21 14:46:36 -04:00 |
|
Anuken
|
014e2ac8b8
|
Bugfixes
|
2019-08-20 19:42:39 -04:00 |
|
Anuken
|
5b387e7e17
|
Merge branches 'master' and 'steam' of https://github.com/Anuken/Mindustry into steam
|
2019-08-18 13:34:04 -04:00 |
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