Commit Graph

2350 Commits

Author SHA1 Message Date
Yair Morgenstern
c95655771c
Translations update (#4180)
* did some Turkish translations (#4175)

i mostly did some polidhing in translations and added translations to much of simpler stuff that needed translations, but the civilopedia and civilizations are mostly not done, also i couldnt figure out how to fix typos and other stuff in mining

* French translation: fix typos and translate some (#4167)

* French translation: fix typos and translate some

* French translation: Fix typo and correct mistake

* Update Russian.properties (#4166)

* Update Russian.properties

* Update Russian.properties

* Update Italian.properties (#4164)

* Update Italian.properties

* Update Italian.properties

* Update Czech.properties (#4183)

* Update Russian.properties (#4182)

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>

Co-authored-by: Miraç <56484801+logicminimal@users.noreply.github.com>
Co-authored-by: Mayeul Cantan <mayeul.cantan@gmail.com>
Co-authored-by: sockybob <44141246+sockybob@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: jahodovykolac <79529669+jahodovykolac@users.noreply.github.com>
2021-06-18 09:47:34 +03:00
Xander Lenstra
d1c10c6d47
Updated Autocracy branch to G&K (#4149)
* Updated Autocracy branch to G&K

* Fxied a typo

* Implemented potentially requested changes

* Implemented requested changes

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2021-06-18 09:46:30 +03:00
Xander Lenstra
1d18c418e7
Updated Freedom branch to G&K (#4142)
* Updated Freedom branch to G&K

* Hotfix for autocracy policy that I accidentally added already

* Implemented recommended changes (mostly)

* Implemented recommended changes

* Implemented recommended changes better
2021-06-18 09:42:48 +03:00
Arthur van der Staaij
d7865f4a81
Made atlas textures use mipmaps again (#4187)
A previous commit changed the atlas textures to use nearest filtering,
making the game look significantly jaggier. This commit makes them use
mipmap filtering again.

Using mipmaps with atlas textures can cause the edges of the images to
bleed into each other, an effect that was indeed present before the
filtering was changed to nearest. This commit adds some additional
padding and sets the padding to duplicate the edges of images to
mitigate this effect. Note that altough this makes some of the atlas
images look very strange, the in-game result is improved.
2021-06-18 09:25:11 +03:00
Yair Morgenstern
fc7e07aa7f Resolved #4170 - updated deprecated Polynesian unique 2021-06-17 19:57:52 +03:00
Yair Morgenstern
67820e8870 Unitfilter now accepts multiple filters (see wiki/uniques for details) 2021-06-17 19:49:20 +03:00
SpacedOutChicken
4fc2364cb0
Allow sight bonus to specifically target land military unit (#4163) 2021-06-16 11:13:21 +03:00
Yair Morgenstern
11af49e6da 3.15.1 2021-06-16 10:59:15 +03:00
Yair Morgenstern
d0227a2306
Translations update (#4154)
* did some Turkish translations (#4150)

give me translator role pls

* Update Spanish.properties (#4147)

* Update German.properties (#4141)

* Update Italian.properties (#4138)

Co-authored-by: Miraç <56484801+logicminimal@users.noreply.github.com>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2021-06-15 22:48:44 +03:00
Xander Lenstra
434136e6cc
Updated Commerce branch to G&K (#4129)
* Updated Commerce branch to G&K

* Implemented requested changes
2021-06-15 09:52:59 +03:00
SomeTroglodyte
e1c6cef111
Show promises not to settle, ask on found city action (#4148) 2021-06-15 09:49:08 +03:00
Xander Lenstra
fbebcdcd21
Updated Rationalism branch to G&K (#4136) 2021-06-14 15:10:49 +03:00
Xander Lenstra
1c21573a42
Updated the culture victory so it now requires the Utopia Project to be built (#4060)
* Added the Utopia Project for the culture victory; AI will now build it

* Forgot to credit the icon

* Fixed a few minor issues

* Improved code quality; added translatable notifications

* Fixed mistakes; improved quality

* Changed a label

* Revert a small change which is no longer necessary

* Reverted the revert of a small change which is no longer necessary

* Made requsted changes
2021-06-14 14:48:22 +03:00
SomeTroglodyte
07a43f3f1a
Fix crash caused by cascaded ruins unit gifts (#4133)
* Fix d1f6c5ac breaking builds

* Fix d1f6c5ac breaking builds - patch1

* Fix silent crash when ancient ruins cascade gifted units
2021-06-14 14:44:43 +03:00
Yair Morgenstern
60d8adce38 3.15.0 2021-06-13 22:40:12 +03:00
Yair Morgenstern
7e5d098068
Translations update (#4130)
* updates (#4123)

* Update Spanish.properties (#4116)

* Update Czech.properties (#4111)

* Překlad

* Další překlad

* Fixed translations without context

* Update German.properties (#4105)

* Update German.properties

* Update German.properties

* Update Italian.properties (#4102)

* Add Korean Translations (#4101)

9+ sentences added to translations
9+ 이상의 문장이 번역에 추가되었습니다. 오역을 수정하였습니다. 어순을 바꾸었습니다.

