Mindustry/core/assets/bundles/bundle.properties

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credits.text = Created by [royal]Anuken[] - [sky]anukendev@gmail.com[]
2019-01-10 04:58:06 +07:00
credits = Credits
contributors = Translators and Contributors
discord = Join the Mindustry Discord!
link.discord.description = The official Mindustry Discord chatroom
2019-10-24 07:13:22 +07:00
link.reddit.description = The Mindustry subreddit
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link.github.description = Game source code
link.changelog.description = List of update changes
2019-01-10 04:58:06 +07:00
link.dev-builds.description = Unstable development builds
link.trello.description = Official Trello board for planned features
link.itch.io.description = itch.io page with PC downloads
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link.google-play.description = Google Play store listing
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link.f-droid.description = F-Droid listing
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link.wiki.description = Official Mindustry wiki
2020-07-26 06:08:25 +07:00
link.suggestions.description = Suggest new features
2019-01-10 04:58:06 +07:00
linkfail = Failed to open link!\nThe URL has been copied to your clipboard.
screenshot = Screenshot saved to {0}
2019-04-08 01:09:34 +07:00
screenshot.invalid = Map too large, potentially not enough memory for screenshot.
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gameover = Game Over
gameover.disconnect = Disconnect
2019-01-10 04:58:06 +07:00
gameover.pvp = The[accent] {0}[] team is victorious!
gameover.waiting = [accent]Waiting for next map...
2019-01-10 04:58:06 +07:00
highscore = [accent]New highscore!
copied = Copied.
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indev.notready = This part of the game isn't ready yet
indev.campaign = [accent]Congratulations! You've reached the end of the campaign![]\n\nThis is as far as the content goes right now. Interplanetary travel will be added in future updates.
2019-08-28 03:32:22 +07:00
load.sound = Sounds
load.map = Maps
load.image = Images
load.content = Content
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load.system = System
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load.mod = Mods
load.scripts = Scripts
2019-08-28 03:32:22 +07:00
be.update = A new Bleeding Edge build is available:
be.update.confirm = Download it and restart now?
be.updating = Updating...
be.ignore = Ignore
be.noupdates = No updates found.
be.check = Check for updates
schematic = Schematic
2019-10-18 22:38:00 +07:00
schematic.add = Save Schematic...
2019-10-18 03:53:43 +07:00
schematics = Schematics
2020-03-09 20:41:39 +07:00
schematic.replace = A schematic by that name already exists. Replace it?
schematic.exists = A schematic by that name already exists.
2019-10-19 12:19:32 +07:00
schematic.import = Import Schematic...
schematic.exportfile = Export File
2019-10-19 12:19:32 +07:00
schematic.importfile = Import File
schematic.browseworkshop = Browse Workshop
schematic.copy = Copy to Clipboard
2019-10-20 08:09:59 +07:00
schematic.copy.import = Import from Clipboard
schematic.shareworkshop = Share on Workshop
2019-10-18 22:38:00 +07:00
schematic.flip = [accent][[{0}][]/[accent][[{1}][]: Flip Schematic
schematic.saved = Schematic saved.
schematic.delete.confirm = This schematic will be utterly eradicated.
schematic.rename = Rename Schematic
schematic.info = {0}x{1}, {2} blocks
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schematic.disabled = [scarlet]Schematics disabled[]\nYou are not allowed to use schematics on this [accent]map[] or [accent]server.
2019-10-18 03:53:43 +07:00
2020-11-17 02:21:30 +07:00
stats = Stats
stat.wave = Waves Defeated:[accent] {0}
stat.enemiesDestroyed = Enemies Destroyed:[accent] {0}
stat.built = Buildings Built:[accent] {0}
stat.destroyed = Buildings Destroyed:[accent] {0}
stat.deconstructed = Buildings Deconstructed:[accent] {0}
stat.delivered = Resources Launched:
2020-01-31 10:56:17 +07:00
stat.playtime = Time Played:[accent] {0}
stat.rank = Final Rank: [accent]{0}
2020-07-28 07:18:07 +07:00
globalitems = [accent]Global Items
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map.delete = Are you sure you want to delete the map "[accent]{0}[]"?
2020-02-20 01:49:40 +07:00
level.highscore = High Score: [accent]{0}
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level.select = Level Select
level.mode = Gamemode:
coreattack = < Core is under attack! >
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nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent
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database = Core Database
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savegame = Save Game
loadgame = Load Game
joingame = Join Game
customgame = Custom Game
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newgame = New Game
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none = <none>
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minimap = Minimap
position = Position
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close = Close
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website = Website
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quit = Quit
save.quit = Save & Quit
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maps = Maps
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maps.browse = Browse Maps
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continue = Continue
maps.none = [lightgray]No maps found!
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invalid = Invalid
pickcolor = Pick Color
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preparingconfig = Preparing Config
preparingcontent = Preparing Content
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uploadingcontent = Uploading Content
uploadingpreviewfile = Uploading Preview File
committingchanges = Comitting Changes
done = Done
2019-10-30 02:57:25 +07:00
feature.unsupported = Your device does not support this feature.
2019-09-11 07:53:31 +07:00
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mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry GitHub.
2019-09-29 10:26:55 +07:00
mods = Mods
mods.none = [lightgray]No mods found!
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mods.guide = Modding Guide
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mods.report = Report Bug
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mods.openfolder = Open Folder
mods.reload = Reload
mods.reloadexit = The game will now exit, to reload mods.
mod.display = [gray]Mod:[orange] {0}
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mod.enabled = [lightgray]Enabled
mod.disabled = [scarlet]Disabled
mod.disable = Disable
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mod.content = Content:
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mod.delete.error = Unable to delete mod. File may be in use.
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mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
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mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
2019-10-28 05:07:18 +07:00
mod.missingdependencies = [scarlet]Missing dependencies: {0}
2019-12-16 01:54:51 +07:00
mod.erroredcontent = [scarlet]Content Errors
mod.errors = Errors have occurred loading content.
mod.noerrorplay = [scarlet]You have mods with errors.[] Either disable the affected mods or fix the errors before playing.
2019-10-28 05:07:18 +07:00
mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled.
mod.enable = Enable
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mod.requiresrestart = The game will now close to apply the mod changes.
mod.reloadrequired = [scarlet]Restart Required
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mod.import = Import Mod
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mod.import.file = Import File
mod.import.github = Import From GitHub
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mod.jarwarn = [scarlet]JAR mods are inherently unsafe.[]\nMake sure you're importing this mod from a trustworthy source!
mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod.
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mod.remove.confirm = This mod will be deleted.
mod.author = [lightgray]Author:[] {0}
2019-10-03 08:23:29 +07:00
mod.missing = This save contains mods that you have recently updated or no longer have installed. Save corruption may occur. Are you sure you want to load it?\n[lightgray]Mods:\n{0}
mod.preview.missing = Before publishing this mod in the workshop, you must add an image preview.\nPlace an image named[accent] preview.png[] into the mod's folder and try again.
mod.folder.missing = Only mods in folder form can be published on the workshop.\nTo convert any mod into a folder, simply unzip its file into a folder and delete the old zip, then restart your game or reload your mods.
2020-03-30 22:35:22 +07:00
mod.scripts.disable = Your device does not support mods with scripts. You must disable these mods to play the game.
2019-09-29 10:26:55 +07:00
2019-01-10 04:58:06 +07:00
about.button = About
name = Name:
noname = Pick a[accent] player name[] first.
planetmap = Planet Map
launchcore = Launch Core
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filename = File Name:
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unlocked = New content unlocked!
2020-11-23 22:36:41 +07:00
available = New research available!
2019-01-20 10:16:28 +07:00
completed = [accent]Completed
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techtree = Tech Tree
research.legacy = [accent]5.0[] research data found.\nDo you want to [accent]load this data[], or [accent]discard it[] and restart research in the new campaign (recommended)?
research.load = Load
research.discard = Discard
research.list = [lightgray]Research:
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research = Research
researched = [lightgray]{0} researched.
2020-07-28 01:11:44 +07:00
research.progress = {0}% complete
players = {0} players
players.single = {0} player
players.search = search
players.notfound = [gray]no players found
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server.closing = [accent]Closing server...
server.kicked.kick = You have been kicked from the server!
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server.kicked.whitelist = You are not whitelisted here.
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server.kicked.serverClose = Server closed.
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server.kicked.vote = You have been vote-kicked. Goodbye.
2019-01-10 04:58:06 +07:00
server.kicked.clientOutdated = Outdated client! Update your game!
server.kicked.serverOutdated = Outdated server! Ask the host to update!
server.kicked.banned = You are banned on this server.
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server.kicked.typeMismatch = This server is not compatible with your build type.
server.kicked.playerLimit = This server is full. Wait for an empty slot.
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server.kicked.recentKick = You have been kicked recently.\nWait before connecting again.
server.kicked.nameInUse = There is someone with that name\nalready on this server.
server.kicked.nameEmpty = Your chosen name is invalid.
server.kicked.idInUse = You are already on this server! Connecting with two accounts is not permitted.
server.kicked.customClient = This server does not support custom builds. Download an official version.
server.kicked.gameover = Game over!
server.kicked.serverRestarting = The server is restarting.
2019-08-20 21:23:22 +07:00
server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
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host.info = The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [lightgray]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[lightgray]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. Note that public networks sometimes do not allow server discovery.
2020-03-02 09:23:50 +07:00
join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] or [accent]global[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[lightgray]If you want to connect to someone by IP, you would need to ask the host for their IP, which can be found by googling "my ip" from their device.
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hostserver = Host Multiplayer Game
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invitefriends = Invite Friends
hostserver.mobile = Host Game
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host = Host
hosting = [accent]Opening server...
hosts.refresh = Refresh
hosts.discovering = Discovering LAN games
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hosts.discovering.any = Discovering games
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server.refreshing = Refreshing server
hosts.none = [lightgray]No local games found!
host.invalid = [scarlet]Can't connect to host.
2020-02-06 07:01:53 +07:00
servers.local = Local Servers
servers.remote = Remote Servers
servers.global = Community Servers
2020-02-06 07:01:53 +07:00
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servers.showhidden = Show Hidden Servers
server.shown = Shown
server.hidden = Hidden
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trace = Trace Player
trace.playername = Player name: [accent]{0}
trace.ip = IP: [accent]{0}
trace.id = Unique ID: [accent]{0}
trace.mobile = Mobile Client: [accent]{0}
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trace.modclient = Custom Client: [accent]{0}
invalidid = Invalid client ID! Submit a bug report.
server.bans = Bans
server.bans.none = No banned players found!
server.admins = Admins
server.admins.none = No admins found!
server.add = Add Server
server.delete = Are you sure you want to delete this server?
server.edit = Edit Server
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server.outdated = [scarlet]Outdated Server![]
server.outdated.client = [scarlet]Outdated Client![]
server.version = [gray]v{0} {1}
server.custombuild = [accent]Custom Build
confirmban = Are you sure you want to ban "{0}[white]"?
confirmkick = Are you sure you want to kick "{0}[white]"?
confirmvotekick = Are you sure you want to vote-kick "{0}[white]"?
