* Technology and construction bars no longer extend past their maximum
* Fixed compile errors
* actually fixed the issue
* Added the marine unit
* Moved amphibious promotion effect to unique
* Added icons for Amphibious promotion and Marine unit
* aaah
* Update Turkish.properties (#3964)
* Update Spanish.properties (#3963)
* Update Indonesian.properties (#3960)
* Update Indonesian.properties
* Update Indonesian.properties
* Update Italian.properties (#3956)
* Update Spanish.properties (#3970)
* Fix spaceship part production boosts (#3953)
Previously, the buildings and wonders that should boost spaceship part
production (Forge, Spaceship Factory and Hubble Space Telescope) would
not provide this boost (#3952). This commit fixes the issue.
The problem was caused by the fact that the spaceship part-boosting
uniques would only boost spaceship part UNITS while spaceship parts are
currently buildings.
The added comments serve as a reminder to change the uniques if
spaceship parts are ever changed into units.
* Update Spanish.properties
I had to reopen a new pull request due to conflicts the other had.
Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com>
Co-authored-by: Nazım Gediz Aydındoğmuş <nga@hotmail.com.tr>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: chriscr2 <70113017+chriscr2@users.noreply.github.com>
Co-authored-by: Arthur van der Staaij <32672293+avdstaaij@users.noreply.github.com>
Previously, the buildings and wonders that should boost spaceship part
production (Forge, Spaceship Factory and Hubble Space Telescope) would
not provide this boost (#3952). This commit fixes the issue.
The problem was caused by the fact that the spaceship part-boosting
uniques would only boost spaceship part UNITS while spaceship parts are
currently buildings.
The added comments serve as a reminder to change the uniques if
spaceship parts are ever changed into units.
* Removed Duplicates and HillForest
since the Image HillForest got renamed to Forest to reduce ruleVariants
* reorganized legacy variants
* Added "Offshore Platform" for oil well on water
* changed hill to terrain Feature
* Update Terrains.json
* Update Terrains.json
* Snow with capital S
* Fixed tests failing
* Added check for ruleset supports hill as terrain feature
* Chinese translation update (#3825)
* Update Czech.properties (#3815)
* Update Czech.properties
Note for czech translators:
Zakulacený svět zní divně, ale nevím, jak jinak to přeložit. Budu rád za nápady.
* Update Czech.properties
* Update Italian.properties (#3812)
Co-authored-by: lishaoxia1985 <49801619+lishaoxia1985@users.noreply.github.com>
Co-authored-by: jahodovykolac <79529669+jahodovykolac@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
* Update German.properties (#3808)
* Fixed unitType parameters in changed unique
* Spanish changes by @ArchDuque-Pancake in #3787
* "[] from every []" can accomodate specialist names
* Fixed - 'Water units' now can be capitalized, as they should be.
* Added warning for world wrap for Android - I'm seeing a lot of ANRs for this, but it's not something I think I can solve
* Update German.properties
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
* Update Polish.properties (#3803)
* Fixed unitType parameters in changed unique
* Spanish changes by @ArchDuque-Pancake in #3787
* Update Polish.properties
* Update Polish.properties
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
* Update Italian.properties (#3797)
* Fixed unitType parameters in changed unique
* Spanish changes by @ArchDuque-Pancake in #3787
* Update Italian.properties
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
* Spanish - Added Required Translations (#3796)
* Fixed unitType parameters in changed unique
* Spanish changes by @ArchDuque-Pancake in #3787
* Required Translations Added
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: GEEZET1 <67857834+GEEZET1@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: another-sapiens <80379945+another-sapiens@users.noreply.github.com>
* Update Italian.properties (#3779)
* Update Spanish.properties (#3778)
* Update Spanish.properties
* Update Spanish.properties
Co-authored-by: jorgman1 <jorgman1@protonmail.com>
* Update German.properties (#3777)
* Update German.properties
* Update German.properties
* Update German.properties
* Update Japanese.properties (#3776)
* Update Spanish.properties (#3782)
I have made a research, and, despite of an "arcabuz" being somewhat diferent from a musket, it´s basically the same.
* Update Russian.properties (#3792)
* Natural wonders are standalone tiles in new layering
* Can handle unique capital indicators in mods
* 'military' -> 'Military' for e.g. [Military] units, same as other unit types which are capitalized
* Differentiated between 'Land' as in 'Land unit' and 'Territory' for rankings
* Added TileSetConfigs (#3766)
* First iteration of TileSet json
* Adding json support for mods
* Renamed TilesetConfig to TileSetConfig
+ changed the config for FHex to fix the mountain natural wonder problem
* Resolved#3353 - Changed "Earn [amount]% of [param] opponent's [param2] as [stat] for kills" to "Earn [amount]% of killed [param] unit's [param2] as [stat]"
* Preparation for hill as terrain feature (#3784)
* ensure backwards compatibility
* Added new Hill.png
* Added temp TileSetConfig to support new hill sprite
* Added missing Ancient ruins tiles
* Fixed Multiplayer bugs (#3781)
* Removed save feature from TurnChecker
* Hopefully fixed not correctly updating multiplayer games?