Co-authored-by: Miraç <56484801+logicminimal@users.noreply.github.com>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: jahodovykolac <79529669+jahodovykolac@users.noreply.github.com>
Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: BINUBALL <66934926+binuball@users.noreply.github.com>
2021-06-13 22:26:28 +03:00
Federico Luongo
5f66c57de5
Proposal for New borders (#4124)
* new-borders

* New Borders
2021-06-13 21:56:47 +03:00
Xander Lenstra
0d79326869
Updated Tradition branch to G&K (#4106)
* Updated Tradition branch to G&K

* Small performance boost for calcualting maintenance; fix crash on next turn

* Fixed a bug where maintenance-free buildings would still cost maintenance

* Simplified some code

* I am unable to read

* Fixed a few broken uniques, including #4109

* Implemented requested changes
2021-06-13 08:14:31 +03:00
Xander Lenstra
da991b5f66
Updated Honor branch to G&K (#4118)
* Updated Honor policies to G&K

* Simplified another unique

* Implemented requested changes
2021-06-13 08:11:14 +03:00
Xander Lenstra
60809db065
Updated Liberty branch to G&K (#4115)
* Updated Liberty branch to G&K, improved modularity of uniques

* Updated meritocracy to only affect non-occupied cities

* Implemented requsted changes
2021-06-13 08:06:35 +03:00
Arthur van der Staaij
583bca56b8
Obsoletion and upgrade fixes for enabled G&K units (#4121)
* Updated some unit obsoletions

* Added a missing unit upgrade

* Added some missing commas in units.json

* Replaced Military Base icon with a simpler one

The original had a bit too much detail for the size at which it is
shown.
2021-06-13 07:55:35 +03:00
SomeTroglodyte
eda6dece9c
Implement dormant Nation.startIntroPart1+2 (#4091)
* Implement dormant Nation.startIntroPart1+2

* Implement dormant Nation.startIntroPart1+2 - translation
2021-06-10 23:16:35 +03:00
lishaoxia1985
7e284f998b
Redraw skin Images, edit skin load method (#4080) 2021-06-10 23:10:13 +03:00
Arthur van der Staaij
91154aed34
Enabled various G&K buildings and units (#4092)
* Enabled Arsenal and added a new Armory icon

The old icon for Armory was much more appropriate for Arsenal, so I
added a new icon for Armory instead.

* Enabled Military Base and added an icon for it

* Enabled Petra and added an icon for it

* Enabled Composite Bowman and added an icon for it

* Enabled Mobile SAM and added an icon for it

* Enabled Jet Fighter

* Made Machine Gun upgrade to Mechanized Infantry

* Removed "Will be added in G&K" comments

Since we are now targeting G&K, these comments are no longer required.

* Fixed Aluminum/Aluminium inconsistencies
2021-06-10 15:38:40 +03:00
Yair Morgenstern
a5d2b2f154 3.14.16 2021-06-10 14:49:08 +03:00
Yair Morgenstern
cbee3b703a
Translations update (#4100)
* 363 / Add translation (#4099)

Overwrite existing file? = 이미 존재하는 파일을 덮어쓰시겠습니까?

* Update Swedish.properties (#4077)

* Update Swedish.properties

* Update Swedish.properties

* Update Swedish.properties

* Update Swedish.properties

* Update German.properties (#4075)

* Update Italian.properties (#4071)

Co-authored-by: binuball <66934926+binuball@users.noreply.github.com>
Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com>
Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2021-06-10 14:32:15 +03:00
SomeTroglodyte
337b9c62fd
Nations spellcheck (#4094) 2021-06-10 14:22:16 +03:00
Federico Luongo
0b696451ce
Map Generation Seedable (#4072)
* Map Generation Seedable
* Added Seed editable field in MapParametersTable
Previously, using the same set of parameters, one could not get the same map twice (i.e. negligible probability for it to happen). With this commit players can specify, alongside the usual map parameters, a long integer used to seed the RNG and get replicable results.

* Fixed Natural Wonder Spawn was not using MapGenerationRandomness hence giving not reproducible maps

* Translation strings
2021-06-08 06:42:27 +03:00
Federico Luongo
7c9b0e04b4
Map Generation Fixes and Tweaks (#4069)
* * Renamed Continents to Two Continents
* Created Four Continents map size
It spawns a vertical and a horizontal ocean to split the map in 4 major continents. Works properly on all sizes and with world wrap

* Fixed Pangea extending to boundaries in rectangular maps
* Unified Pangea for rectangular and hexagonal maps

* Fixed Default map type bias on Rectangular maps. Also removed "pangea effect" on Default: land can spawn with the same probability in the whole map.

* New map type: 4 Corners
* Reverted name change Two Continents to Continents
* Renamed Four Continents to Four Corners (to reflect original name in Civ5)
* Added translation strings

* New map type: 4 Corners
* Reverted name change Two Continents to Continents
* Renamed Four Continents to Four Corners (to reflect original name in Civ5)
* Added translation strings
2021-06-08 06:41:02 +03:00
Yair Morgenstern
8228d62d43 3.14.15 2021-06-07 22:47:52 +03:00
Yair Morgenstern
c81ee15de8
Translations update (#4070)
* Update Spanish.properties (#4059)

* Update German.properties (#4054)

* Update German.properties

* Update German.properties

* Update German.properties

* Update German.properties

* Update Italian.properties (#4052)

* Update Swedish.properties (#4051)

* Update Swedish.properties

* Update Swedish.properties

* Update Swedish.properties

* Update Swedish.properties

* Update Swedish.properties

Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com>
2021-06-07 22:25:44 +03:00
Aron de Jong
cd58f6ace8
Refund wasted production as gold (#4058)
* Refund wasted production as gold

Any wasted production, from for instance a partially completed wonder or
obsolete units, will now be refunded as gold (in a 1:1 ratio).

We update both at the start and end of the user turn. Updating at the
start to account for wonders completed after our previous turn and
updating at the end to account for obsolete buildings/units as a
consequence of our own turn.