2019-01-10 04:58:06 +07:00
confirmunban = Are you sure you want to unban this player?
confirmadmin = Are you sure you want to make "{0}[white]" an admin?
confirmunadmin = Are you sure you want to remove admin status from "{0}[white]"?
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joingame.title = Join Game
joingame.ip = Address:
disconnect = Disconnected.
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disconnect.error = Connection error.
disconnect.closed = Connection closed.
disconnect.timeout = Timed out.
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disconnect.data = Failed to load world data!
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cantconnect = Unable to join game ([accent]{0}[]).
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connecting = [accent]Connecting...
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reconnecting = [accent]Reconnecting...
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connecting.data = [accent]Loading world data...
server.port = Port:
server.addressinuse = Address already in use!
server.invalidport = Invalid port number!
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server.error = [scarlet]Error hosting server.
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save.new = New Save
save.overwrite = Are you sure you want to overwrite\nthis save slot?
overwrite = Overwrite
save.none = No saves found!
savefail = Failed to save game!
save.delete.confirm = Are you sure you want to delete this save?
save.delete = Delete
save.export = Export Save
save.import.invalid = [accent]This save is invalid!
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save.import.fail = [scarlet]Failed to import save: [accent]{0}
save.export.fail = [scarlet]Failed to export save: [accent]{0}
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save.import = Import Save
save.newslot = Save name:
save.rename = Rename
save.rename.text = New name:
selectslot = Select a save.
slot = [accent]Slot {0}
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editmessage = Edit Message
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save.corrupted = Save file corrupted or invalid!
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empty = <empty>
on = On
off = Off
save.autosave = Autosave: {0}
save.map = Map: {0}
save.wave = Wave {0}
save.mode = Gamemode: {0}
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save.date = Last Saved: {0}
save.playtime = Playtime: {0}
warning = Warning.
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confirm = Confirm
delete = Delete
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view.workshop = View In Workshop
workshop.listing = Edit Workshop Listing
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ok = OK
open = Open
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customize = Customize Rules
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cancel = Cancel
openlink = Open Link
copylink = Copy Link
back = Back
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crash.export = Export Crash Logs
crash.none = No crash logs found.
crash.exported = Crash logs exported.
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data.export = Export Data
data.import = Import Data
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data.openfolder = Open Data Folder
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data.exported = Data exported.
data.invalid = This isn't valid game data.
data.import.confirm = Importing external data will overwrite[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
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quit.confirm = Are you sure you want to quit?
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quit.confirm.tutorial = Are you sure you know what you're doing?\nThe tutorial can be re-taken in[accent] Settings->Game->Re-Take Tutorial.[]
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loading = [accent]Loading...
reloading = [accent]Reloading Mods...
2019-01-10 04:58:06 +07:00
saving = [accent]Saving...
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respawn = [accent][[{0}][] to respawn in core
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cancelbuilding = [accent][[{0}][] to clear plan
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selectschematic = [accent][[{0}][] to select+copy
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pausebuilding = [accent][[{0}][] to pause building
resumebuilding = [scarlet][[{0}][] to resume building
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showui = UI hidden.\nPress [accent][[{0}][] to show UI.
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wave = [accent]Wave {0}
wave.cap = [accent]Wave {0}/{1}
wave.waiting = [lightgray]Wave in {0}
wave.waveInProgress = [lightgray]Wave in progress
waiting = [lightgray]Waiting...
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waiting.players = Waiting for players...
wave.enemies = [lightgray]{0} Enemies Remaining
wave.enemycores = [accent]{0}[lightgray] Enemy Cores
wave.enemycore = [accent]{0}[lightgray] Enemy Core
wave.enemy = [lightgray]{0} Enemy Remaining
2020-10-11 21:51:33 +07:00
wave.guardianwarn = Guardian approaching in [accent]{0}[] waves.
wave.guardianwarn.one = Guardian approaching in [accent]{0}[] wave.
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loadimage = Load Image
saveimage = Save Image
unknown = Unknown
custom = Custom
builtin = Built-In
map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone!
map.random = [accent]Random Map
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map.nospawn = This map does not have any cores for the player to spawn in! Add a[accent] orange[] core to this map in the editor.
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[scarlet] non-orange[] cores to this map in the editor.
map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[scarlet] red[] cores to this map in the editor.
2019-01-10 04:58:06 +07:00
map.invalid = Error loading map: corrupted or invalid map file.
workshop.update = Update Item
workshop.error = Error fetching workshop details: {0}
2019-09-15 21:38:36 +07:00
map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
2019-10-21 01:06:43 +07:00
workshop.menu = Select what you would like to do with this item.
workshop.info = Item Info
changelog = Changelog (optional):
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eula = Steam EULA
missing = This item has been deleted or moved.\n[lightgray]The workshop listing has now been automatically un-linked.
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publishing = [accent]Publishing...
publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up!
publish.error = Error publishing item: {0}
2019-11-03 01:16:26 +07:00
steam.error = Failed to initialize Steam services.\nError: {0}
2019-10-19 13:00:43 +07:00
2019-01-10 04:58:06 +07:00
editor.brush = Brush
editor.openin = Open In Editor
editor.oregen = Ore Generation
editor.oregen.info = Ore Generation:
editor.mapinfo = Map Info
editor.author = Author:
editor.description = Description:
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editor.nodescription = A map must have a description of at least 4 characters before being published.
editor.waves = Waves:
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editor.rules = Rules:
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editor.generation = Generation:
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editor.ingame = Edit In-Game
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editor.publish.workshop = Publish On Workshop
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editor.newmap = New Map
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editor.center = Center
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workshop = Workshop
waves.title = Waves
waves.remove = Remove
waves.never = <never>
waves.every = every
waves.waves = wave(s)
waves.perspawn = per spawn
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waves.shields = shields/wave
waves.to = to
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waves.guardian = Guardian
waves.preview = Preview
waves.edit = Edit...
waves.copy = Copy to Clipboard
waves.load = Load from Clipboard
waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
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#these are intentionally in lower case
wavemode.counts = counts
wavemode.totals = totals
wavemode.health = health
editor.default = [lightgray]<Default>
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details = Details...
edit = Edit...
2019-01-10 04:58:06 +07:00
editor.name = Name:
2019-05-11 23:32:13 +07:00
editor.spawn = Spawn Unit
editor.removeunit = Remove Unit
2019-01-10 04:58:06 +07:00
editor.teams = Teams
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editor.errorload = Error loading file.
editor.errorsave = Error saving file.
2019-09-07 09:09:54 +07:00
editor.errorimage = That's an image, not a map.\n\nIf you want to import a 3.5/build 40 map, use the 'Import Legacy Map' button in the editor.
editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported.
editor.errornot = This is not a map file.
editor.errorheader = This map file is either not valid or corrupt.
2019-08-02 09:40:15 +07:00
editor.errorname = Map has no name defined. Are you trying to load a save file?
2019-03-15 11:13:54 +07:00
editor.update = Update
2019-03-16 02:06:55 +07:00
editor.randomize = Randomize
2019-03-15 11:13:54 +07:00
editor.apply = Apply
2019-01-10 04:58:06 +07:00
editor.generate = Generate
editor.resize = Resize
editor.loadmap = Load Map
editor.savemap = Save Map
editor.saved = Saved!
editor.save.noname = Your map does not have a name! Set one in the 'map info' menu.
editor.save.overwrite = Your map overwrites a built-in map! Pick a different name in the 'map info' menu.
editor.import.exists = [scarlet]Unable to import:[] a built-in map named '{0}' already exists!
editor.import = Import...
editor.importmap = Import Map
editor.importmap.description = Import an already existing map
editor.importfile = Import File
editor.importfile.description = Import an external map file
editor.importimage = Import Image File
2019-01-10 04:58:06 +07:00
editor.importimage.description = Import an external map image file
editor.export = Export...
editor.exportfile = Export File
editor.exportfile.description = Export a map file
editor.exportimage = Export Terrain Image
editor.exportimage.description = Export an image file containing only basic terrain
2019-01-10 04:58:06 +07:00
editor.loadimage = Import Terrain
editor.saveimage = Export Terrain
2020-08-06 06:52:09 +07:00
editor.unsaved = Are you sure you want to exit?\n[scarlet]Any unsaved changes will be lost.
2019-01-10 04:58:06 +07:00
editor.resizemap = Resize Map
editor.mapname = Map Name:
editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?\n"[accent]{0}[]"
2019-09-18 06:25:37 +07:00
editor.exists = A map with this name already exists.
2019-01-10 04:58:06 +07:00
editor.selectmap = Select a map to load:
2019-06-12 10:31:57 +07:00
toolmode.replace = Replace
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Replace All
toolmode.replaceall.description = Replace all blocks in map.
2019-06-12 10:39:01 +07:00
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
2019-06-12 10:31:57 +07:00
toolmode.square = Square
toolmode.square.description = Square brush.
toolmode.eraseores = Erase Ores
toolmode.eraseores.description = Erase only ores.
toolmode.fillteams = Fill Teams
toolmode.fillteams.description = Fill teams instead of blocks.
2019-06-12 21:28:38 +07:00
toolmode.drawteams = Draw Teams
toolmode.drawteams.description = Draw teams instead of blocks.