* Fixed "refresh list" not updating the savegame correctly
* Fixed game update when upload fails
* Revert "Fixed game update when upload fails"
This reverts commit cc9f1cf589.
* Fix Citadel not quite buildable where it should be (#3788)
* updated the Russian translation file
* Fixed typos in the Russian translation file
* Fixed [tileFilter] in Rus lang file
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
Co-authored-by: GGGuenni <leonard@eynck.de>
Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: jorgman1 <48908520+jorgman1@users.noreply.github.com>
Co-authored-by: jorgman1 <jorgman1@protonmail.com>
Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: paontv <57051667+paontv@users.noreply.github.com>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: Maxim Logaev <51446645+turbocat2001@users.noreply.github.com>
Co-authored-by: GGGuenni <leonard@eynck.de>
Co-authored-by: SomeTroglodyte <63000004+SomeTroglodyte@users.noreply.github.com>
* First iteration of TileSet json
* Adding json support for mods
* Renamed TilesetConfig to TileSetConfig
+ changed the config for FHex to fix the mountain natural wonder problem
* Update French.properties (#3767)
* Create French.properties
* Update French.properties
* Update French.properties
* Update German.properties (#3764)
* Update Czech.properties (#3763)
Translated some new lines and city-states' diplomacy
* Hungarian.properties (#3761)
* Update Spanish.properties (#3774)
There were a few 'translation!' messages, I didn't check the already completed text. If any help is needed please let me know. My discord name is john2342#8925
* Deleted unnecessary space before colon, update czech.properties (#3773)
* Deleted space before colon
In VictoryScreen.kt was one extra space, looking like "Spain : 35" instead of "Spain: 35"
* Update Czech.properties
Co-authored-by: Loubard Kevin <70336598+subversive-eu@users.noreply.github.com>
Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: jahodovykolac <79529669+jahodovykolac@users.noreply.github.com>
Co-authored-by: JurDan775 <80947706+JurDan775@users.noreply.github.com>
Co-authored-by: juan234248 <77988217+juan234248@users.noreply.github.com>
* Create Bulgarian.properties
This is WIP on the Bulgarian translation
* Update Bulgarian.properties
Edited with the '='
* Update Bulgarian.properties
* Update
Updated some move values. Sorry for the long delay.
* Update Bulgarian.properties
With the help of PresleyBG
* Renamed several variables
* Update German.properties (#3680)
* Update German.properties
* Update German.properties
* Update German.properties
* Updated Spanish translations (#3677)
* Completed Spanish translations
* UnitTable.kt modifications to place cancel, previous idle unit and next idle unit below unit information
This was made in order to prevent previous idle unit and next idle unit keys' positions to change depending on how big the unit info box is.
* NotificationsScroll: Made notifications dark blue with white text.
* Improved Spanish translations
* Revert "NotificationsScroll: Made notifications dark blue with white text."
This reverts commit 63b8ba2e
* Completed Spanish translations
* UnitTable.kt modifications to place cancel, previous idle unit and next idle unit below unit information
This was made in order to prevent previous idle unit and next idle unit keys' positions to change depending on how big the unit info box is.
* NotificationsScroll: Made notifications dark blue with white text.
* Improved Spanish translations
* Revert "NotificationsScroll: Made notifications dark blue with white text."
This reverts commit 63b8ba2e
* Revert "UnitTable.kt modifications to place cancel, previous idle unit and next idle unit below unit information"
This reverts commit d970632b
* Improved Spanish translations
* Update German.properties (#3676)
* Replaced ß with ss in some words.
* Update German.properties
* Update TileImprovements.json
Fixed typo
* Update German.properties
* Update German.properties
* Update German.properties (#3673)
* Update German.properties (#3672)
* Update Czech.properties (#3670)
new strings, few typos
translated ottoman, kroean, iroquois and persian diplomacy and cities
Co-authored-by: Martin Pechstein <77325495+Mape6@users.noreply.github.com>
Co-authored-by: 71walceli <antonini2903@hotmail.com>
Co-authored-by: stoupa007 <60326342+stoupa007@users.noreply.github.com>
* Add nullable "instanceName" field to MapUnit to capture name for individual units
* Add "displayName" property to MapUnit which takes instanceName if set, name
otherwise
* Add dialog to PromotionPicker to allow setting instanceName of unit, if not
already set
* Update Czech.properties (#3597)
* Update Czech.properties
new strings, american and japan diplomacy
* Update Czech.properties
fixed param typo
* Update Malay.properties (#3596)
Translate some of the tutorial phase, dialogues and other in-game selection buttons.
* Update Italian.properties (#3594)
Co-authored-by: stoupa007 <60326342+stoupa007@users.noreply.github.com>
Co-authored-by: SNN95 <41881544+SNN95@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
* no message
* Revert "no message"
This reverts commit 9ece60bd58.
* Renamed Haka War Dance effect to Intimidation, to make it more applicable to non-Maori Warrior units.