When obsolete units get replaced by their upgraded version (as in civ 5)
this code should probably be updated.

* Implement wonder refund and obsolete unit upgrade

If a wonder is built somewhere else but the user has production in this
wonder, the production will be refunded as gold in a 1:1 ratio. A
notification will be shown to indicate this. This reflects the behaviour
in Civ 5.

If a unit becomes obsolete and an upgrade is available, the production
put into this unit will now be transferred to the upgraded version. If
the unit is queued, the queued unit will also be changed to the new
version and the user will be notified via notification.

* Shorten notification messages

* Update alerts: been obsolete -> become obsolete
2021-06-07 22:04:33 +03:00
SomeTroglodyte
7a5b88923d
Cosmetic: Convenience shortcuts, some linting (#4067) 2021-06-07 07:26:01 +03:00
Arthur van der Staaij
a7afc0718c
Unit swapping (#4049)
* Added an icon for unit swapping

* Implemented unit swapping

In the original Civ V, unit swapping is a supported mechanic.
If you try to move a unit to a tile with another of your units, and both
units have enough movement points left to reach the other's tile, they
will swap places. They will consume only the movement points needed to
reach the other's tile in this way.

This change implements unit swapping for Unciv.

To prevent all kinds of problems from arising with automatic unit
movement, unit swapping can only be done explicitly. This also means
that it can only be done if the unit-swap movement is possible in a
single turn. It is however not limited to adjacent units.

Because Unciv supports mobile devices, there is in general no separation
between a unit-selection click and a movement click. Clicking on another
unit while a unit is selected simply selects that other unit. Because we
do not want to make it more difficult to select other units in this way,
unit swapping is implemented as a separate "movement mode": to toggle
this mode on or off, the new unit action "Swap units" must be used.
Newly selected units still always start in the normal movement mode.

In the unit-swap movement mode, the possible swap tiles are highlighted
instead of the possible movement and attack tiles. Clicking on a
highlighted tile will display a swap button, similar to the movement
button, or instantly perform the swap if single-click-movement is
enabled. This new behavior overrides the selection of the unit on the
target tile: if the user wants to select the unit instead, they have to
exit the unit-swapping mode first.

The swapping code is robust, it can even handle swaps that involve a
paradrop!

An option to always swap-move when an eligible tile is clicked instead
of requiring the unit-swapping mode, similar to the existing
single-click-movement option, could perhaps be added in later.

* Added some comments to existing movement functions

* Fixed a silly mistake

Fixed a silly mistake which caused the unit-swapping eligibility
detection to sometimes remove units from the world.

* Removed some unneeded code

* Fixed movement buttons not showing with world wrap

Fixed a bug where the "move here" and "swap with" buttons would only
show on the leftmost copy of the world when world wrap was enabled.

* Made the swap action only display if usable

Made the unit swapping button only display if there is at least one
possible swap movement.
2021-06-06 22:56:25 +03:00
SomeTroglodyte
298dbcb3ee
More power to improvement uniques (resourceTerrainAllow-be-gone) (#4024)
* More flexibility for modding improvements (tileFilter), deprecate resourceTerrainAllow

* More tileFilter and improvement uniques - Translations

* Update template.properties

* More tileFilter and improvement uniques - Revert and/or inside unique parameter
2021-06-06 12:40:02 +03:00
SomeTroglodyte
52b7999c48
Map editor fix translations, a few keys (#4055) 2021-06-06 09:18:22 +03:00
Xander Lenstra
d7b2436bcf
Fixed a few bugs noted in #4057 (#4062) 2021-06-06 09:15:22 +03:00
Yair Morgenstern
a1b0a90506 3.14.14 2021-06-04 14:33:22 +03:00
Yair Morgenstern
94d7908092
Translations update (#4050)
* Update Swedish.properties (#4043)

* Update Swedish.properties

* Update Swedish.properties

* Update Indonesian.properties (#4037)

* Update Spanish.properties (#4036)

* Update Italian.properties (#4034)

Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com>
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2021-06-04 14:03:56 +03:00
Yair Morgenstern
6614d1050d Wheat farms include wheat image 2021-06-03 22:25:52 +03:00
Yair Morgenstern
98d551559b Resolves #3926 - Wheat+Farm gets location-appropriate farm 2021-06-03 21:50:30 +03:00
Xander Lenstra
aa9dda2eea
Added the paratrooper unit (#4025)
* Added the paratrooper unit

* Reverted accidental reordering of action table

* Fixed Github build errors

* Hopefully actually fixed the build errors

* Added a Dutch translation, finally fixing the error

* Paratroopers can no longer actually paradrop on a tile they shouldn't be able to paradrop onto

* Removed double update action
2021-06-03 07:33:38 +03:00
Arthur van der Staaij
a765caa97c
Add global alerts for certain constructions (#4039)
* Add global alerts for certain constructions

In the original game, certain constructions alert all players upon
their completion. This commit introduces a new unique for this behavior
and adds this unique to the relevant constructions.

The code that implements the new unique is placed in
Building.postBuildEvent, so it can only be activated by buildings. If
other kinds of constructions require a global alert as well, the code
could be moved to CityConstructions.constructionComplete.