2019-06-12 10:31:57 +07:00
filters.empty = [lightgray]No filters! Add one with the button below.
filter.distort = Distort
filter.noise = Noise
2019-11-17 01:07:40 +07:00
filter.enemyspawn = Enemy Spawn Select
filter.spawnpath = Path To Spawn
2019-11-17 01:04:04 +07:00
filter.corespawn = Core Select
2019-07-27 23:21:32 +07:00
filter.median = Median
2019-08-02 23:56:21 +07:00
filter.oremedian = Ore Median
2019-07-27 23:21:32 +07:00
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Ore
filter.rivernoise = River Noise
filter.mirror = Mirror
filter.clear = Clear
2019-07-27 07:46:06 +07:00
filter.option.ignore = Ignore
filter.scatter = Scatter
filter.terrain = Terrain
filter.option.scale = Scale
filter.option.chance = Chance
filter.option.mag = Magnitude
filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale
filter.option.octaves = Octaves
filter.option.falloff = Falloff
2019-07-24 23:07:12 +07:00
filter.option.angle = Angle
2019-11-17 01:04:04 +07:00
filter.option.amount = Amount
filter.option.block = Block
filter.option.floor = Floor
filter.option.flooronto = Target Floor
2020-10-23 02:27:30 +07:00
filter.option.target = Target
filter.option.wall = Wall
filter.option.ore = Ore
filter.option.floor2 = Secondary Floor
filter.option.threshold2 = Secondary Threshold
2019-06-03 04:45:44 +07:00
filter.option.radius = Radius
filter.option.percentile = Percentile
2019-06-12 10:31:57 +07:00
2019-01-10 04:58:06 +07:00
width = Width:
height = Height:
menu = Menu
2020-01-18 01:57:04 +07:00
play = Play
2019-07-01 03:52:34 +07:00
campaign = Campaign
2019-01-10 04:58:06 +07:00
load = Load
save = Save
fps = FPS: {0}
ping = Ping: {0}ms
2020-11-03 08:54:39 +07:00
memory = Mem: {0}mb
memory2 = Mem:\n {0}mb +\n {1}mb
2020-10-29 05:51:42 +07:00
language.restart = Restart your game for the language settings to take effect.
2019-01-10 04:58:06 +07:00
settings = Settings
tutorial = Tutorial
2019-08-09 23:18:08 +07:00
tutorial.retake = Re-Take Tutorial
2019-01-10 04:58:06 +07:00
editor = Editor
mapeditor = Map Editor
2019-01-22 04:04:50 +07:00
abandon = Abandon
abandon.text = This zone and all its resources will be lost to the enemy.
2019-01-22 07:37:02 +07:00
locked = Locked
2019-10-05 11:21:48 +07:00
complete = [lightgray]Complete:
2019-10-06 02:51:29 +07:00
requirement.wave = Reach Wave {0} in {1}
requirement.core = Destroy Enemy Core in {0}
2020-07-25 10:56:14 +07:00
requirement.research = Research {0}
2020-11-15 01:36:43 +07:00
requirement.produce = Produce {0}
2020-07-31 10:13:06 +07:00
requirement.capture = Capture {0}
launch.text = Launch
2020-10-16 00:44:20 +07:00
research.multiplayer = Only the host can research items.
2020-11-22 02:05:58 +07:00
map.multiplayer = Only the host can view sectors.
uncover = Uncover
configure = Configure Loadout
2020-10-30 22:50:38 +07:00
2020-06-29 00:33:53 +07:00
loadout = Loadout
2020-07-24 04:37:45 +07:00
resources = Resources
2019-10-05 12:16:03 +07:00
bannedblocks = Banned Blocks
addall = Add All
2020-11-19 08:05:45 +07:00
launch.from = Launching From: [accent]{0}
2020-09-24 05:00:24 +07:00
launch.destination = Destination: {0}
2019-09-10 06:06:11 +07:00
configure.invalid = Amount must be a number between 0 and {0}.
add = Add...
boss.health = Guardian Health
2020-07-07 20:34:52 +07:00
connectfail = [scarlet]Connection error:\n\n[accent]{0}
2019-01-10 04:58:06 +07:00
error.unreachable = Server unreachable.\nIs the address spelled correctly?
error.invalidaddress = Invalid address.
error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
error.alreadyconnected = Already connected.
error.mapnotfound = Map file not found!
error.io = Network I/O error.
error.any = Unknown network error.
2019-06-29 21:40:52 +07:00
error.bloom = Failed to initialize bloom.\nYour device may not support it.
2020-09-16 05:00:29 +07:00
weather.rain.name = Rain
weather.snow.name = Snow
weather.sandstorm.name = Sandstorm
weather.sporestorm.name = Sporestorm
2020-10-20 05:28:37 +07:00
weather.fog.name = Fog
2020-09-16 05:00:29 +07:00
2020-09-08 21:05:41 +07:00
sectors.unexplored = [lightgray]Unexplored
sectors.resources = Resources:
sectors.production = Production:
2020-11-17 02:21:30 +07:00
sectors.export = Export:
sectors.time = Time:
sectors.threat = Threat:
sectors.wave = Wave:
2020-09-08 21:05:41 +07:00
sectors.stored = Stored:
sectors.resume = Resume
sectors.launch = Launch
2020-09-24 05:00:24 +07:00
sectors.select = Select
2020-09-24 05:01:12 +07:00
sectors.nonelaunch = [lightgray]none (sun)
sectors.rename = Rename Sector
2020-11-22 05:17:03 +07:00
sectors.enemybase = [scarlet]Enemy Base
sectors.vulnerable = [scarlet]Vulnerable
sectors.underattack = [scarlet]Under attack! [accent]{0}% damaged
sectors.survives = [accent]Survives {0} waves
2020-11-23 04:53:50 +07:00
sectors.go = Go
2020-11-17 07:43:56 +07:00
sector.curcapture = Sector Captured
2020-11-21 00:38:16 +07:00
sector.curlost = Sector Lost
2020-10-22 22:54:27 +07:00
sector.missingresources = [scarlet]Insufficient Core Resources
2020-11-17 02:21:30 +07:00
sector.attacked = Sector [accent]{0}[white] under attack!
sector.lost = Sector [accent]{0}[white] lost!
#note: the missing space in the line below is intentional
sector.captured = Sector [accent]{0}[white]captured!
2020-09-08 21:05:41 +07:00
2020-11-13 23:33:31 +07:00
threat.low = Low
threat.medium = Medium
threat.high = High
threat.extreme = Extreme
threat.eradication = Eradication
2020-11-17 02:21:30 +07:00
planets = Planets
2020-10-14 05:50:18 +07:00
planet.serpulo.name = Serpulo
planet.sun.name = Sun
sector.impact0078.name = Impact 0078
2020-05-23 07:00:02 +07:00
sector.groundZero.name = Ground Zero
sector.craters.name = The Craters
sector.frozenForest.name = Frozen Forest
sector.ruinousShores.name = Ruinous Shores
sector.stainedMountains.name = Stained Mountains
sector.desolateRift.name = Desolate Rift
sector.nuclearComplex.name = Nuclear Production Complex
sector.overgrowth.name = Overgrowth
sector.tarFields.name = Tar Fields
sector.saltFlats.name = Salt Flats
sector.fungalPass.name = Fungal Pass
2020-11-14 05:33:32 +07:00
sector.biomassFacility.name = Biomass Synthesis Facility
2020-11-14 07:03:27 +07:00
sector.windsweptIslands.name = Windswept Islands
2020-11-16 05:11:52 +07:00
sector.extractionOutpost.name = Extraction Outpost
sector.planetaryTerminal.name = Planetary Launch Terminal
2020-05-23 07:00:02 +07:00
sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
sector.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
sector.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
sector.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
sector.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
2020-11-22 03:50:44 +07:00
sector.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build Mace units. Destroy it.
2020-05-23 07:00:02 +07:00
sector.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
sector.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
sector.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
sector.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
sector.biomassFacility.description = The origin of spores. This is the facility in which they were researched and initially produced.\nResearch the technology contained within. Cultivate spores for the production of fuel and plastics.\n\n[lightgray]Upon this facility's demise, the spores were released. Nothing in the local ecosystem could compete with such an invasive organism.
sector.windsweptIslands.description = Further past the shoreline is this remote chain of islands. Records show they once had [accent]Plastanium[]-producing structures.\n\nFend off the enemy's naval units. Establish a base on the islands. Research these factories.
sector.extractionOutpost.description = A remote outpost, constructed by the enemy for the purpose of launching resources to other sectors.\n\nCross-sector transport technology is essential for further conquest. Destroy the base. Research their Launch Pads.
sector.impact0078.description = Here lie remnants of the interstellar transport vessel that first entered this system.\n\nSalvage as much as possible from the wreckage. Research any intact technology.
sector.planetaryTerminal.description = The final target.\n\nThis coastal base contains a structure capable of launching Cores to local planets. It is extremely well guarded.\n\nProduce naval units. Eliminate the enemy as quickly as possible. Research the launch structure.
2019-07-29 21:15:44 +07:00
2019-01-10 04:58:06 +07:00
settings.language = Language
2019-08-30 09:04:01 +07:00
settings.data = Game Data
2019-01-10 04:58:06 +07:00
settings.reset = Reset to Defaults
settings.rebind = Rebind
settings.resetKey = Reset
2019-01-10 04:58:06 +07:00
settings.controls = Controls
settings.game = Game
settings.sound = Sound
settings.graphics = Graphics
settings.cleardata = Clear Game Data...
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
2020-07-30 20:40:46 +07:00
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
settings.clearsaves = Clear Saves
settings.clearresearch = Clear Research
settings.clearresearch.confirm = Are you sure you want to clear all of your campaign research?
settings.clearcampaignsaves = Clear Campaign Saves
settings.clearcampaignsaves.confirm = Are you sure you want to clear all of your campaign saves?
2019-01-10 04:58:06 +07:00
paused = [accent]< Paused >
2019-10-06 02:51:29 +07:00
clear = Clear
banned = [scarlet]Banned
2019-01-10 04:58:06 +07:00
yes = Yes
no = No
info.title = Info
2020-07-07 20:34:52 +07:00
error.title = [scarlet]An error has occured
2019-01-10 04:58:06 +07:00
error.crashtitle = An error has occured
2020-02-08 09:56:55 +07:00
unit.nobuild = [scarlet]Unit can't build
lastaccessed = [lightgray]Last Accessed: {0}
block.unknown = [lightgray]???