* no message
* Parameterized civUnique for extra experience from combat
* Update build.gradle.kts
* Update BattleDamage.kt
* Update Policies.json
* Update Battle.kt
* Fully parameterized nationwide XP gain
* New parameterized uniques for border expansion - "-[]% Gold cost of acquiring tiles []" and "-[]% Culture cost of acquiring tiles []"
* Parameterized uniques for acquiring new tiles via either culture or gold
* Parameterizing expansion unique - improved calculation method
* Improved parameterization for border expansion uniques
* Adding give up function for multiplayer
* Update template.properties
* Reviewed changes
- Changed "give up" to "resign"
- Removed unnecessary and harmful translations
- Using YesNoPopup now
* Add missing space
* fixed first AI turn getting skipped
* no message
* Revert "no message"
This reverts commit 9ece60bd58.
* Renamed Haka War Dance effect to Intimidation, to make it more applicable to non-Maori Warrior units.
* no message
* Parameterized civUnique for extra experience from combat
* Update build.gradle.kts
* Update BattleDamage.kt
* Update Policies.json
* Update Battle.kt
* Fully parameterized nationwide XP gain
* 1 new line
* show tile yields
* 1 new line
* Move to city
* 3 new lines
* The resistance in [cityName] has ended!
* +[amount]% Production when constructing [unitType] units
* Doubles Gold given to enemy if city is captured
* 4 new lines
* Receive a tech boost when scientific buildings/wonders are built in capital
* -[amount]% [param] unit maintenance costs
* Excess Food converted to Production when under construction
* Requires at least [amount] population
* 3 new lines
* New [param] units start with [amount] Experience
* All tiles cost 1 movement
* Can pass through impassable tiles
* Update Italian.properties (#3509)
* Update Russian.properties (#3512)
Just a small addition to the previous request as I missed one line.
* Added Aztecs quotes translations (#3513)
Additionaly, added a few Aztec's cities names and other minor changes. Also changed some miscellaneous phrases to match context.
* Update Japanese.properties (#3515)
Improvement of Japanese translation
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: BodyaBilder <77171011+BodyaBilder@users.noreply.github.com>
Co-authored-by: Gualter Machado <35864822+GualterMM@users.noreply.github.com>
Co-authored-by: hirmonik <76709219+hirmonik@users.noreply.github.com>
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
* Update Czech.properties
new translations, some typo fixes, rome diplomacy and cities
* Update Czech.properties
arabian diplomacy and cities
* Update Czech.properties
typos fixed
* Update Italian.properties (#3447)
* Strings translations (#3454)
* Update Indonesian.properties (#3458)
* Update Indonesian.properties
* Update Indonesian.properties
* Brazilian Portuguese language updates (#3459)
Hi, I translated everything that was missing from the list, but I didn't translate the names of the cities, it would take a long time, but the rest did everything and I hope I'm helping!
* Update Brazilian_Portuguese.properties
@Aguibizanno1 - you uncommented some comment lines, which made the tests fail. Lines starting with # are comment lines, so don't touch those :)
* Update Brazilian_Portuguese.properties
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Jack Rainy <JackRainy@users.noreply.github.com>
Co-authored-by: Kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: Aguibizanno <75736611+Aguibizanno1@users.noreply.github.com>
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
* try to implement korean ability
* Corrected typo error
Coreect camel typo errror
* updated new korean feautre translation.
* edited korean unique text to get right sentence.
* merge duplicated code into addScience(Int)
* Added "All [] Cities get a free []" unique.
The first parameter is for city type. Currently "new" and "coastal" are supported.
"new" matches every city and "coastal" matches cities on a coastal tile.
"new" and "coastal" were added to template.properties for translation.
Upon city founding, the second parameter building is added to the city.
In civ 5 G&K, Carthage gets a free harbor for every coastal city.
* -Syntax changed to "Get a free [] []"
First paramater is the building and second is the city filter.
Supports "in every city" and "in every coastal city"
-new and coastal was removed from template.properties
-in every coastal city was added to template.properties
* Changed syntax to "Gain a free [] []"
Translated much of untranslated sentences. Most of translation refered to civ5 documents in namu.wiki.
번역되지 않은 많은 문장을 업데이트 하였습니다. 번역의 대부분은 나무위키 문명 5 문서들을 참고 하였습니다.
Their entries were kept in the json files so as to not break pre-existing save files.
-Units and buildings that are unbuildable are not shown in the pedia or tech picker as being unlockable by tech
* Preparation for Helicopter unit
-"All tiles costs 1" unique makes every tile cost 1. Used by Helicopter in CIV 5.
-"Can pass through impassable tiles" unique allows unit to pass through any tile. Used by Helicopter in CIV 5. Does not let units cross ocean if they couldn't already, just terrain that is considered "impassable"
-Mountains now do 50 damage to units that end turn on it. In civ 5 and its expansion this is what happens to any unit that is able to pass mountains.
This is "hard coded" for now. Also added the notification text to template.properties
* mountains do not give sight bonus when on them
* Revert "mountains do not give sight bonus when on them"
This reverts commit 83ad3df5d4.