* Removed redundant line in template.properties

* Moved global alert logic to CityConstructions

Moved the implementation of "Triggers a global alert upon completion"
from Building.postBuildEvent to CityConstructions.constructionComplete,
close to the similar Wonder notification logic.
2021-06-03 07:31:39 +03:00
ravignir
4adbd81b3a
Change to Temple of Artemis bonuses to reflect civ5 behavior (#4032)
As per wikia: https://civilization.fandom.com/wiki/Temple_of_Artemis_(Civ5)
2021-06-02 12:52:44 +03:00
Yair Morgenstern
c73891cbe7 3.14.13 2021-06-01 21:19:06 +03:00
Yair Morgenstern
16af00c15c
Translations update (#4030)
* Update Indonesian.properties (#4027)

* Update Swedish.properties (#4023)

* Update Swedish.properties

* Update Swedish.properties

* Update German.properties (#4022)

* Update Spanish.properties (#4012)

Spanish 100%???

* Update Italian.properties (#4010)

Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com>
Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2021-06-01 20:07:54 +03:00
SomeTroglodyte
9ed73d0d3f
Spruced up ModManagementScreen - phase 1 (#3983)
* Spruced up ModManagementScreen - phase 1

* Spruced up ModManagementScreen - phase 1 - patch1
2021-06-01 15:21:31 +03:00
Duan Tao
205f479ffe
Declare & Revoke protection for city-state. (#3994)
* Declare protection for city-state.

* Text templates.

* Better protector text for city-states.
2021-06-01 15:02:23 +03:00
SomeTroglodyte
55f943f428
Fix two sound credits - missing file (#4026) 2021-05-31 12:17:02 +03:00
SomeTroglodyte
a51978c960
Smaller mp3's for the new files from #4013 (#4019) 2021-05-30 18:53:13 +03:00
SomeTroglodyte
589ed4e423
Sound upgrade - enable BaseUnit.attackSound, a few extras (#4013) 2021-05-30 10:18:42 +03:00
Xander Lenstra
432e937474
Added the amphibious promotion and the marine unit (#3987)
* Technology and construction bars no longer extend past their maximum

* Fixed compile errors

* actually fixed the issue

* Added the marine unit

* Moved amphibious promotion effect to unique

* Added icons for Amphibious promotion and Marine unit

* aaah
2021-05-29 23:42:04 +03:00
Yair Morgenstern
c45ecebb0c Yet more swedish 2021-05-28 15:07:57 +03:00
Yair Morgenstern
cc36dabde8 Merge branch 'master' of https://github.com/yairm210/Unciv 2021-05-28 15:03:50 +03:00
Yair Morgenstern
d7c0cc593a 3.14.12 2021-05-28 15:02:11 +03:00
Yair Morgenstern
42a75ad9cf
Translations update (#4009)
* Swedish translation (#4006)

* Create Swedish.properties

* Update Swedish.properties

* Update Swedish.properties

* Update Swedish.properties

* Update Swedish.properties

* Update Swedish.properties

* Update Swedish.properties

* Update German.properties (#4004)

* Update German.properties

* Update German.properties

* Update German.properties

* Update Italian.properties (#4001)

* Update Spanish.properties (#4000)

Co-authored-by: SimonCeder <63475501+SimonCeder@users.noreply.github.com>
Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
2021-05-28 14:56:00 +03:00
Yair Morgenstern
d7941924be Better camera square 2021-05-28 14:53:21 +03:00
SomeTroglodyte
cf2be25c73
Popup gets a KeyPressDispatcher (#3973)
* Popup gets a KeyPressDispatcher

* Popup gets a KeyPressDispatcher - patch1
2021-05-27 21:49:40 +03:00
SomeTroglodyte
5f523cb548
Improved location notifications (#3992)
* Improved location notifications

* Improved location notifications - patch

* Improved location notifications - patch2

* Improved location notifications - patch3
2021-05-26 23:31:00 +03:00
Yair Morgenstern
cd6ae3dc6d 3.14.11 2021-05-26 19:37:01 +03:00
Yair Morgenstern
58d526aad0
Translations update (#3993)
* Update Simplified_Chinese.properties (#3984)

* Update Spanish.properties (#3980)

* Teutonic Translations (#3978)

* Teutonic Translations

* Teutonic Translations patch1

* Update Italian.properties (#3972)

Co-authored-by: HoleHolo <80876542+HoleHolo@users.noreply.github.com>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2021-05-26 19:07:00 +03:00
ravignir
2feefeb4af
Changes to terrain combat bonuses (#3990)
as in civ5, all base terrain have no penalty/bonuses, mountain has +25%.
2021-05-24 20:44:53 +03:00
SomeTroglodyte
8d4d05e235
Two missing translation templates (#3988) 2021-05-24 08:58:27 +03:00
Yair Morgenstern
fd5125904a 3.14.10 2021-05-20 22:49:40 +03:00
Yair Morgenstern
9fd80122e0
Translations update (#3969)
* Update Turkish.properties (#3964)

* Update Spanish.properties (#3963)

* Update Indonesian.properties (#3960)

* Update Indonesian.properties

* Update Indonesian.properties

* Update Italian.properties (#3956)

* Update Spanish.properties (#3970)

* Fix spaceship part production boosts (#3953)

Previously, the buildings and wonders that should boost spaceship part
production (Forge, Spaceship Factory and Hubble Space Telescope) would
not provide this boost (#3952). This commit fixes the issue.

The problem was caused by the fact that the spaceship part-boosting
uniques would only boost spaceship part UNITS while spaceship parts are
currently buildings.

The added comments serve as a reminder to change the uniques if
spaceship parts are ever changed into units.

* Update Spanish.properties

I had to reopen a new pull request due to conflicts the other had.

Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com>

Co-authored-by: Nazım Gediz Aydındoğmuş <nga@hotmail.com.tr>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: chriscr2 <70113017+chriscr2@users.noreply.github.com>
Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com>
2021-05-20 22:22:09 +03:00
SomeTroglodyte
7c7d4181cc
Fix custom map sizes - saves match, size obeyed, limit UI (#3965)
* Fix custom map sizes - Revive Enum MapSize and fix tech modifier for custom maps

* Fix custom map sizes - Fix saved size not matching tileset, obey custom size

* Fix custom map sizes - limiting custom size and UI

* Fix custom map sizes - linting and reduce warnings

* Fix custom map sizes - less verbose

* Popup gets a KeyPressDispatcher - templates
2021-05-20 22:17:07 +03:00
Arthur van der Staaij
1f2dbb9a4e
Fix spaceship part production boosts (#3953)
Previously, the buildings and wonders that should boost spaceship part
production (Forge, Spaceship Factory and Hubble Space Telescope) would
not provide this boost (#3952). This commit fixes the issue.

The problem was caused by the fact that the spaceship part-boosting
uniques would only boost spaceship part UNITS while spaceship parts are
currently buildings.

The added comments serve as a reminder to change the uniques if
spaceship parts are ever changed into units.
2021-05-20 18:19:33 +03:00
Duan Tao
3d062e3424
Add guided missile which acts differently from nuclear missile. (#3957)
* Add guided missile which acts differently from nuclear missile.

* Clean png.
2021-05-20 12:33:39 +03:00
Yair Morgenstern
106cbb79c3 3.14.9 2021-05-18 01:07:17 +03:00
Yair Morgenstern
e57e7fb7d5
Translations update (#3950)
* Update Indonesian.properties (#3947)

* Update Russian.properties (Full Translation) (#3945)

* Update Russian.properties

* Update Russian.properties

* Update Russian.properties

case fix

* Update Russian.properties

* Update Russian.properties

* Update Russian.properties

* Update Simplified_Chinese translate (#3940)

* Update Simplified_Chinese.properties

* fix case problem

* Update Spanish.properties (#3924)

* Update German.properties (#3919)

* Update German.properties

* Update German.properties

* Update Italian.properties (#3917)

* Update Spanish.properties (#3928)

Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: Maksim Klimenko <77161824+Maks-gaming@users.noreply.github.com>
Co-authored-by: CrispyXYZ <64761703+CrispyXYZ@users.noreply.github.com>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Chris <70113017+chriscr2@users.noreply.github.com>
2021-05-17 23:47:00 +03:00
Yair Morgenstern
d546b2b00e Caught exception when map fails to load 2021-05-13 21:43:42 +03:00
Yair Morgenstern
4f1798146c 3.14.8 2021-05-11 00:44:36 +03:00
Yair Morgenstern
6ca93f4dc9
Translations update (#3916)
* Update Spanish.properties (#3908)

* Update German.properties (#3904)

* Update Vietnamese.propreties (#3903)

* Create Vietnamese

* Update and rename Vietnamese to Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

Come back:)

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

* Update Vietnamese.properties

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>

* Update Italian.properties (#3901)

Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: leanhquanea1234 <69520258+leanhquanea1234@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2021-05-11 00:34:26 +03:00
Yair Morgenstern
61c8ab3a8f New line-of-sight rules, with new "Blocks line-of-sight from tiles at same elevation" unique! 2021-05-11 00:29:37 +03:00
Yair Morgenstern
482f9ae9e5 Linting - Optimized imports 2021-05-10 22:45:29 +03:00
GGGuenni
278962c37d
Fixed Forest on Hill does not show (#3909)
* Removed Duplicates and HillForest

since the Image HillForest got renamed to Forest to reduce ruleVariants

* reorganized legacy variants

* Added "Offshore Platform" for oil well on water
2021-05-10 12:47:41 +03:00
GGGuenni
54deb60f1b
FantasyHex update first iteration (#3884)
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2021-05-09 23:44:39 +03:00
Yair Morgenstern
413c0b077b Fixed terrace farm's 'fresh water' bonus - kudos @1.7.4 2021-05-09 00:28:32 +03:00
Yair Morgenstern
0f0de8a221 3.14.7 2021-05-08 23:54:29 +03:00
Yair Morgenstern
8b767a10d0
Translations update (#3899)
* Update Japanese.properties (#3896)

* Update German.properties (#3894)

* Update Japanese.properties (#3880)

translation of untranslated parts and retouch

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>

Co-authored-by: paontv <57051667+paontv@users.noreply.github.com>
Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: ko-chan-28 <70871262+ko-chan-28@users.noreply.github.com>
2021-05-08 23:48:15 +03:00
Yair Morgenstern
fca5b5075e Spaces 2021-05-07 12:39:44 +03:00
Yair Morgenstern
6fbb223aa5 Resolved #3888 - added template lines for mod management screen 2021-05-07 12:20:10 +03:00
Yair Morgenstern
7e7f72ed2f Tradition works again 2021-05-07 12:03:13 +03:00
Alexander Korolyov
453f5588ac
Custom map size (#2876)
* Adding custom map sizes. Initial commit

* Custom map sizes UI update

* Custom map size with rectangular shape

* Added compatibility with older Maps and Game saves

* Fixed build errors and added warning messages

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2021-05-06 18:39:28 +03:00
SomeTroglodyte
d11cf286b4
Worldscreen key bindings (#3875)
* WorldScreen most Civ5 key bindings