2019-03-25 04:55:41 +07:00
2020-11-03 04:46:11 +07:00
stat.description = Purpose
2020-10-19 22:12:40 +07:00
stat.input = Input
stat.output = Output
stat.booster = Booster
stat.tiles = Required Tiles
stat.affinities = Affinities
stat.powercapacity = Power Capacity
stat.powershot = Power/Shot
stat.damage = Damage
stat.targetsair = Targets Air
stat.targetsground = Targets Ground
stat.itemsmoved = Move Speed
stat.launchtime = Time Between Launches
stat.shootrange = Range
stat.size = Size
stat.displaysize = Display Size
stat.liquidcapacity = Liquid Capacity
stat.powerrange = Power Range
stat.linkrange = Link Range
stat.instructions = Instructions
stat.powerconnections = Max Connections
stat.poweruse = Power Use
stat.powerdamage = Power/Damage
stat.itemcapacity = Item Capacity
stat.memorycapacity = Memory Capacity
stat.basepowergeneration = Base Power Generation
stat.productiontime = Production Time
stat.repairtime = Block Full Repair Time
2020-11-08 08:21:16 +07:00
stat.weapons = Weapons
stat.bullet = Bullet
2020-10-19 22:12:40 +07:00
stat.speedincrease = Speed Increase
stat.range = Range
stat.drilltier = Drillables
stat.drillspeed = Base Drill Speed
stat.boosteffect = Boost Effect
stat.maxunits = Max Active Units
stat.health = Health
stat.buildtime = Build Time
stat.maxconsecutive = Max Consecutive
stat.buildcost = Build Cost
stat.inaccuracy = Inaccuracy
stat.shots = Shots
stat.reload = Shots/Second
stat.ammo = Ammo
stat.shieldhealth = Shield Health
stat.cooldowntime = Cooldown Time
stat.explosiveness = Explosiveness
2020-10-21 05:57:48 +07:00
stat.basedeflectchance = Base Deflect Chance
stat.lightningchance = Lightning Chance
stat.lightningdamage = Lightning Damage
2020-10-19 22:12:40 +07:00
stat.flammability = Flammability
stat.radioactivity = Radioactivity
2020-10-24 03:12:36 +07:00
stat.heatcapacity = Heat Capacity
2020-10-19 22:12:40 +07:00
stat.viscosity = Viscosity
stat.temperature = Temperature
stat.speed = Speed
stat.buildspeed = Build Speed
stat.minespeed = Mine Speed
stat.minetier = Mine Tier
2020-10-22 01:10:28 +07:00
stat.payloadcapacity = Payload Capacity
stat.commandlimit = Command Limit
stat.abilities = Abilities
2020-10-28 00:13:54 +07:00
stat.canboost = Can Boost
stat.flying = Flying
2020-10-22 01:10:28 +07:00
ability.forcefield = Force Field
ability.repairfield = Repair Field
ability.statusfield = Status Field
ability.unitspawn = {0} Factory
ability.shieldregenfield = Shield Regen Field
2020-11-10 06:50:01 +07:00
ability.movelightning = Movement Lightning
2020-10-19 22:12:40 +07:00
2019-08-14 02:14:03 +07:00
bar.drilltierreq = Better Drill Required
bar.noresources = Missing Resources
bar.corereq = Core Base Required
2019-04-01 05:20:38 +07:00
bar.drillspeed = Drill Speed: {0}/s
bar.pumpspeed = Pump Speed: {0}/s
2019-04-01 05:20:38 +07:00
bar.efficiency = Efficiency: {0}%
2019-04-03 09:43:20 +07:00
bar.powerbalance = Power: {0}/s
2019-09-22 22:38:13 +07:00
bar.powerstored = Stored: {0}/{1}
bar.poweramount = Power: {0}
2019-04-01 05:20:38 +07:00
bar.poweroutput = Power Output: {0}
2020-10-11 19:59:44 +07:00
bar.powerlines = Connections: {0}/{1}
2019-04-01 05:20:38 +07:00
bar.items = Items: {0}
2019-09-13 08:14:09 +07:00
bar.capacity = Capacity: {0}
2020-07-22 02:43:02 +07:00
bar.unitcap = {0} {1}/{2}
2020-07-23 01:31:44 +07:00
bar.limitreached = [scarlet] {0} / {1}[white] {2}\n[lightgray][[unit disabled]
2019-04-01 05:20:38 +07:00
bar.liquid = Liquid
bar.heat = Heat
bar.power = Power
bar.progress = Build Progress
bar.input = Input
bar.output = Output
2019-04-01 05:20:38 +07:00
2020-10-06 02:42:37 +07:00
units.processorcontrol = [lightgray]Processor Controlled
bullet.damage = [stat]{0}[lightgray] damage
2019-03-25 04:55:41 +07:00
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
bullet.sapping = [stat]sapping
2019-03-25 04:55:41 +07:00
bullet.homing = [stat]homing
bullet.shock = [stat]shock
bullet.frag = [stat]frag
bullet.knockback = [stat]{0}[lightgray] knockback
2020-10-14 05:09:46 +07:00
bullet.pierce = [stat]{0}[lightgray]x pierce
2020-10-13 07:57:00 +07:00
bullet.infinitepierce = [stat]pierce
bullet.healpercent = [stat]{0}[lightgray]% healing
2019-03-25 04:55:41 +07:00
bullet.freezing = [stat]freezing
bullet.tarred = [stat]tarred
bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier
2019-03-26 00:12:55 +07:00
bullet.reload = [stat]{0}[lightgray]x fire rate
2019-03-25 04:55:41 +07:00
2019-01-10 04:58:06 +07:00
unit.blocks = blocks
2020-10-22 01:10:28 +07:00
unit.blockssquared = blocks²
2019-01-10 04:58:06 +07:00
unit.powersecond = power units/second
unit.liquidsecond = liquid units/second
unit.itemssecond = items/second
unit.liquidunits = liquid units
unit.powerunits = power units
unit.degrees = degrees
unit.seconds = seconds
2020-09-16 05:00:29 +07:00
unit.minutes = mins
2019-04-01 04:49:15 +07:00
unit.persecond = /sec
2020-09-08 21:05:41 +07:00
unit.perminute = /min
2019-04-01 04:49:15 +07:00
unit.timesspeed = x speed
unit.percent = %
2020-08-22 00:11:48 +07:00
unit.shieldhealth = shield health
2019-01-10 04:58:06 +07:00
unit.items = items
unit.thousands = k
unit.millions = mil
2020-07-26 21:35:47 +07:00
unit.billions = b
2020-11-03 04:46:11 +07:00
category.purpose = Purpose
2019-01-10 04:58:06 +07:00
category.general = General
category.power = Power
category.liquids = Liquids
category.items = Items
category.crafting = Input/Output
category.function = Function
2019-01-10 04:58:06 +07:00
category.optional = Optional Enhancements
setting.landscape.name = Lock Landscape
setting.shadows.name = Shadows
2019-11-03 01:09:16 +07:00
setting.blockreplace.name = Automatic Block Suggestions
2019-05-27 03:46:44 +07:00
setting.linear.name = Linear Filtering
2019-10-08 07:26:08 +07:00
setting.hints.name = Hints
2020-05-01 22:31:25 +07:00
setting.flow.name = Display Resource Flow Rate
2020-10-26 02:55:23 +07:00
setting.backgroundpause.name = Pause In Background
setting.buildautopause.name = Auto-Pause Building
setting.animatedwater.name = Animated Surfaces
2019-04-03 04:08:22 +07:00
setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[lightgray] (requires restart)[]
2020-04-24 23:01:08 +07:00
setting.playerindicators.name = Player Indicators
2020-04-17 00:46:45 +07:00
setting.indicators.name = Enemy Indicators
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
setting.autotarget.name = Auto-Target
2019-06-30 11:07:04 +07:00
setting.keyboard.name = Mouse+Keyboard Controls
2019-09-22 02:35:59 +07:00
setting.touchscreen.name = Touchscreen Controls
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
setting.fpscap.name = Max FPS
setting.fpscap.none = None
setting.fpscap.text = {0} FPS
2020-05-11 09:56:24 +07:00
setting.uiscale.name = UI Scaling[lightgray] (restart required)[]
2019-03-20 02:26:30 +07:00
setting.swapdiagonal.name = Always Diagonal Placement
2019-05-12 21:32:08 +07:00
setting.difficulty.training = Training
setting.difficulty.easy = Easy
setting.difficulty.normal = Normal
setting.difficulty.hard = Hard
setting.difficulty.insane = Insane
setting.difficulty.name = Difficulty:
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
setting.screenshake.name = Screen Shake
setting.effects.name = Display Effects
2019-11-05 11:47:51 +07:00
setting.destroyedblocks.name = Display Destroyed Blocks
2020-03-24 23:02:26 +07:00
setting.blockstatus.name = Display Block Status
2019-11-06 03:32:13 +07:00
setting.conveyorpathfinding.name = Conveyor Placement Pathfinding
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
setting.sensitivity.name = Controller Sensitivity
setting.saveinterval.name = Save Interval
setting.seconds = {0} seconds
setting.milliseconds = {0} milliseconds
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
setting.fullscreen.name = Fullscreen
2020-05-11 09:56:24 +07:00
setting.borderlesswindow.name = Borderless Window[lightgray] (restart may be required)
setting.fps.name = Show FPS & Ping
2020-06-23 00:40:04 +07:00
setting.smoothcamera.name = Smooth Camera
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
setting.vsync.name = VSync
setting.pixelate.name = Pixelate
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
setting.minimap.name = Show Minimap
2020-11-23 09:20:33 +07:00
setting.coreitems.name = Display Core Items
setting.position.name = Show Player Position
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
setting.musicvol.name = Music Volume
2020-05-11 00:34:52 +07:00
setting.atmosphere.name = Show Planet Atmosphere
2019-08-16 00:32:36 +07:00
setting.ambientvol.name = Ambient Volume
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
setting.mutemusic.name = Mute Music
setting.sfxvol.name = SFX Volume
setting.mutesound.name = Mute Sound
2018-11-08 10:37:34 +07:00
setting.crashreport.name = Send Anonymous Crash Reports
2019-08-29 19:53:41 +07:00
setting.savecreate.name = Auto-Create Saves
2019-08-31 06:49:36 +07:00
setting.publichost.name = Public Game Visibility
setting.playerlimit.name = Player Limit
setting.chatopacity.name = Chat Opacity
setting.lasersopacity.name = Power Laser Opacity
2020-01-09 04:16:19 +07:00
setting.bridgeopacity.name = Bridge Opacity
2019-09-15 23:44:30 +07:00
setting.playerchat.name = Display Player Bubble Chat
2019-10-13 10:11:45 +07:00
public.confirm = Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility.
2019-10-09 08:27:37 +07:00
public.beta = Note that beta versions of the game cannot make public lobbies.
2019-08-14 03:51:03 +07:00
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] seconds...
2019-07-18 04:20:21 +07:00
uiscale.cancel = Cancel & Exit
2019-06-29 21:40:52 +07:00
setting.bloom.name = Bloom
2019-01-10 04:58:06 +07:00
keybind.title = Rebind Keys
2019-07-08 22:07:45 +07:00
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
category.general.name = General
category.view.name = View
category.multiplayer.name = Multiplayer
2020-07-03 01:02:33 +07:00
category.blocks.name = Block Select
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
command.attack = Attack
2019-09-21 10:09:11 +07:00
command.rally = Rally
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2018-10-25 00:22:18 +07:00
command.retreat = Retreat
2020-08-25 06:49:49 +07:00
command.idle = Idle
placement.blockselectkeys = \n[lightgray]Key: [{0},
2020-05-25 09:27:14 +07:00
keybind.respawn.name = Respawn
keybind.control.name = Control Unit
keybind.clear_building.name = Clear Building
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
keybind.press = Press a key...
keybind.press.axis = Press an axis or key...
2018-11-26 08:43:45 +07:00
keybind.screenshot.name = Map Screenshot
2019-11-20 22:00:36 +07:00
keybind.toggle_power_lines.name = Toggle Power Lasers
2020-03-24 23:02:26 +07:00
keybind.toggle_block_status.name = Toggle Block Statuses
keybind.move_x.name = Move X
keybind.move_y.name = Move Y
keybind.mouse_move.name = Follow Mouse
2020-08-25 10:16:45 +07:00
keybind.pan.name = Pan View
2020-05-14 04:04:59 +07:00
keybind.boost.name = Boost
2019-10-20 08:09:59 +07:00
keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Schematic Menu
2019-10-18 22:38:00 +07:00
keybind.schematic_flip_x.name = Flip Schematic X
keybind.schematic_flip_y.name = Flip Schematic Y
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left.name = Block Select Left
keybind.block_select_right.name = Block Select Right
keybind.block_select_up.name = Block Select Up
keybind.block_select_down.name = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
2019-08-25 23:02:51 +07:00
keybind.fullscreen.name = Toggle Fullscreen
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
keybind.select.name = Select/Shoot
2019-03-20 02:26:30 +07:00
keybind.diagonal_placement.name = Diagonal Placement
keybind.pick.name = Pick Block
2019-02-14 04:23:41 +07:00
keybind.break_block.name = Break Block
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
keybind.deselect.name = Deselect
2020-09-19 21:34:49 +07:00
keybind.pickupCargo.name = Pickup Cargo
keybind.dropCargo.name = Drop Cargo
keybind.command.name = Command
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
keybind.shoot.name = Shoot
keybind.zoom.name = Zoom
keybind.menu.name = Menu
keybind.pause.name = Pause
2019-10-08 07:26:08 +07:00
keybind.pause_building.name = Pause/Resume Building
keybind.minimap.name = Minimap
2020-11-22 05:17:03 +07:00
keybind.planet_map.name = Planet Map
2020-11-23 09:20:33 +07:00
keybind.research.name = Research
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2018-10-25 00:22:18 +07:00
keybind.chat.name = Chat
keybind.player_list.name = Player List
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2018-10-25 00:22:18 +07:00
keybind.console.name = Console
keybind.rotate.name = Rotate
2019-09-30 08:41:32 +07:00
keybind.rotateplaced.name = Rotate Existing (Hold)
keybind.toggle_menus.name = Toggle Menus
keybind.chat_history_prev.name = Chat History Prev
keybind.chat_history_next.name = Chat History Next
keybind.chat_scroll.name = Chat Scroll
2018-12-12 05:48:55 +07:00
keybind.drop_unit.name = Drop Unit
keybind.zoom_minimap.name = Zoom Minimap
2019-01-10 04:58:06 +07:00
mode.help.title = Description of modes
mode.survival.name = Survival
2019-07-25 10:05:16 +07:00
mode.survival.description = The normal mode. Limited resources and automatic incoming waves.\n[gray]Requires enemy spawns in the map to play.
mode.sandbox.name = Sandbox
mode.sandbox.description = Infinite resources and no timer for waves.
2019-09-27 06:18:10 +07:00
mode.editor.name = Editor
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2018-10-25 00:22:18 +07:00
mode.pvp.name = PvP
2019-07-25 10:05:16 +07:00
mode.pvp.description = Fight against other players locally.\n[gray]Requires at least 2 differently-colored cores in the map to play.
mode.attack.name = Attack
2019-12-05 22:01:47 +07:00
mode.attack.description = Destroy the enemy's base. \n[gray]Requires a red core in the map to play.
mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources
2019-11-17 03:51:04 +07:00
rules.reactorexplosions = Reactor Explosions
2020-09-22 23:59:35 +07:00
rules.schematic = Schematics Allowed
rules.wavetimer = Wave Timer
rules.waves = Waves
2019-06-13 06:25:22 +07:00
rules.attack = Attack Mode
2020-09-16 00:19:02 +07:00
rules.buildai = AI Building
rules.enemyCheat = Infinite AI (Red Team) Resources
2020-06-15 20:58:46 +07:00
rules.blockhealthmultiplier = Block Health Multiplier
rules.blockdamagemultiplier = Block Damage Multiplier
rules.unitbuildspeedmultiplier = Unit Production Speed Multiplier
2019-04-04 11:03:19 +07:00
rules.unithealthmultiplier = Unit Health Multiplier
2019-04-08 01:09:34 +07:00
rules.unitdamagemultiplier = Unit Damage Multiplier
rules.enemycorebuildradius = Enemy Core No-Build Radius:[lightgray] (tiles)
rules.wavespacing = Wave Spacing:[lightgray] (sec)
2019-03-25 05:33:07 +07:00
rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier
2020-03-16 01:02:47 +07:00
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Waves Wait for Enemies
rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles)
2020-06-17 21:41:26 +07:00
rules.unitammo = Units Require Ammo
rules.title.waves = Waves
rules.title.resourcesbuilding = Resources & Building
rules.title.enemy = Enemies
rules.title.unit = Units
rules.title.experimental = Experimental
2020-05-30 00:52:42 +07:00
rules.title.environment = Environment
rules.lighting = Lighting
2020-10-01 04:44:13 +07:00
rules.enemyLights = Enemy Lights
rules.fire = Fire
rules.explosions = Block/Unit Explosion Damage
rules.ambientlight = Ambient Light
2020-09-16 05:00:29 +07:00
rules.weather = Weather
rules.weather.frequency = Frequency:
rules.weather.duration = Duration:
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2018-10-25 00:22:18 +07:00
content.item.name = Items
content.liquid.name = Liquids
content.unit.name = Units
2019-01-21 01:49:53 +07:00
content.block.name = Blocks
2020-11-15 05:00:12 +07:00
content.sector.name = Sectors
2020-10-19 22:12:40 +07:00
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2018-10-25 00:22:18 +07:00
item.copper.name = Copper
item.lead.name = Lead
item.coal.name = Coal
2019-01-09 23:44:33 +07:00
item.graphite.name = Graphite
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2018-10-25 00:22:18 +07:00
item.titanium.name = Titanium
item.thorium.name = Thorium
item.silicon.name = Silicon
item.plastanium.name = Plastanium
item.phase-fabric.name = Phase Fabric
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2018-10-25 00:22:18 +07:00
item.surge-alloy.name = Surge Alloy
item.spore-pod.name = Spore Pod
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2018-10-25 00:22:18 +07:00
item.sand.name = Sand
item.blast-compound.name = Blast Compound
item.pyratite.name = Pyratite
2019-01-18 21:19:42 +07:00
item.metaglass.name = Metaglass
2019-01-09 23:44:33 +07:00
item.scrap.name = Scrap
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2018-10-25 00:22:18 +07:00
liquid.water.name = Water
liquid.slag.name = Slag
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
liquid.oil.name = Oil
liquid.cryofluid.name = Cryofluid
2020-07-24 04:12:55 +07:00
unit.dagger.name = Dagger
unit.mace.name = Mace
unit.fortress.name = Fortress
unit.nova.name = Nova
unit.pulsar.name = Pulsar
unit.quasar.name = Quasar
unit.crawler.name = Crawler
unit.atrax.name = Atrax
unit.spiroct.name = Spiroct
unit.arkyid.name = Arkyid
2020-09-02 11:13:25 +07:00
unit.toxopid.name = Toxopid
2020-07-24 04:12:55 +07:00
unit.flare.name = Flare
unit.horizon.name = Horizon
unit.zenith.name = Zenith
unit.antumbra.name = Antumbra
unit.eclipse.name = Eclipse
unit.mono.name = Mono
unit.poly.name = Poly
unit.mega.name = Mega
2020-09-21 22:41:11 +07:00
unit.quad.name = Quad
unit.oct.name = Oct
2020-07-25 00:27:15 +07:00
unit.risso.name = Risso
2020-07-24 04:12:55 +07:00
unit.minke.name = Minke
unit.bryde.name = Bryde
unit.sei.name = Sei
unit.omura.name = Omura
2020-07-24 04:12:55 +07:00
unit.alpha.name = Alpha
unit.beta.name = Beta
unit.gamma.name = Gamma
2020-09-05 09:05:15 +07:00
unit.scepter.name = Scepter
unit.reign.name = Reign
2020-09-23 02:50:33 +07:00
unit.vela.name = Vela
unit.corvus.name = Corvus
2020-07-24 04:12:55 +07:00
2020-09-14 08:08:24 +07:00
block.resupply-point.name = Resupply Point
2020-07-24 04:12:55 +07:00
block.parallax.name = Parallax
2020-04-26 22:24:52 +07:00
block.cliff.name = Cliff
2019-07-29 21:15:44 +07:00
block.sand-boulder.name = Sand Boulder
2020-11-23 09:20:33 +07:00
block.basalt-boulder.name = Basalt Boulder
block.grass.name = Grass
2019-11-17 01:04:04 +07:00
block.slag.name = Slag
2020-10-09 02:14:28 +07:00
block.space.name = Space
block.salt.name = Salt
block.salt-wall.name = Salt Wall
2019-04-13 10:03:34 +07:00
block.pebbles.name = Pebbles
2019-04-21 06:57:20 +07:00
block.tendrils.name = Tendrils
block.sand-wall.name = Sand Wall
block.spore-pine.name = Spore Pine
block.spore-wall.name = Spore Wall
block.boulder.name = Boulder
block.snow-boulder.name = Snow Boulder
block.snow-pine.name = Snow Pine
block.shale.name = Shale
block.shale-boulder.name = Shale Boulder
block.moss.name = Moss
2019-04-17 07:20:44 +07:00
block.shrubs.name = Shrubs
block.spore-moss.name = Spore Moss
block.shale-wall.name = Shale Wall
2019-02-14 04:23:41 +07:00
block.scrap-wall.name = Scrap Wall
2019-04-08 20:03:18 +07:00
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
2019-02-14 04:23:41 +07:00
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.kiln.name = Kiln
2019-01-26 11:15:30 +07:00
block.graphite-press.name = Graphite Press
2019-01-27 21:19:23 +07:00
block.multi-press.name = Multi-Press
block.constructing = {0} [lightgray](Constructing)
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
block.spawn.name = Enemy Spawn
2019-02-01 03:33:07 +07:00
block.core-shard.name = Core: Shard
block.core-foundation.name = Core: Foundation
block.core-nucleus.name = Core: Nucleus
block.deepwater.name = Deep Water
block.water.name = Water
block.tainted-water.name = Tainted Water
block.darksand-tainted-water.name = Dark Sand Tainted Water
block.tar.name = Tar
2018-11-18 02:45:29 +07:00
block.stone.name = Stone
block.sand.name = Sand
block.darksand.name = Dark Sand
2018-11-18 02:45:29 +07:00
block.ice.name = Ice
block.snow.name = Snow
2019-02-06 22:30:08 +07:00
block.craters.name = Craters
block.sand-water.name = Sand water
block.darksand-water.name = Dark Sand Water
2019-02-06 22:30:08 +07:00
block.char.name = Char
block.dacite.name = Dacite