* WorldScreen keys - Overview button key hint

* WorldScreen most Civ5 key bindings - v2

* WorldScreen most Civ5 key bindings - civilopedia

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2021-05-06 16:04:24 +03:00
Yair Morgenstern
e8d4767b6d Height of terrains is now defined by a unique 2021-05-06 15:27:30 +03:00
Yair Morgenstern
c601f7f9ec Genericized "No Maintenance costs for improvements in [] tiles" 2021-05-06 14:34:40 +03:00
Yair Morgenstern
34bed66198 Genericized hill's "extra sight for land units" to a unique 2021-05-06 14:28:54 +03:00
Yair Morgenstern
8d2629088f Hill city-strength bonus genericized 2021-05-06 14:27:12 +03:00
Yair Morgenstern
4cb5a8c912 3.14.6-patch2 2021-05-06 11:47:41 +03:00
Yair Morgenstern
a6d0973324 3.14.6 2021-05-05 20:46:40 +03:00
Yair Morgenstern
c1908d0526
Translations update (#3878)
* Update German.properties (#3877)

* Update Spanish.properties (#3873)

* Changed a few minor fixes, added a lot of promotion translations (#3843)

* Update Malay.properties (#3595)

Yayay

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>

* Should remove test fail

Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: Xander Lenstra <71121390+xlenstra@users.noreply.github.com>
Co-authored-by: madbada99 <79025962+madbada99@users.noreply.github.com>
2021-05-05 18:59:40 +03:00
Yair Morgenstern
fb93e3f7ee Hills are converted to terrains that surround them 2021-05-05 18:00:07 +03:00
GGGuenni
b35d5d3121
changed hill to terrain Feature (#3707)
* changed hill to terrain Feature

* Update Terrains.json

* Update Terrains.json

* Snow with capital S

* Fixed tests failing

* Added check for ruleset supports hill as terrain feature
2021-05-05 17:48:47 +03:00
SomeTroglodyte
f2a08719e2
ImprovementPicker: R key 'moves' from Road to Railroad patch (#3871) 2021-05-04 11:59:08 +03:00
Yair Morgenstern
f2a25b26ab Tilegroup accepts tile config also for *only the terrain part*, making all the extra "hill = grassland+hill" in the tileconfig json unnecessary!
@ravignir
2021-05-02 21:07:32 +03:00
Yair Morgenstern
94c0995b23 3.14.5 2021-05-01 23:05:30 +03:00
Yair Morgenstern
8c098a7fd4 New layering is in da house!
FantasyHex-New is now FantasyHex!
2021-04-30 15:23:24 +03:00
Yair Morgenstern
d4b63950ac The new tileset is ready for rollout! 2021-04-30 15:00:37 +03:00
Yair Morgenstern
9900795e02 Specify original owner when showing option to liberate city 2021-04-30 12:44:51 +03:00
Yair Morgenstern
81c1e34f0f Added "Self-destructs when attacking" unique 2021-04-30 12:11:49 +03:00
Yair Morgenstern
4db97dcd1a Added construction production info to city screen 2021-04-29 14:02:27 +03:00
Yair Morgenstern
72bf5f198d 3.14.4 2021-04-28 22:38:49 +03:00
Yair Morgenstern
14ca67ca61
Translations update (#3845)
* Update german translation (#3834)

* Update German.properties

* Update German.properties

* Update German.properties

* Update German.properties

* Update Spanish.properties (#3830)

Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
2021-04-28 21:40:33 +03:00
Yair Morgenstern
bb34659d9c Resolved #3837 - Harad -> Harald in Denmark greeting 2021-04-27 00:15:47 +03:00
Yair Morgenstern
55ef131fb2 3.14.3 2021-04-21 22:12:46 +03:00
Yair Morgenstern
2b6c9e7ec0
Translations update (#3826)
* Chinese translation update (#3825)

* Update Czech.properties (#3815)

* Update Czech.properties

Note for czech translators:
Zakulacený svět zní divně, ale nevím, jak jinak to přeložit. Budu rád za nápady.

* Update Czech.properties

* Update Italian.properties (#3812)

Co-authored-by: lishaoxia1985 <49801619+lishaoxia1985@users.noreply.github.com>
Co-authored-by: jahodovykolac <79529669+jahodovykolac@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2021-04-21 21:59:13 +03:00
SomeTroglodyte
e2c6ae450d
Make city center unpillagable using a unique (#3818) 2021-04-19 20:18:20 +03:00
Yair Morgenstern
e270b017d4 3.14.2 2021-04-18 21:56:18 +03:00
Yair Morgenstern
c03b139b4d
Translations update (#3811)
* Update German.properties (#3808)

* Fixed unitType parameters in changed unique

* Spanish changes by @ArchDuque-Pancake in #3787

* "[] from every []" can accomodate specialist names

* Fixed - 'Water units' now can be capitalized, as they should be.

* Added warning for world wrap for Android - I'm seeing a lot of ANRs for this, but it's not something I think I can solve

* Update German.properties

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>

* Update Polish.properties (#3803)

* Fixed unitType parameters in changed unique

* Spanish changes by @ArchDuque-Pancake in #3787

* Update Polish.properties

* Update Polish.properties

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>

* Update Italian.properties (#3797)

* Fixed unitType parameters in changed unique

* Spanish changes by @ArchDuque-Pancake in #3787

* Update Italian.properties

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>

* Spanish - Added Required Translations (#3796)