block.dacite-wall.name = Dacite Wall
2020-10-12 15:49:41 +07:00
block.dacite-boulder.name = Dacite Boulder
2019-02-06 22:30:08 +07:00
block.ice-snow.name = Ice Snow
block.stone-wall.name = Stone Wall
block.ice-wall.name = Ice Wall
block.snow-wall.name = Snow Wall
block.dune-wall.name = Dune Wall
2019-02-06 22:30:08 +07:00
block.pine.name = Pine
block.dirt.name = Dirt
block.dirt-wall.name = Dirt Wall
2020-09-18 11:13:08 +07:00
block.mud.name = Mud
2019-02-06 22:30:08 +07:00
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.spore-cluster.name = Spore Cluster
block.metal-floor.name = Metal Floor 1
2019-02-06 22:30:08 +07:00
block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 4
2019-02-06 22:30:08 +07:00
block.metal-floor-damaged.name = Metal Floor Damaged
2019-04-12 09:52:29 +07:00
block.dark-panel-1.name = Dark Panel 1
block.dark-panel-2.name = Dark Panel 2
block.dark-panel-3.name = Dark Panel 3
block.dark-panel-4.name = Dark Panel 4
block.dark-panel-5.name = Dark Panel 5
block.dark-panel-6.name = Dark Panel 6
block.dark-metal.name = Dark Metal
block.basalt.name = Basalt
2019-02-06 22:30:08 +07:00
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
block.copper-wall.name = Copper Wall
block.copper-wall-large.name = Large Copper Wall
2019-01-09 23:44:33 +07:00
block.titanium-wall.name = Titanium Wall
block.titanium-wall-large.name = Large Titanium Wall
block.plastanium-wall.name = Plastanium Wall
block.plastanium-wall-large.name = Large Plastanium Wall
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
block.phase-wall.name = Phase Wall
block.phase-wall-large.name = Large Phase Wall
block.thorium-wall.name = Thorium Wall
block.thorium-wall-large.name = Large Thorium Wall
block.door.name = Door
block.door-large.name = Large Door
block.duo.name = Duo
block.scorch.name = Scorch
block.scatter.name = Scatter
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
block.hail.name = Hail
block.lancer.name = Lancer
block.conveyor.name = Conveyor
block.titanium-conveyor.name = Titanium Conveyor
block.plastanium-conveyor.name = Plastanium Conveyor
2019-09-23 02:12:15 +07:00
block.armored-conveyor.name = Armored Conveyor
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
block.junction.name = Junction
block.router.name = Router
block.distributor.name = Distributor
block.sorter.name = Sorter
2019-10-13 23:58:58 +07:00
block.inverted-sorter.name = Inverted Sorter
2019-09-04 03:11:01 +07:00
block.message.name = Message
2019-11-17 07:57:33 +07:00
block.illuminator.name = Illuminator
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
block.overflow-gate.name = Overflow Gate
2020-01-21 06:54:25 +07:00
block.underflow-gate.name = Underflow Gate
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Phase Weaver
block.pulverizer.name = Pulverizer
block.cryofluid-mixer.name = Cryofluid Mixer
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
block.melter.name = Melter
block.incinerator.name = Incinerator
block.spore-press.name = Spore Press
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
block.separator.name = Separator
block.coal-centrifuge.name = Coal Centrifuge
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
block.power-node.name = Power Node
block.power-node-large.name = Large Power Node
2019-02-01 12:04:21 +07:00
block.surge-tower.name = Surge Tower
block.diode.name = Battery Diode
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2018-10-25 00:22:18 +07:00
block.battery.name = Battery
block.battery-large.name = Large Battery
block.combustion-generator.name = Combustion Generator
2020-09-10 21:29:54 +07:00
block.steam-generator.name = Steam Generator
block.differential-generator.name = Differential Generator
2019-02-03 23:22:53 +07:00
block.impact-reactor.name = Impact Reactor
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2018-10-25 00:22:18 +07:00
block.mechanical-drill.name = Mechanical Drill
block.pneumatic-drill.name = Pneumatic Drill
block.laser-drill.name = Laser Drill
block.water-extractor.name = Water Extractor
block.cultivator.name = Cultivator
block.conduit.name = Conduit
block.mechanical-pump.name = Mechanical Pump
2019-01-08 06:48:55 +07:00
block.item-source.name = Item Source
block.item-void.name = Item Void
block.liquid-source.name = Liquid Source
2019-12-13 20:52:15 +07:00
block.liquid-void.name = Liquid Void
2019-01-08 06:48:55 +07:00
block.power-void.name = Power Void
block.power-source.name = Power Infinite
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2018-10-25 00:22:18 +07:00
block.unloader.name = Unloader
block.vault.name = Vault
block.wave.name = Wave
2020-09-25 15:49:04 +07:00
block.tsunami.name = Tsunami
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2018-10-25 00:22:18 +07:00
block.swarmer.name = Swarmer
block.salvo.name = Salvo
block.ripple.name = Ripple
block.phase-conveyor.name = Phase Conveyor
block.bridge-conveyor.name = Bridge Conveyor
block.plastanium-compressor.name = Plastanium Compressor
block.pyratite-mixer.name = Pyratite Mixer
block.blast-mixer.name = Blast Mixer
block.solar-panel.name = Solar Panel
block.solar-panel-large.name = Large Solar Panel
block.oil-extractor.name = Oil Extractor
block.repair-point.name = Repair Point
block.pulse-conduit.name = Pulse Conduit
2019-11-05 20:41:08 +07:00
block.plated-conduit.name = Plated Conduit
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2018-10-25 00:22:18 +07:00
block.phase-conduit.name = Phase Conduit
block.liquid-router.name = Liquid Router
block.liquid-tank.name = Liquid Tank
block.liquid-junction.name = Liquid Junction
block.bridge-conduit.name = Bridge Conduit
block.rotary-pump.name = Rotary Pump
block.thorium-reactor.name = Thorium Reactor
block.mass-driver.name = Mass Driver
block.blast-drill.name = Airblast Drill
block.thermal-pump.name = Thermal Pump
block.thermal-generator.name = Thermal Generator
block.alloy-smelter.name = Alloy Smelter
block.mender.name = Mender
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
block.mend-projector.name = Mend Projector
block.surge-wall.name = Surge Wall
block.surge-wall-large.name = Large Surge Wall
block.cyclone.name = Cyclone
block.fuse.name = Fuse
block.shock-mine.name = Shock Mine
block.overdrive-projector.name = Overdrive Projector
block.force-projector.name = Force Projector
block.arc.name = Arc
block.rtg-generator.name = RTG Generator
block.spectre.name = Spectre
block.meltdown.name = Meltdown
block.foreshadow.name = Foreshadow
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2018-10-25 00:22:18 +07:00
block.container.name = Container
2019-01-09 23:44:33 +07:00
block.launch-pad.name = Launch Pad
2019-03-28 22:00:34 +07:00
block.launch-pad-large.name = Large Launch Pad
block.segment.name = Segment
2020-08-25 10:55:19 +07:00
block.command-center.name = Command Center
block.ground-factory.name = Ground Factory
block.air-factory.name = Air Factory
block.naval-factory.name = Naval Factory
block.additive-reconstructor.name = Additive Reconstructor
block.multiplicative-reconstructor.name = Multiplicative Reconstructor
block.exponential-reconstructor.name = Exponential Reconstructor
block.tetrative-reconstructor.name = Tetrative Reconstructor
block.payload-conveyor.name = Payload Conveyor
block.payload-router.name = Payload Router
block.disassembler.name = Disassembler
block.silicon-crucible.name = Silicon Crucible
2020-07-25 06:15:09 +07:00
block.overdrive-dome.name = Overdrive Dome
#experimental, may be removed
block.block-forge.name = Block Forge
block.block-loader.name = Block Loader
block.block-unloader.name = Block Unloader
block.interplanetary-accelerator.name = Interplanetary Accelerator
2020-08-15 01:32:03 +07:00
block.switch.name = Switch
block.micro-processor.name = Micro Processor
block.logic-processor.name = Logic Processor
2020-08-22 22:16:15 +07:00
block.hyper-processor.name = Hyper Processor
2020-08-15 01:32:03 +07:00
block.logic-display.name = Logic Display
block.large-logic-display.name = Large Logic Display
2020-08-15 01:32:03 +07:00
block.memory-cell.name = Memory Cell
2020-09-24 08:46:40 +07:00
block.memory-bank.name = Memory Bank
2020-08-15 01:32:03 +07:00
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2018-10-25 00:22:18 +07:00
team.blue.name = blue
2019-08-02 21:10:37 +07:00
team.crux.name = red
team.sharded.name = orange
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
team.orange.name = orange
2019-08-02 21:10:37 +07:00
team.derelict.name = derelict
Update and standardize translations (POEditor.com) (#258) * Update bundle_ru.properties (POEditor.com) * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_ru.properties * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Create bundle_fr_be.properties * Delete bundle_fr_be.properties * Create bundle_fr_be.properties * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Create bundle_tr.properties * Update bundle_tr.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_zh_CN.properties (POEditor.com) * Update bundle_zh_TW.properties (POEditor.com) * Update bundle.properties (POEditor.com) * Update bundle_fr.properties (POEditor.com) * Update bundle_fr_be.properties (POEditor.com) * Update bundle_de.properties (POEditor.com) * Update bundle_in_ID.properties (POEditor.com) * Update bundle_ita.properties (POEditor.com) * Update bundle_ko.properties (POEditor.com) * Update bundle_pl.properties (POEditor.com) * Update bundle_pt_BR.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com) * Update bundle_es.properties (POEditor.com) * Update bundle_tk.properties (POEditor.com) * Update bundle_tr.properties (POEditor.com) * Update bundle_uk_UA.properties (POEditor.com) * Update bundle_ru.properties (POEditor.com)
2018-10-25 00:22:18 +07:00
team.green.name = green
team.purple.name = purple
2020-07-06 22:05:37 +07:00
2020-11-22 02:05:58 +07:00
hint.skip = Skip
hint.desktopMove = Use [accent][[WASD][] to move.
hint.zoom = [accent]Scroll[] to zoom in or out.