* Fixed unitType parameters in changed unique

* Spanish changes by @ArchDuque-Pancake in #3787

* Required Translations Added

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>

Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: GEEZET1 <67857834+GEEZET1@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: another-sapiens <80379945+another-sapiens@users.noreply.github.com>
2021-04-18 21:44:39 +03:00
Yair Morgenstern
f518c1944f Added warning for world wrap for Android - I'm seeing a lot of ANRs for this, but it's not something I think I can solve 2021-04-17 23:27:29 +03:00
Yair Morgenstern
6045e0d5a4 "[] from every []" can accomodate specialist names 2021-04-15 12:50:30 +03:00
Yair Morgenstern
ffd9d68bce Spanish changes by @ArchDuque-Pancake in #3787 2021-04-14 23:03:28 +03:00
Yair Morgenstern
5e1a21cd84 Fixed unitType parameters in changed unique 2021-04-14 21:57:58 +03:00
Yair Morgenstern
daab799b3a 3.14.1 2021-04-14 19:51:31 +03:00
Yair Morgenstern
bec5e2d43a
Translations update (#3793)
* Update French.properties (#3790)

* Translated: "[stats] on [param] tiles once [tech] is discovered"

* Translated: "City-center"

* Update Indonesian.properties (#3785)

Co-authored-by: Zakaria M <zak.mell45@gmail.com>
Co-authored-by: Kensvin <63847755+Kensvin28@users.noreply.github.com>
2021-04-14 19:43:51 +03:00
Yair Morgenstern
fe204e9ac0
Translations update (#3783)
* Update Italian.properties (#3779)

* Update Spanish.properties (#3778)

* Update Spanish.properties

* Update Spanish.properties

Co-authored-by: jorgman1 <jorgman1@protonmail.com>

* Update German.properties (#3777)

* Update German.properties

* Update German.properties

* Update German.properties

* Update Japanese.properties (#3776)

* Update Spanish.properties (#3782)

I have made a research, and, despite of an "arcabuz" being somewhat diferent from a musket, it´s basically the same.

* Update Russian.properties (#3792)

* Natural wonders are standalone tiles in new layering

* Can handle unique capital indicators in mods

* 'military' -> 'Military' for e.g. [Military] units, same as other unit types which are capitalized

* Differentiated between 'Land' as in 'Land unit' and 'Territory' for rankings

* Added TileSetConfigs (#3766)

* First iteration of TileSet json

* Adding json support for mods

* Renamed TilesetConfig to TileSetConfig

+ changed the config for FHex to fix the mountain natural wonder problem

* Resolved #3353 - Changed "Earn [amount]% of [param] opponent's [param2] as [stat] for kills" to "Earn [amount]% of killed [param] unit's [param2] as [stat]"

* Preparation for hill as terrain feature  (#3784)

* ensure backwards compatibility

* Added new Hill.png

* Added temp TileSetConfig to support new hill sprite

* Added missing Ancient ruins tiles

* Fixed Multiplayer bugs (#3781)

* Removed save feature from TurnChecker

* Hopefully fixed not correctly updating multiplayer games?

* Fixed "refresh list" not updating the savegame correctly

* Fixed game update when upload fails

* Revert "Fixed game update when upload fails"

This reverts commit cc9f1cf589.

* Fix Citadel not quite buildable where it should be (#3788)

* updated the Russian translation file

* Fixed typos in the Russian translation file

* Fixed [tileFilter] in Rus lang file

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
Co-authored-by: GGGuenni <leonard@eynck.de>
Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com>

Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: jorgman1 <48908520+jorgman1@users.noreply.github.com>
Co-authored-by: jorgman1 <jorgman1@protonmail.com>
Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: paontv <57051667+paontv@users.noreply.github.com>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: Maxim Logaev <51446645+turbocat2001@users.noreply.github.com>
Co-authored-by: GGGuenni <leonard@eynck.de>
Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com>
2021-04-14 19:38:23 +03:00
Yair Morgenstern
496b27d6b5 Fixed terrain error 2021-04-14 19:35:38 +03:00
Yair Morgenstern
18e15ee1d8 Converted all "Bonus vs unitType" unit uniques to "+[amount]% Strength vs [unitType]" 2021-04-14 18:59:57 +03:00
Yair Morgenstern
d825352bf4 Converted all "Bonus vs unitType" effects to "+[amount]% Strength vs [unitType]"
Open terrain and rough terrain bonuses are now generic and uniques
2021-04-14 18:52:10 +03:00
Yair Morgenstern
b312d24d4a Rough terrain specified through uniques 2021-04-14 18:32:39 +03:00
Yair Morgenstern
e424ec4a91 "+[]% combat bonus in []" -> "+[]% Strength in []" 2021-04-14 18:25:37 +03:00
SomeTroglodyte
83427fec85
Fix Citadel not quite buildable where it should be (#3788) 2021-04-14 11:28:13 +03:00
GGGuenni
00ec000d50
Preparation for hill as terrain feature (#3784)
* ensure backwards compatibility

* Added new Hill.png

* Added temp TileSetConfig to support new hill sprite

* Added missing Ancient ruins tiles
2021-04-13 22:05:06 +03:00
Yair Morgenstern
0440a70a9c Resolved #3353 - Changed "Earn [amount]% of [param] opponent's [param2] as [stat] for kills" to "Earn [amount]% of killed [param] unit's [param2] as [stat]" 2021-04-13 22:04:00 +03:00
GGGuenni
b7d6bacc5b
Added TileSetConfigs (#3766)
* First iteration of TileSet json