2020-11-22 03:50:44 +07:00
hint.mine = Move near the \uf8c4 copper ore and [accent]tap[] it to mine manually.
2020-11-22 02:05:58 +07:00
hint.desktopShoot = [accent][[Left-click][] to shoot.
hint.depositItems = To transfer items, drag from your ship to the core.
hint.respawn = To respawn as a ship, press [accent][[V][].
2020-11-22 03:50:44 +07:00
hint.respawn.mobile = You have switched control a unit/structure. To respawn as a ship, [accent]tap the avatar in the top left.[]
2020-11-22 02:05:58 +07:00
hint.desktopPause = Press [accent][[Space][] to pause and unpause the game.
hint.placeDrill = Select the \ue85e [accent]Drill[] tab in the menu at the bottom right, then select a \uf870 [accent]Drill[] and click on a copper patch to place it.
2020-11-22 03:50:44 +07:00
hint.placeDrill.mobile = Select the \ue85e[accent]Drill[] tab in the menu at the bottom right, then select a \uf870 [accent]Drill[] and tap on a copper patch to place it.\n\nPress the \ue800 [accent]checkmark[] at the bottom right to confirm.
2020-11-22 02:05:58 +07:00
hint.placeConveyor = Conveyors move items from drills into other blocks. Select a \uf896 [accent]Conveyor[] from the \ue814 [accent]Distribution[] tab.\n\nClick and drag to place multiple conveyors.\n[accent]Scroll[] to rotate.
hint.placeConveyor.mobile = Conveyors move items from drills into other blocks. Select a \uf896 [accent]Conveyor[] from the \ue814 [accent]Distribution[] tab.\n\nHold down your finger for a second and drag to place multiple conveyors.
hint.placeTurret = Place \uf861 [accent]Turrets[] to defend your base from enemies.\n\nTurrets require ammo - in this case, \uf838copper.\nUse conveyors and drills to supply them.
hint.breaking = [accent]Right-click[] and drag to break blocks.
2020-11-22 03:50:44 +07:00
hint.breaking.mobile = Activate the \ue817 [accent]hammer[] in the bottom right and tap to break blocks.\n\nHold down your finger for a second and drag to break in a selection.
2020-11-22 02:05:58 +07:00
hint.research = Use the \ue875 [accent]Research[] button to research new technology.
hint.research.mobile = Use the \ue875 [accent]Research[] button in the \ue88c [accent]Menu[] to research new technology.
hint.unitControl = Hold [accent][[L-ctrl][] and [accent]click[] to control friendly units or turrets.
hint.unitControl.mobile = [accent][Double-tap[] to control friendly units or turrets.
2020-11-22 05:17:03 +07:00
hint.launch = Once enough resources are collected, you can [accent]Launch[] by selecting nearby sectors from the \ue827 [accent]Map[] in the bottom right.
hint.launch.mobile = Once enough resources are collected, you can [accent]Launch[] by selecting nearby sectors from the \ue827 [accent]Map[] in the \ue88c [accent]Menu[].
hint.schematicSelect = Hold [accent][[F][] and drag to select blocks to copy and paste.\n\n[accent][[Middle Click][] to copy a single block type.
hint.conveyorPathfind = Hold [accent][[L-Ctrl][] while dragging conveyors to automatically generate a path.
hint.conveyorPathfind.mobile = Enable \ue844 [accent]diagonal mode[] and drag conveyors to automatically generate a path.
hint.boost = Hold [accent][[L-Shift][] to fly over obstacles with your current unit.\n\nOnly a few ground units have boosters.
hint.command = Press [accent][[G][] to command nearby units of [accent]similar type[] into formation.\n\nTo command ground units, you must first control another ground unit.
2020-11-22 05:17:03 +07:00
hint.command.mobile = [accent][[Double-tap][] your unit to command nearby units into formation.
hint.payloadPickup = Press [accent][[[] to pick up small blocks or units.
hint.payloadPickup.mobile = [accent]Tap and hold[] a small block or unit to pick it up.
hint.payloadDrop = Press [accent]][] to drop a payload.
hint.payloadDrop.mobile = [accent]Tap and hold[] an empty location to drop a payload there.
hint.waveFire = [accent]Wave[] turrets with water as ammunition will automatically put out nearby fires.
2020-11-23 09:20:33 +07:00
hint.generator = \uf879 [accent]Combustion Generators[] burn coal and transmit power to adjacent blocks.\n\nPower transmission range can be extended with \uf87f [accent]Power Nodes[].
2020-11-24 01:09:42 +07:00
hint.guardian = [accent]Guardian[] units are armored. Weak ammo such as [accent]Copper[] and [accent]Lead[] is [scarlet]not effective[].\n\nUse higher tier turrets or \uf835 [accent]Graphite[] \uf861Duo/\uf859Salvo ammunition to take Guardians down.
2019-07-29 23:33:11 +07:00
2020-11-03 04:46:11 +07:00
item.copper.description = Used in all types of construction and ammunition.
item.copper.details = Copper. Abnormally abundant metal on Serpulo. Structurally weak unless reinforced.
item.lead.description = Used in liquid transportation and electrical structures.
item.lead.details = Dense. Inert. Extensively used in batteries.\nNote: Likely toxic to biological life forms. Not that there are many left here.
item.metaglass.description = Used in liquid distribution/storage structures.
item.graphite.description = Used in electrical components and turret ammunition.
item.sand.description = Used for production of other refined materials.
item.coal.description = Used for fuel and refined material production.
item.coal.details = Appears to be fossilized plant matter, formed long before the seeding event.
item.titanium.description = Used in liquid transportation structures, drills and aircraft.
item.thorium.description = Used in durable structures and as nuclear fuel.
2020-11-16 00:52:29 +07:00
item.scrap.description = Used in Melters and Pulverizers for refining into other materials.
2020-11-03 04:46:11 +07:00
item.scrap.details = Leftover remnants of old structures and units.
item.silicon.description = Used in solar panels, complex electronics and homing turret ammunition.
item.plastanium.description = Used in advanced units, insulation and fragmentation ammunition.
item.phase-fabric.description = Used in advanced electronics and self-repairing structures.
item.surge-alloy.description = Used in advanced weaponry and reactive defense structures.
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.spore-pod.details = Spores. Likely a synthetic life form. Emit gases toxic to other biological life. Extremely invasive. Highly flammable in certain conditions.
item.blast-compound.description = Used in bombs and explosive ammunition.
item.pyratite.description = Used in incendiary weapons and combustion-fueled generators.
2020-11-18 03:05:24 +07:00
2020-11-03 04:46:11 +07:00
liquid.water.description = Used for cooling machines and waste processing.
liquid.slag.description = Refined in separators into constituent metals, or sprayed at enemies as a weapon.
liquid.oil.description = Used in advanced material production and as incendiary ammunition.
liquid.cryofluid.description = Used as coolant in reactors, turrets and factories.
2020-07-06 22:05:37 +07:00
block.resupply-point.description = Resupplies nearby units with copper ammunition. Not compatible with units that require battery power.
2020-11-03 04:46:11 +07:00
block.armored-conveyor.description = Moves items forward. Does not accept inputs from the sides.
block.illuminator.description = Emits light.
block.message.description = Stores a message for communication between allies.
block.graphite-press.description = Compresses coal into graphite.
block.multi-press.description = Compresses coal into graphite. Requires water as coolant.
block.silicon-smelter.description = Refines silicon from sand and coal.
block.kiln.description = Smelts sand and lead into metaglass.
2019-07-29 23:33:11 +07:00
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
2020-11-03 04:46:11 +07:00
block.phase-weaver.description = Synthesizes phase fabric from thorium and sand.
block.alloy-smelter.description = Fuses titanium, lead, silicon and copper into surge alloy.
block.cryofluid-mixer.description = Mixes water and fine titanium powder to produce cryofluid.
block.blast-mixer.description = Produces blast compound from pyratite and spore pods.
block.pyratite-mixer.description = Mixes coal, lead and sand into pyratite.
block.melter.description = Melts down scrap into slag.
block.separator.description = Separates slag into its mineral components.
block.spore-press.description = Compresses spore pods into oil.
2019-07-29 23:33:11 +07:00
block.pulverizer.description = Crushes scrap into fine sand.
2020-11-03 04:46:11 +07:00
block.coal-centrifuge.description = Transforms oil into coal.
block.incinerator.description = Vaporizes any item or liquid it receives.
block.power-void.description = Voids all power inputted. Sandbox only.
2019-07-29 23:33:11 +07:00
block.power-source.description = Infinitely outputs power. Sandbox only.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.item-void.description = Destroys any items. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
2019-12-13 20:52:15 +07:00
block.liquid-void.description = Removes any liquids. Sandbox only.
2020-11-03 04:46:11 +07:00
block.copper-wall.description = Protects structures from enemy projectiles.
block.copper-wall-large.description = Protects structures from enemy projectiles.
block.titanium-wall.description = Protects structures from enemy projectiles.
block.titanium-wall-large.description = Protects structures from enemy projectiles.
block.plastanium-wall.description = Protects structures from enemy projectiles. Absorbs lasers and electric arcs. Blocks automatic power connections.
block.plastanium-wall-large.description = Protects structures from enemy projectiles. Absorbs lasers and electric arcs. Blocks automatic power connections.
block.thorium-wall.description = Protects structures from enemy projectiles.
block.thorium-wall-large.description = Protects structures from enemy projectiles.
block.phase-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact.
block.phase-wall-large.description = Protects structures from enemy projectiles, reflecting most bullets upon impact.
block.surge-wall.description = Protects structures from enemy projectiles, periodically releasing electric arcs upon contact.
block.surge-wall-large.description = Protects structures from enemy projectiles, periodically releasing electric arcs upon contact.
block.door.description = A wall that can be opened and closed.
block.door-large.description = A wall that can be opened and closed.
block.mender.description = Periodically repairs blocks in its vicinity.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = Repairs blocks in its vicinity.\nOptionally uses phase fabric to boost range and efficiency.
2019-07-29 23:33:11 +07:00
block.overdrive-projector.description = Increases the speed of nearby buildings.\nOptionally uses phase fabric to boost range and efficiency.