* Adding json support for mods

* Renamed TilesetConfig to TileSetConfig

+ changed the config for FHex to fix the mountain natural wonder problem
2021-04-13 07:49:49 +03:00
Yair Morgenstern
881a885c14 Differentiated between 'Land' as in 'Land unit' and 'Territory' for rankings 2021-04-13 00:13:17 +03:00
Yair Morgenstern
6e9f868cb3 'military' -> 'Military' for e.g. [Military] units, same as other unit types which are capitalized 2021-04-13 00:08:35 +03:00
Yair Morgenstern
25565f189d Natural wonders are standalone tiles in new layering 2021-04-12 23:31:54 +03:00
SomeTroglodyte
b6fe55778a
Making game data a little more JSON compliant (#3780) 2021-04-12 06:23:44 +03:00
Yair Morgenstern
61730ca93b Translation files generation 2021-04-10 23:14:22 +03:00
Yair Morgenstern
888d5e973c
Translations update (#3768)
* Update French.properties  (#3767)

* Create French.properties

* Update French.properties

* Update French.properties

* Update German.properties (#3764)

* Update Czech.properties (#3763)

Translated some new lines and city-states' diplomacy

* Hungarian.properties (#3761)

* Update Spanish.properties (#3774)

There were a few 'translation!' messages, I didn't check the already completed text. If any help is needed please let me know. My discord name is john2342#8925

* Deleted unnecessary space before colon, update czech.properties (#3773)

* Deleted space before colon

In VictoryScreen.kt was one extra space, looking like "Spain : 35" instead of "Spain: 35"

* Update Czech.properties

Co-authored-by: Loubard Kevin <70336598+subversive-eu@users.noreply.github.com>
Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: jahodovykolac <79529669+jahodovykolac@users.noreply.github.com>
Co-authored-by: JurDan775 <80947706+JurDan775@users.noreply.github.com>
Co-authored-by: juan234248 <77988217+juan234248@users.noreply.github.com>
2021-04-10 22:59:55 +03:00
Yair Morgenstern
8ff2a79e9b New fantasy hex layering works well with natural wonders 2021-04-04 19:32:16 +03:00
Yair Morgenstern
bf596586c7
Translations update (#3759)
* Update German.properties (#3758)

* Update Turkish.properties (#3754)

* Update Turkish.properties

* Update Turkish.properties

Typo fix in line 3934: amout > amount

Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: omerfaruk-cakmak <32402595+omerfaruk-cakmak@users.noreply.github.com>
2021-04-04 19:30:30 +03:00
Yair Morgenstern
187eea82a4 Base FantasyHex now contains all of the NewFantasyHex, for easier handoff (first 'use new layering rules' and then 'change tileset') 2021-04-02 10:02:56 +03:00
Yair Morgenstern
bc1c9ad921 Tileset for new layering is now in base game
New layering now supports natural wonders
2021-04-01 23:19:07 +03:00
Yair Morgenstern
8c7c0a0f91 Added new experimental tile layering - see #3716 2021-04-01 22:08:29 +03:00
Yair Morgenstern
9cb017c8a5 Added Faith icon and display for games with Religion 2021-04-01 20:44:27 +03:00
Yair Morgenstern
6e31750b55 3.13.12 2021-03-31 23:13:04 +03:00
Yair Morgenstern
dbd682fbbe
Translations update (#3751)
* Update Dutch.properties (#3750)

* Update bulgarian.properties (#3745)

* Update bulgarian.properties

Translated some of the #Required translation! rows

* Fixed error

* Update Indonesian.properties (#3744)

* Update German.properties (#3738)

* Update German.properties

* Update German.properties

* Update German.properties

* Update Italian.properties (#3737)

Co-authored-by: Aron de Jong <adj00@protonmail.com>
Co-authored-by: Tony <63195157+antonpetrov145@users.noreply.github.com>
Co-authored-by: Kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2021-03-31 22:50:31 +03:00
Yair Morgenstern
bf9954a042 Un-blurred the tile images 2021-03-29 18:18:23 +03:00
Yair Morgenstern
bc5cc4e28d Added Bulgarian, by antonpetrov145! 2021-03-29 17:32:42 +03:00
Tony
751624bf41
Create Bulgarian.properties (#2365)
* Create Bulgarian.properties

This is WIP on the Bulgarian translation

* Update Bulgarian.properties

Edited with the '='

* Update Bulgarian.properties

* Update

Updated  some move values. Sorry for the long delay.

* Update Bulgarian.properties

With the help of PresleyBG

* Renamed several variables
2021-03-29 17:28:27 +03:00
Yair Morgenstern
eda9ceb140 Custom improvements for water resources now moddable 2021-03-25 10:46:45 +02:00
Yair Morgenstern
e0d7128bc6 3.13.11 2021-03-23 23:01:00 +02:00
Yair Morgenstern
b8f1f092d6
Translations update (#3736)
* Update German.properties (#3725)

* Update German.properties

* Update German.properties

* Update Italian.properties (#3724)

Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2021-03-23 22:54:58 +02:00
lishaoxia1985
b5c12ec17c
Carrier cannot attack, AS update to 4.1.3 (#3700) 2021-03-23 20:20:38 +02:00
Yair Morgenstern
cf3e517e43 3.13.10 2021-03-21 20:42:14 +02:00
Yair Morgenstern
049744c9bb
Translations update (#3723)
* Update German.properties (#3717)

* Update German.properties

* Update German.properties

* Update German.properties

* Update German.properties

* Update German.properties

* Update German.properties

* Update German.properties

* Update German.properties

* Update Indonesian.properties (#3715)

Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: Kensvin <63847755+Kensvin28@users.noreply.github.com>
2021-03-21 19:19:09 +02:00
Yair Morgenstern
5a5d0a980f Removed ALL color-based notifications! 2021-03-21 00:28:58 +02:00