2020-11-03 04:46:11 +07:00
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage.\nOverheats if too much damage is sustained. Optionally uses coolant to prevent overheating. Phase fabric increases shield size.
block.shock-mine.description = Releases electric arcs upon enemy unit contact.
block.conveyor.description = Transports items forward.
block.titanium-conveyor.description = Transports items forward. Faster than a standard conveyor.
block.plastanium-conveyor.description = Transports items forward in batches. Accepts items at the back, and unloads them in three directions at the front. Requires multiple loading and unloading points for peak throughput.
block.junction.description = Acts as a bridge for two crossing conveyor belts.
block.bridge-conveyor.description = Transports items over terrain or buildings.
block.phase-conveyor.description = Instantly transports items over terrain or buildings. Longer range than the item bridge, but requires power.
block.sorter.description = If an input item matches the selection, it passes forward. Otherwise, the item is outputted to the left and right.
block.inverted-sorter.description = Similar to a standard sorter, but outputs selected items to the sides instead.
block.router.description = Distributes input items to 3 output directions equally.
block.router.details = A necessary evil. Using next to production inputs is not advised, as they will get clogged by output.
block.distributor.description = Distributes input items to 7 output directions equally.
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block.overflow-gate.description = Only outputs items to the left and right if the front path is blocked. Cannot be used next to other gates.
block.underflow-gate.description = Opposite of an overflow gate. Outputs to the front if the left and right paths are blocked. Cannot be used next to other gates.
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block.mass-driver.description = Long-range item transport structure. Collects batches of items and shoots them to other mass drivers.
block.mechanical-pump.description = Pumps and outputs liquids. Does not require power.
block.rotary-pump.description = Pumps and outputs liquids. Requires power.
block.thermal-pump.description = Pumps and outputs liquids.
block.conduit.description = Moves liquids forward. Used in conjunction with pumps and other conduits.
block.pulse-conduit.description = Moves liquids forward. Transports faster and stores more than standard conduits.
block.plated-conduit.description = Moves liquids forward. Does not accept input from the sides. Does not leak.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid.
block.liquid-tank.description = Stores a large amount of liquid. Outputs to all sides, similarly to a liquid router.
block.liquid-junction.description = Acts as a bridge for two crossing conduits.
block.bridge-conduit.description = Transports liquids over terrain or buildings.
block.phase-conduit.description = Transports liquids over terrain or buildings. Longer range than the bridge conduit, but requires power.
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block.power-node.description = Transmits power to connected nodes. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = An advanced power node with greater range.
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block.surge-tower.description = A long-range power node with fewer available connections.
block.diode.description = Moves battery power in one direction, but only if the other side has less power stored.
block.battery.description = Stores power in times of surplus energy. Outputs power in times of deficit.
block.battery-large.description = Stores power in times of surplus energy. Outputs power in times of deficit. Higher capacity than a regular battery.
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block.combustion-generator.description = Generates power by burning flammable materials, such as coal.
block.thermal-generator.description = Generates power when placed in hot locations.
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block.steam-generator.description = Generates power by burning flammable materials and converting water to steam.
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block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
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block.rtg-generator.description = Uses the heat of decaying radioactive compounds to produce energy at a slow rate.
block.solar-panel.description = Provides a small amount of power from the sun.
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block.solar-panel-large.description = Provides a small amount of power from the sun. More efficient than the standard solar panel.
block.thorium-reactor.description = Generates significant amounts of power from thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied.
block.impact-reactor.description = Creates massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.mechanical-drill.description = When placed on ore, outputs items at a slow pace indefinitely. Only capable of mining basic resources.
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block.pneumatic-drill.description = An improved drill, capable of mining titanium. Mines at a faster pace than a mechanical drill.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Capable of mining thorium.
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
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block.water-extractor.description = Extracts groundwater. Used in locations with no surface water available.
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block.cultivator.description = Cultivates tiny concentrations of atmospheric spores into spore pods.
block.cultivator.details = Recovered technology. Used to produce massive amounts of biomass as efficiently as possible. Likely the initial incubator of the spores now covering Serpulo.
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block.oil-extractor.description = Uses large amounts of power, sand and water to drill for oil.
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block.core-shard.description = Core of the base. Once destroyed, the sector is lost.
block.core-shard.details = The first iteration. Compact. Self-replicating. Equipped with single-use launch thrusters. Not designed for interplanetary travel.
block.core-foundation.description = Core of the base. Well armored. Stores more resources than a Shard.
block.core-foundation.details = The second iteration.
block.core-nucleus.description = Core of the base. Extremely well armored. Stores massive amounts of resources.
block.core-nucleus.details = The third and final iteration.
block.vault.description = Stores a large amount of items of each type. Contents can be retrieved with an unloader.
block.container.description = Stores a small amount of items of each type. Contents can be retrieved with an unloader.
block.unloader.description = Unloads the selected item from nearby blocks.
block.launch-pad.description = Launches batches of items to selected sectors.
block.duo.description = Fires alternating bullets at enemies.
block.scatter.description = Fires clumps of lead, scrap or metaglass flak at enemy aircraft.
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block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
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block.hail.description = Fires small shells at ground enemies over long distances.
block.wave.description = Fires streams of liquid at enemies. Automatically extinguishes fires when supplied with water.
block.lancer.description = Charges and fires powerful beams of energy at ground targets.
block.arc.description = Fires arcs of electricity at ground targets.
block.swarmer.description = Fires homing missiles at enemies.
block.salvo.description = Fires quick salvos of bullets at enemies.
block.fuse.description = Fires three close-range piercing blasts at nearby enemies.
block.ripple.description = Shoots clusters of shells at ground enemies over long distances.
block.cyclone.description = Fires explosive clumps of flak at nearby enemies.
block.spectre.description = Fires large armor-piercing bullets at air and ground targets.
block.meltdown.description = Charges and fires a persistent laser beam at nearby enemies. Requires coolant to operate.
block.foreshadow.description = Fires a large single-target bolt over long distances.
block.repair-point.description = Continuously repairs the closest damaged unit in its vicinity.
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block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
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block.parallax.description = Fires a tractor beam that pulls in air targets, damaging them in the process.
block.tsunami.description = Fires powerful streams of liquid at enemies. Automatically extinguishes fires when supplied with water.
block.silicon-crucible.description = Refines silicon from sand and coal, using pyratite as an additional heat source. More efficient in hot locations.
block.disassembler.description = Separates slag into trace amounts of exotic mineral components at low efficiency. Can produce thorium.
block.overdrive-dome.description = Increases the speed of nearby buildings. Requires phase fabric and silicon to operate.
block.payload-conveyor.description = Moves large payloads, such as units from factories.
block.payload-router.description = Splits input payloads into 3 output directions.
block.command-center.description = Controls unit behavior with several different commands.
block.ground-factory.description = Produces ground units. Output units can be used directly, or moved into reconstructors for upgrading.
block.air-factory.description = Produces air units. Output units can be used directly, or moved into reconstructors for upgrading.
block.naval-factory.description = Produces naval units. Output units can be used directly, or moved into reconstructors for upgrading.
block.additive-reconstructor.description = Upgrades inputted units to the second tier.
block.multiplicative-reconstructor.description = Upgrades inputted units to the third tier.
block.exponential-reconstructor.description = Upgrades inputted units to the fourth tier.
block.tetrative-reconstructor.description = Upgrades inputted units to the fifth and final tier.
block.switch.description = A toggleable switch. State can be read and controlled with logic processors.
block.micro-processor.description = Runs a sequence of logic instructions in a loop. Can be used to control units and buildings.
block.logic-processor.description = Runs a sequence of logic instructions in a loop. Can be used to control units and buildings. Faster than the micro processor.
block.hyper-processor.description = Runs a sequence of logic instructions in a loop. Can be used to control units and buildings. Faster than the logic processor.
block.memory-cell.description = Stores information for a logic processor.
block.memory-bank.description = Stores information for a logic processor. High capacity.
block.logic-display.description = Displays arbitrary graphics from a logic processor.
block.large-logic-display.description = Displays arbitrary graphics from a logic processor.
block.interplanetary-accelerator.description = A massive electromagnetic railgun tower. Accelerates cores to escape velocity for interplanetary deployment.
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unit.dagger.description = Fires standard bullets at all nearby enemies.
unit.mace.description = Fires streams of flame at all nearby enemies.
unit.fortress.description = Fires long-range artillery at ground targets.
unit.scepter.description = Fires a barrage of charged bullets at all nearby enemies.
unit.reign.description = Fires a barrage of massive piercing bullets at all nearby enemies.
unit.nova.description = Fires laser bolts that damage enemies and repair allied structures. Capable of flight.
unit.pulsar.description = Fires arcs of electricity that damage enemies and repair allied structures. Capable of flight.
unit.quasar.description = Fires piercing laser beams that damage enemies and repair allied structures. Capable of flight. Shielded.
unit.vela.description = Fires a massive continuous laser beam that damages enemies, causes fires and repair allied structures. Capable of flight.
unit.corvus.description = Fires a massive laser blast that damages enemies and repairs allied structures. Can step over most terrain.
unit.crawler.description = Runs toward enemies and self-destructs, causing a large explosion.
unit.atrax.description = Fires debilitating orbs of slag at ground targets. Can step over most terrain.
unit.spiroct.description = Fires sapping laser beams at enemies, repairing itself in the process. Can step over most terrain.
unit.arkyid.description = Fires large sapping laser beams at enemies, repairing itself in the process. Can step over most terrain.
unit.toxopid.description = Fires large electric cluster-shells and piercing lasers at enemies. Can step over most terrain.
unit.flare.description = Fires standard bullets at nearby ground targets.
unit.horizon.description = Drops clusters of bombs on ground targets.
unit.zenith.description = Fires salvos of missiles at all nearby enemies.
unit.antumbra.description = Fires a barrage of bullets at all nearby enemies.
unit.eclipse.description = Fires two piercing lasers and a barrage of flak at all nearby enemies.
unit.mono.description = Automatically mines copper and lead, depositing it into the core.
unit.poly.description = Automatically rebuilds damaged structures and assists other units in construction.
unit.mega.description = Automatically repairs damaged structures. Capable of carrying blocks and small ground units.
unit.quad.description = Drops large bombs on ground targets, repairing allied structures and damaging enemies. Capable of carrying medium-sized ground units.
unit.oct.description = Protects nearby allies with its regenerating shield. Capable of carrying most ground units.
unit.risso.description = Fires a barrage of missiles and bullets at all nearby enemies.
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unit.minke.description = Fires shells and standard bullets at nearby ground targets.
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unit.bryde.description = Fires long-range artillery shells and missiles at enemies.
unit.sei.description = Fires a barrage of missiles and armor-piercing bullets at enemies.
unit.omura.description = Fires a long-range piercing railgun bolt at enemies. Constructs flare units.
unit.alpha.description = Defends the Shard core from enemies. Builds structures.
unit.beta.description = Defends the Foundation core from enemies. Builds structures.
unit.gamma.description = Defends the Nucleus core from enemies. Builds structures.